Player Matchup

Cerberus
Cerberus
MateoCD
Cerberus
Level 27
God Stats
2W - 2L
1,484 SR
Queue Stats
44W - 68L
1,251 Elo+
Solo
Scylla
Scylla
blunt-monk
Scylla
Level 86
God Stats
16W - 24L
1,308 SR
Queue Stats
418W - 722L
1,256 Elo+
Solo
Izanami
Izanami
wLsK_xRjs
Izanami
Level 16
God Stats
0W - 3L
1,361 SR
Queue Stats
0W - 12L
835 Elo+
Solo
Team Averages
Level 43
1,384 SR
1,114 Elo+

VS

Team Averages
Level 91
1,379 SR
1,296 Elo+
Ravana
Ravana
Nonnash69
Ravana
Level 156
God Stats
1W - 1L
1,273 SR
Queue Stats
45W - 76L
1,312 Elo+
Solo
He Bo
He Bo
l CHRlS l
He Bo
Level 89
God Stats
5W - 4L
1,489 SR
Queue Stats
54W - 72L
1,300 Elo+
Solo
Hun Batz
Hun Batz
oX_TONY_1018_Xo
Hun Batz
Level 29
God Stats
1W - 1L
1,376 SR
Queue Stats
23W - 36L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MateoCD
Cerberus
10
2 / 3 / 3
6,556
656
4,332
9,619
4,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
blunt-monk
Scylla
10
2 / 2 / 2
6,637
664
2,308
4,646
1,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
wLsK_xRjs
Izanami
6
0 / 5 / 1
5,535
554
1,392
6,161
1,818
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Nonnash69
Ravana
10
1 / 4 / 9
6,789
679
2,973
6,231
3,018
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
l CHRlS l
He Bo
10
6 / 2 / 2
7,705
771
6,131
4,775
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
11
3 / 1 / 7
7,256
726
5,804
6,194
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
MateoCD
Cerberus
2
3
3
1.17
W
Ravana
Nonnash69
Ravana
1
4
9
1.38
L
Scylla
blunt-monk
Scylla
2
2
2
1.5
W
He Bo
l CHRlS l
He Bo
6
2
2
3.5
W
Hun Batz
3
1
7
6.5
L
Izanami
wLsK_xRjs
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,032
Damage
14,908
20,426
Taken
17,200
8,069
Mitigated
5,929
1,994
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
MateoCD
Cerberus
4,332
0
0
1,087
9,619
4,876
0
3,083
6,536
15,356
0
W
Ravana
Nonnash69
Ravana
2,973
340
274
779
6,231
3,018
265
2,778
3,453
31
11,701
L
Scylla
blunt-monk
Scylla
2,308
200
164
583
4,646
1,375
152
1,617
3,029
13,247
0
W
He Bo
l CHRlS l
He Bo
6,131
191
0
553
4,775
1,355
593
1,515
3,260
18,415
0
W
Hun Batz
5,804
1,207
0
1,516
6,194
1,556
804
2,768
3,426
0
15,929
L
Izanami
wLsK_xRjs
Izanami
1,392
701
0
160
6,161
1,818
89
2,115
4,046
0
5,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,728
Gold Earned
21,750
68
Minions Killed
80
2
Camps Cleared
2
388,417
Distance Traveled
533,270
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,556
656
40
4
2
163,870
1
W
Ravana
6,789
679
20
2
0
182,921
0
L
Scylla
6,637
664
18
2
0
134,261
0
W
He Bo
7,705
771
26
3
1
165,164
0
W
Hun Batz
7,256
726
34
3
1
185,185
0
L
Izanami
5,535
554
10
1
0
90,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role