Player Matchup

Aphrodite
Aphrodite
Atella_Hop
Aphrodite
Level 29
God Stats
27W - 9L
1,767 SR
Queue Stats
79W - 46L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
Baderrrrr
Zhong Kui
Level 27
God Stats
3W - 4L
1,490 SR
Queue Stats
55W - 47L
1,389 Elo+
Solo
Heimdallr
Heimdallr
Deren_Kraig
Heimdallr
Level 30
God Stats
2W - 1L
1,652 SR
Queue Stats
72W - 61L
1,398 Elo+
Party 1
Fenrir
Fenrir
KING-illyane
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,018 Elo+
Solo
Kali
Kali
xxLiEUTENANTxx_
Kali
Level 29
God Stats
9W - 6L
1,418 SR
Queue Stats
834W - 967L
1,363 Elo+
Solo
Team Averages
Level 24
1,565 SR
1,333 Elo+

VS

Team Averages
Level 15
1,617 SR
1,455 Elo+
Heimdallr
Heimdallr
Jun_Ubuntu
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Pele
Pele
LuvvIsaac
Pele
Level 10
God Stats
3W - 3L
1,668 SR
Queue Stats
4W - 4L
1,548 Elo+
Solo
Susano
Susano
Monsterbeastmode
Susano
Level 29
God Stats
3W - 6L
1,851 SR
Queue Stats
117W - 130L
1,470 Elo+
Solo
Ymir
Ymir
Not_beastmodeftw
Ymir
Level 17
God Stats
18W - 17L
1,564 SR
Queue Stats
50W - 59L
1,535 Elo+
Solo
Bakasura
Bakasura
laser-crocodile
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Atella_Hop
Aphrodite
11
1 / 3 / 7
8,468
470
8,433
10,093
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
Baderrrrr
Zhong Kui
15
8 / 0 / 0
9,771
543
6,623
9,114
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Deren_Kraig
Heimdallr
12
4 / 4 / 5
7,936
441
11,852
13,454
5,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
7
0 / 6 / 0
5,839
324
1,283
11,436
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 6 / 3
8,939
497
6,289
13,546
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jun_Ubuntu
Heimdallr
15
6 / 1 / 5
8,958
498
13,216
10,648
4,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
5
1 / 5 / 0
5,879
327
1,420
3,904
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
4 / 0 / 2
8,109
451
4,454
9,573
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
5 / 3 / 8
8,461
470
5,444
15,748
12,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
8
1 / 13 / 1
6,616
368
2,243
12,769
4,556
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
20
Kills
17
19
Deaths
22
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Atella_Hop
Aphrodite
1
3
7
1.5
W
Zhong Kui
Baderrrrr
Zhong Kui
8
0
0
8
W
Heimdallr
Deren_Kraig
Heimdallr
4
4
5
1.63
L
Heimdallr
Jun_Ubuntu
Heimdallr
6
1
5
8.5
W
Fenrir
0
6
0
0
L
Pele
1
5
0
0.2
L
4
0
2
5
L
5
3
8
3
L
Bakasura
1
13
1
0.12
W
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
26,777
57,643
Taken
52,642
29,816
Mitigated
26,357
18,918
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Atella_Hop
Aphrodite
8,433
1,094
4,540
5,659
10,093
9,320
39
2,573
7,520
24,892
0
W
Zhong Kui
Baderrrrr
Zhong Kui
6,623
529
0
5,036
9,114
6,897
1,658
607
8,507
63,901
0
W
Heimdallr
Deren_Kraig
Heimdallr
11,852
5,425
0
1,543
13,454
5,570
403
1,383
12,062
0
39,728
L
Heimdallr
Jun_Ubuntu
Heimdallr
13,216
4,700
0
4,148
10,648
4,600
237
2,150
8,498
0
55,573
W
Fenrir
1,283
288
0
761
11,436
2,886
0
594
10,842
0
24,768
L
Pele
1,420
434
0
294
3,904
1,227
78
935
2,969
0
10,597
L
4,454
1,560
0
3,011
9,573
3,351
578
2,603
6,970
0
30,700
L
5,444
699
0
930
15,748
12,623
280
4,442
11,306
22,746
0
L
Bakasura
2,243
1,880
0
915
12,769
4,556
372
4,926
7,843
151
12,796
W
6,289
3,154
0
1,379
13,546
5,143
809
393
13,127
0
49,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
38,023
321
Minions Killed
231
0
Camps Cleared
0
1,767,622
Distance Traveled
1,453,989
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,468
470
28
2
0
334,579
0
W
Zhong Kui
9,771
543
120
7
0
345,512
0
W
Heimdallr
7,936
441
68
4
0
384,245
1
L
Heimdallr
8,958
498
86
5
0
320,376
0
W
Fenrir
5,839
324
23
1
0
359,192
2
L
Pele
5,879
327
19
1
0
136,128
0
L
Susano
8,109
451
62
3
0
362,435
3
L
Ymir
8,461
470
39
2
0
371,432
2
L
Bakasura
6,616
368
25
1
0
263,618
3
W
Kali
8,939
497
82
5
0
344,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role