Player Matchup

Izanami
Izanami
Alahuakbar1580
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,304 Elo+
Solo
Guan Yu
Guan Yu
Bottomasturbando
Guan Yu
Level 23
God Stats
4W - 3L
1,264 SR
Queue Stats
20W - 17L
1,207 Elo+
Solo
Baron Samedi
Baron Samedi
PrincipeMestiço
Baron Samedi
Level 15
God Stats
1W - 3L
1,297 SR
Queue Stats
25W - 28L
1,421 Elo+
Solo
Ra
Ra
Rogerzinho01
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Bacchus
Bacchus
fecol_1234
Bacchus
Level 28
God Stats
1W - 1L
1,463 SR
Queue Stats
124W - 125L
1,458 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,378 Elo+

VS

Team Averages
Level 19
1,439 SR
1,357 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dhemoo
Neith
Level 22
God Stats
3W - 1L
1,773 SR
Queue Stats
39W - 41L
1,408 Elo+
Solo
Chronos
Chronos
KainDM
Chronos
Level 25
God Stats
24W - 38L
1,353 SR
Queue Stats
76W - 102L
1,352 Elo+
Solo
Cthulhu
Cthulhu
RaeDostyn
Cthulhu
Level 8
God Stats
1W - 3L
1,068 SR
Queue Stats
3W - 7L
1,212 Elo+
Party 1
Thor
Thor
kryzcod
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 4
10,783
829
17,080
22,114
9,734
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 0 / 0
9,470
728
0
0
0
Baron Samedi
PrincipeMestiço
Baron Samedi
19
3 / 4 / 6
13,203
1,016
19,740
15,196
8,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 12 / 5
11,847
911
9,505
18,838
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
fecol_1234
Bacchus
18
3 / 4 / 5
12,197
938
13,044
19,615
18,870
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

23

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
17 / 1 / 14
15,142
1,165
27,776
14,803
13,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Dhemoo
Neith
20
4 / 0 / 22
13,239
1,018
15,290
9,186
4,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
KainDM
Chronos
19
3 / 6 / 14
11,591
892
5,024
15,978
6,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
RaeDostyn
Cthulhu
19
0 / 1 / 16
11,615
893
5,938
11,106
12,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
kryzcod
Thor
19
8 / 1 / 13
12,504
962
15,307
11,832
5,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
9
Kills
32
32
Deaths
9
20
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
17
1
14
24
L
0
12
4
0.17
L
0
0
0
0
W
Neith
Dhemoo
Neith
4
0
22
15
W
Chronos
KainDM
Chronos
3
6
14
1.67
L
Baron Samedi
PrincipeMestiço
Baron Samedi
3
4
6
1.5
W
Cthulhu
RaeDostyn
Cthulhu
0
1
16
8
L
3
12
5
0.46
L
Bacchus
fecol_1234
Bacchus
3
4
5
1.38
W
Thor
kryzcod
Thor
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,369
Damage
69,335
75,763
Taken
62,905
44,943
Mitigated
42,140
8,048
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
27,776
4,672
3,724
7,692
14,803
13,124
0
9,797
5,006
51,874
0
L
17,080
10,730
0
267
22,114
9,734
0
13,178
8,936
0
31,293
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Dhemoo
Neith
15,290
6,735
0
1,868
9,186
4,533
0
5,835
3,351
0
41,493
W
Chronos
KainDM
Chronos
5,024
2,494
0
227
15,978
6,719
0
12,077
3,901
14,654
0
L
Baron Samedi
PrincipeMestiço
Baron Samedi
19,740
1,122
2,914
3,208
15,196
8,356
0
7,839
7,357
52,447
0
W
Cthulhu
RaeDostyn
Cthulhu
5,938
366
0
0
11,106
12,396
0
6,696
4,410
21,862
0
L
9,505
1,671
176
118
18,838
7,983
0
9,021
9,817
34,487
0
L
Bacchus
fecol_1234
Bacchus
13,044
389
87
1,278
19,615
18,870
0
8,700
10,915
29,738
0
W
Thor
kryzcod
Thor
15,307
4,651
0
858
11,832
5,368
0
7,884
3,948
0
33,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,500
Gold Earned
64,091
202
Minions Killed
228
7
Camps Cleared
11
893,619
Distance Traveled
1,133,700
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,142
1,165
53
4
0
241,539
2
L
Izanami
10,783
829
31
2
4
186,074
0
L
Guan Yu
9,470
728
0
0
0
0
0
W
Neith
13,239
1,018
72
6
1
228,923
0
W
Chronos
11,591
892
23
2
3
192,033
0
L
Baron Samedi
13,203
1,016
76
6
3
235,882
0
W
Cthulhu
11,615
893
44
3
1
250,972
0
L
Ra
11,847
911
58
4
0
217,668
1
L
Bacchus
12,197
938
37
3
0
253,995
0
W
Thor
12,504
962
36
3
6
220,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role