Player Matchup

Janus
Janus
DD008_60
Janus
Level 6
God Stats
0W - 3L
1,236 SR
Queue Stats
0W - 7L
1,046 Elo+
Party 2
Nemesis
Nemesis
Hardillon60
Nemesis
Level 8
God Stats
1W - 3L
1,277 SR
Queue Stats
4W - 11L
1,111 Elo+
Party 2
Skadi
Skadi
IBOLS_spamer_max
Skadi
Level 29
God Stats
19W - 23L
1,365 SR
Queue Stats
85W - 95L
1,384 Elo+
Solo
Tiamat
Tiamat
ReSeNroTTo
Tiamat
Level 15
God Stats
1W - 3L
1,553 SR
Queue Stats
19W - 26L
1,255 Elo+
Solo
Fenrir
Fenrir
tokyo--13
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,022 Elo+
Party 2
Team Averages
Level 13
1,386 SR
1,164 Elo+

VS

Team Averages
Level 25
1,554 SR
1,361 Elo+
Terra
Terra
BoomerLol1
Terra
Level 30
God Stats
8W - 8L
1,716 SR
Queue Stats
94W - 103L
1,320 Elo+
Party 1
Izanami
Izanami
HeavensDoor708
Izanami
Level 26
God Stats
12W - 10L
1,428 SR
Queue Stats
57W - 66L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
YerMawsACabbage
Jormungandr
Level 29
God Stats
16W - 19L
1,386 SR
Queue Stats
115W - 174L
1,332 Elo+
Solo
The Morrigan
The Morrigan
hlpz_06
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,414 Elo+
Solo
Fenrir
Fenrir
woow_en
Fenrir
Level 27
God Stats
3W - 1L
1,741 SR
Queue Stats
40W - 27L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DD008_60
Janus
15
2 / 16 / 6
10,552
459
11,002
18,533
8,003
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Hardillon60
Nemesis
13
2 / 10 / 5
8,841
384
8,739
19,051
5,972
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 17 / 2
10,228
445
14,472
20,119
4,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
ReSeNroTTo
Tiamat
11
1 / 18 / 1
7,605
331
6,198
18,259
5,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tokyo--13
Fenrir
12
1 / 15 / 2
8,271
360
5,216
21,420
8,216
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
5 / 1 / 28
11,901
517
6,582
16,510
23,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
25 / 1 / 15
13,470
586
25,726
13,659
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
YerMawsACabbage
Jormungandr
18
14 / 3 / 10
12,911
561
16,047
12,966
15,823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
hlpz_06
The Morrigan
14
12 / 6 / 22
11,424
497
12,047
10,427
4,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
woow_en
Fenrir
20
20 / 1 / 15
13,985
608
18,705
20,666
10,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
166
12
Kills
76
76
Deaths
12
16
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Terra
5
1
28
19
L
Janus
DD008_60
Janus
2
16
6
0.31
L
Nemesis
Hardillon60
Nemesis
2
10
5
0.45
W
25
1
15
32.5
L
6
17
2
0.41
L
Tiamat
ReSeNroTTo
Tiamat
1
18
1
0.08
W
Jormungandr
YerMawsACabbage
Jormungandr
14
3
10
6.33
W
The Morrigan
hlpz_06
The Morrigan
12
6
22
3.83
L
Fenrir
tokyo--13
Fenrir
1
15
2
0.13
W
Fenrir
woow_en
Fenrir
20
1
15
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,627
Damage
79,107
97,382
Taken
74,228
32,121
Mitigated
60,612
7,064
Healing
27,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
6,582
1,922
2,340
4,812
16,510
23,287
192
2,577
13,933
21,915
0
L
Janus
DD008_60
Janus
11,002
3,155
307
964
18,533
8,003
120
5,810
12,723
46,869
0
L
Nemesis
Hardillon60
Nemesis
8,739
4,160
291
2,259
19,051
5,972
0
7,276
11,775
0
31,234
W
25,726
17,367
62
7,354
13,659
6,724
6,673
3,330
10,329
0
98,066
L
14,472
8,378
0
0
20,119
4,824
10
7,689
12,430
0
41,354
L
Tiamat
ReSeNroTTo
Tiamat
6,198
1,076
96
1,782
18,259
5,106
50
7,709
10,550
21,437
0
W
Jormungandr
YerMawsACabbage
Jormungandr
16,047
2,284
0
2,576
12,966
15,823
526
3,336
9,630
78,648
0
W
The Morrigan
hlpz_06
The Morrigan
12,047
1,816
0
769
10,427
4,349
297
2,699
7,728
26,266
348
L
Fenrir
tokyo--13
Fenrir
5,216
1,336
0
1,365
21,420
8,216
0
6,101
15,319
0
34,701
W
Fenrir
woow_en
Fenrir
18,705
6,183
0
9,890
20,666
10,429
702
5,258
15,408
0
93,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,497
Gold Earned
63,691
260
Minions Killed
480
0
Camps Cleared
0
1,724,503
Distance Traveled
1,902,634
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,901
517
28
1
0
422,743
1
L
Janus
10,552
459
88
4
0
312,285
0
L
Nemesis
8,841
384
52
2
0
442,048
0
W
Izanami
13,470
586
149
6
0
384,388
0
L
Skadi
10,228
445
41
2
0
296,258
2
L
Tiamat
7,605
331
31
1
0
315,330
0
W
Jormungandr
12,911
561
135
6
0
385,814
0
W
The Morrigan
11,424
497
32
1
0
284,633
1
L
Fenrir
8,271
360
48
2
0
358,582
2
W
Fenrir
13,985
608
136
6
0
425,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role