Player Matchup

Sol
Sol
ATKBLADE
Sol
Level 102
God Stats
153W - 167L
1,517 SR
Queue Stats
686W - 944L
1,447 Elo+
Party 2
Charybdis
Charybdis
FEB GARAG
Charybdis
Level 68
God Stats
3W - 5L
1,636 SR
Queue Stats
398W - 458L
1,444 Elo+
Solo
Anubis
Anubis
Guuhneves5
Anubis
Level 66
God Stats
42W - 26L
1,559 SR
Queue Stats
259W - 291L
1,379 Elo+
Solo
Ares
Ares
MENDIGODz
Ares
Level 76
God Stats
59W - 40L
1,563 SR
Queue Stats
135W - 124L
1,528 Elo+
Solo
Cerberus
Cerberus
NinjaStyle970
Cerberus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 196L
1,356 Elo+
Party 2
Team Averages
Level 74
1,555 SR
1,431 Elo+

VS

Team Averages
Level 93
1,489 SR
1,478 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BrunoAtlanta
Mulan
Level 86
God Stats
32W - 28L
1,563 SR
Queue Stats
54W - 62L
1,477 Elo+
Solo
Chaac
Chaac
EncraDamOlbc
Chaac
Level 87
God Stats
8W - 12L
1,382 SR
Queue Stats
320W - 381L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 0
9,095
606
12,934
12,014
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
FEB GARAG
Charybdis
13
1 / 5 / 4
7,909
527
3,405
9,279
2,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Guuhneves5
Anubis
13
3 / 1 / 5
8,213
548
6,717
8,639
4,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
14
3 / 1 / 11
8,195
546
8,111
11,381
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
NinjaStyle970
Cerberus
11
1 / 3 / 4
7,258
484
5,327
13,100
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 1 / 1
9,754
650
8,427
6,359
2,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
 
Hades
11
2 / 4 / 3
7,543
503
5,101
13,159
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
 
Discordia
11
1 / 4 / 1
7,204
480
5,327
7,012
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 1
7,306
487
7,580
14,924
5,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 1
7,813
521
7,496
12,571
7,403
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
12
12
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
1
1
6.5
L
Hades
 
Hades
2
4
3
0.88
L
Discordia
 
Discordia
1
4
1
0.38
W
10
2
0
5
L
2
5
1
0.5
L
1
4
1
0.38
W
Charybdis
FEB GARAG
Charybdis
1
5
4
0.6
W
Anubis
Guuhneves5
Anubis
3
1
5
5.5
W
Ares
3
1
11
8.5
W
Cerberus
NinjaStyle970
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,494
Damage
33,931
54,413
Taken
54,025
26,757
Mitigated
25,771
20,715
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,427
3,595
0
2,302
6,359
2,102
693
1,577
4,782
0
71,667
L
Hades
 
Hades
5,101
451
337
4,834
13,159
8,649
0
9,462
3,697
23,678
0
L
Discordia
 
Discordia
5,327
569
0
728
7,012
1,736
267
5,053
1,959
39,456
0
W
12,934
5,022
0
6,131
12,014
4,553
1,086
2,058
9,733
49,119
6,413
L
7,580
1,300
0
3,597
14,924
5,881
0
6,133
8,791
0
41,438
L
7,496
1,708
0
4,202
12,571
7,403
152
9,549
3,022
0
48,025
W
Charybdis
FEB GARAG
Charybdis
3,405
2,462
22
2,532
9,279
2,638
0
483
8,796
0
47,605
W
Anubis
Guuhneves5
Anubis
6,717
383
0
4,885
8,639
4,590
684
3,340
5,299
49,370
0
W
Ares
8,111
692
0
3,200
11,381
5,179
0
3,310
8,026
44,763
0
W
Cerberus
NinjaStyle970
Cerberus
5,327
847
0
3,945
13,100
9,797
0
1,237
11,496
32,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
39,620
454
Minions Killed
432
0
Camps Cleared
0
1,416,071
Distance Traveled
1,481,940
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,754
650
135
9
0
305,048
5
L
Hades
7,543
503
43
3
0
306,016
5
L
Discordia
7,204
480
88
6
0
285,971
8
W
Sol
9,095
606
91
6
0
285,736
1
L
Mulan
7,306
487
67
4
0
314,298
5
L
Chaac
7,813
521
99
7
0
270,607
1
W
Charybdis
7,909
527
96
6
0
259,966
6
W
Anubis
8,213
548
112
7
0
250,127
10
W
Ares
8,195
546
72
5
0
318,338
3
W
Cerberus
7,258
484
83
6
0
301,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role