Player Matchup

Bastet
Bastet
SherpaDeuce
Bastet
Level 69
God Stats
31W - 13L
1,471 SR
Queue Stats
117W - 103L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Tyoharm
Cthulhu
Level 28
God Stats
32W - 35L
1,431 SR
Queue Stats
37W - 50L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
getm112oney
Gilgamesh
Level 47
God Stats
4W - 7L
1,441 SR
Queue Stats
100W - 99L
1,393 Elo+
Solo
Merlin
Merlin
jaby86
Merlin
Level 48
God Stats
0W - 3L
1,025 SR
Queue Stats
82W - 118L
1,320 Elo+
Party 2
Izanami
Izanami
tanatos1313
Izanami
Level 31
God Stats
4W - 12L
1,318 SR
Queue Stats
51W - 75L
1,357 Elo+
Solo
Team Averages
Level 45
1,337 SR
1,368 Elo+

VS

Team Averages
Level 74
1,546 SR
1,393 Elo+
Ao Kuang
Ao Kuang
DeltaLavic219
Ao Kuang
Level 51
God Stats
25W - 20L
1,646 SR
Queue Stats
747W - 646L
1,472 Elo+
Solo
Charybdis
Charybdis
Fouxtrois
Charybdis
Level 69
God Stats
15W - 9L
1,321 SR
Queue Stats
216W - 229L
1,397 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PlzDntFiteMe
Kumbhakarna
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
834W - 842L
1,460 Elo+
Solo
Nox
Nox
SevNaSty_7
Nox
Level 63
God Stats
2W - 2L
1,543 SR
Queue Stats
286W - 309L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
U_Gone2Far
Gilgamesh
Level 109
God Stats
1W - 0L
1,719 SR
Queue Stats
15W - 22L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
5 / 7 / 1
13,664
976
18,905
20,595
8,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tyoharm
Cthulhu
20
0 / 12 / 10
12,850
918
16,595
32,194
35,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
getm112oney
Gilgamesh
20
1 / 9 / 8
12,594
900
14,912
20,989
12,825
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
jaby86
Merlin
20
4 / 7 / 4
13,914
994
16,859
16,813
8,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tanatos1313
Izanami
18
1 / 3 / 3
11,549
825
7,436
10,991
4,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeltaLavic219
Ao Kuang
20
10 / 1 / 13
14,592
1,042
21,937
20,454
7,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Fouxtrois
Charybdis
20
4 / 5 / 17
13,157
940
18,740
15,403
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
PlzDntFiteMe
Kumbhakarna
20
0 / 1 / 26
13,225
945
9,758
19,757
21,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 1 / 21
14,400
1,029
15,852
6,773
2,551
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
U_Gone2Far
Gilgamesh
20
19 / 3 / 11
16,279
1,163
27,764
18,201
12,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
126
11
Kills
38
38
Deaths
11
26
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DeltaLavic219
Ao Kuang
10
1
13
16.5
W
Charybdis
Fouxtrois
Charybdis
4
5
17
2.5
W
Kumbhakarna
PlzDntFiteMe
Kumbhakarna
0
1
26
13
W
5
1
21
15.5
L
Bastet
5
7
1
0.79
L
Cthulhu
Tyoharm
Cthulhu
0
12
10
0.42
W
Gilgamesh
U_Gone2Far
Gilgamesh
19
3
11
8.17
L
Gilgamesh
getm112oney
Gilgamesh
1
9
8
0.56
L
Merlin
jaby86
Merlin
4
7
4
0.86
L
Izanami
tanatos1313
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,707
Damage
94,051
101,582
Taken
80,588
70,496
Mitigated
49,617
5,734
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DeltaLavic219
Ao Kuang
21,937
6,145
0
7,743
20,454
7,310
0
6,979
13,475
42,042
0
W
Charybdis
Fouxtrois
Charybdis
18,740
13,260
198
809
15,403
5,171
0
6,828
8,575
0
44,080
W
Kumbhakarna
PlzDntFiteMe
Kumbhakarna
9,758
236
0
8
19,757
21,892
0
8,960
10,797
14,352
0
W
15,852
1,086
695
555
6,773
2,551
0
2,825
3,948
54,130
0
L
Bastet
18,905
3,829
0
250
20,595
8,858
0
10,919
9,676
0
31,995
L
Cthulhu
Tyoharm
Cthulhu
16,595
994
672
1,484
32,194
35,734
0
12,102
20,092
41,620
0
W
Gilgamesh
U_Gone2Far
Gilgamesh
27,764
10,611
0
1,162
18,201
12,693
0
7,862
10,339
0
53,963
L
Gilgamesh
getm112oney
Gilgamesh
14,912
3,849
356
1,458
20,989
12,825
0
14,001
6,988
0
22,687
L
Merlin
jaby86
Merlin
16,859
328
0
811
16,813
8,435
0
5,414
11,399
73,802
0
L
Izanami
tanatos1313
Izanami
7,436
5,821
0
703
10,991
4,644
0
5,111
5,880
0
18,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,571
Gold Earned
71,653
267
Minions Killed
286
4
Camps Cleared
12
1,193,465
Distance Traveled
1,311,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,592
1,042
52
4
0
292,123
0
W
Charybdis
13,157
940
85
6
4
205,760
0
W
Kumbhakarna
13,225
945
7
1
0
286,373
0
W
Nox
14,400
1,029
97
7
0
284,058
0
L
Bastet
13,664
976
40
3
2
291,781
0
L
Cthulhu
12,850
918
56
4
0
246,671
0
W
Gilgamesh
16,279
1,163
45
3
8
243,183
0
L
Gilgamesh
12,594
900
11
1
1
246,815
0
L
Merlin
13,914
994
144
10
0
248,882
0
L
Izanami
11,549
825
16
1
1
159,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role