Player Matchup

Janus
Janus
DevTheSavage
Janus
Level 112
God Stats
1W - 2L
1,235 SR
Queue Stats
171W - 164L
1,498 Elo+
Solo
King Arthur
King Arthur
MrK00l-aid308
King Arthur
Level 71
God Stats
17W - 12L
1,427 SR
Queue Stats
164W - 200L
1,472 Elo+
Solo
Charybdis
Charybdis
My20inchMeat
Charybdis
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 188L
1,476 Elo+
Solo
Team Averages
Level 67
1,387 SR
1,482 Elo+

VS

Team Averages
Level 83
1,469 SR
1,488 Elo+
Bacchus
Bacchus
astuto964piloto
Bacchus
Level 86
God Stats
0W - 2L
1,280 SR
Queue Stats
83W - 99L
1,466 Elo+
Solo
Ares
Ares
evilmachine897
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Chiron
Chiron
kevkev122582
Chiron
Level 160
God Stats
3W - 3L
1,627 SR
Queue Stats
515W - 486L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 9
10,869
679
8,244
11,127
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
MrK00l-aid308
King Arthur
16
6 / 4 / 10
12,065
754
12,314
24,376
17,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
My20inchMeat
Charybdis
16
11 / 3 / 7
12,678
792
18,238
14,763
5,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 8
11,381
711
15,280
21,817
20,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 5 / 7
9,274
580
913
9,765
7,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
15
9 / 7 / 2
12,202
763
17,381
18,592
6,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
20
Kills
14
14
Deaths
20
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
7
9
1.07
W
King Arthur
MrK00l-aid308
King Arthur
6
4
10
2.75
W
Charybdis
My20inchMeat
Charybdis
11
3
7
4.83
L
5
8
8
1.13
L
0
5
7
0.7
L
Chiron
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,796
Damage
33,574
50,266
Taken
50,174
25,498
Mitigated
35,060
15,376
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,244
570
0
1,192
11,127
3,056
410
5,012
6,115
46,148
0
W
King Arthur
MrK00l-aid308
King Arthur
12,314
2,283
308
9,292
24,376
17,181
187
4,303
20,073
0
37,233
W
Charybdis
My20inchMeat
Charybdis
18,238
8,662
0
4,584
14,763
5,261
1,290
7,409
7,354
0
36,285
L
15,280
759
120
3,948
21,817
20,746
0
4,353
16,894
31,988
0
L
913
433
130
98
9,765
7,326
0
2,773
6,576
10,820
0
L
Chiron
17,381
6,965
1,825
5,543
18,592
6,988
1,542
2,421
15,636
0
49,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,612
Gold Earned
32,857
181
Minions Killed
119
9
Camps Cleared
3
841,571
Distance Traveled
820,978
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,869
679
99
6
6
255,413
1
W
King Arthur
12,065
754
39
2
0
327,046
4
W
Charybdis
12,678
792
43
3
3
259,112
0
L
Bacchus
11,381
711
33
2
1
293,665
2
L
Ares
9,274
580
12
1
1
269,811
0
L
Chiron
12,202
763
74
5
1
257,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role