Player Matchup

Geb
Geb
 
Geb
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JeSuisArthur
Hun Batz
Level 103
God Stats
9W - 2L
1,541 SR
Queue Stats
212W - 104L
1,641 Elo+
Party 1
Team Averages
Level 98
1,514 SR
1,547 Elo+

VS

Team Averages
Level 84
1,484 SR
1,359 Elo+
Fenrir
Fenrir
Klenshar
Fenrir
Level 131
God Stats
2W - 1L
1,798 SR
Queue Stats
60W - 73L
1,443 Elo+
Solo
Neith
Neith
elo-83600
Neith
Level 48
God Stats
0W - 2L
1,168 SR
Queue Stats
2W - 6L
1,273 Elo+
Solo
Sol
Sol
koraysat
Sol
Level 73
God Stats
26W - 27L
1,486 SR
Queue Stats
55W - 70L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
7 / 0 / 11
10,344
862
6,655
11,539
11,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
12
1 / 2 / 11
8,255
688
3,855
6,690
2,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
JeSuisArthur
Hun Batz
14
10 / 3 / 8
10,034
836
17,206
10,894
4,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Klenshar
Fenrir
11
2 / 7 / 2
7,717
643
4,327
12,607
9,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
elo-83600
Neith
11
1 / 3 / 1
7,527
627
4,711
7,756
1,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 8 / 3
7,430
619
6,180
10,540
1,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
5
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
0
11
12.5
W
Anubis
 
Anubis
1
2
11
3.25
W
Hun Batz
JeSuisArthur
Hun Batz
10
3
8
4.67
L
Fenrir
Klenshar
Fenrir
2
7
2
0.43
L
Neith
elo-83600
Neith
1
3
1
0.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,716
Damage
15,218
29,123
Taken
30,903
18,846
Mitigated
12,718
4,750
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,655
1,383
495
1,868
11,539
11,615
337
1,735
9,740
18,878
0
W
Anubis
 
Anubis
3,855
381
230
1,519
6,690
2,862
661
3,390
3,219
24,942
0
W
Hun Batz
JeSuisArthur
Hun Batz
17,206
7,398
0
638
10,894
4,369
773
1,809
8,713
0
52,218
L
Fenrir
Klenshar
Fenrir
4,327
665
0
929
12,607
9,052
0
5,364
7,243
0
11,067
L
Neith
elo-83600
Neith
4,711
805
0
1,957
7,756
1,823
0
2,498
5,258
0
22,545
L
6,180
1,238
0
1,921
10,540
1,843
0
2,963
7,577
16,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
22,674
135
Minions Killed
90
6
Camps Cleared
5
654,166
Distance Traveled
628,633
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,344
862
21
2
1
222,197
0
W
Anubis
8,255
688
53
4
2
201,473
0
W
Hun Batz
10,034
836
61
5
3
230,496
4
L
Fenrir
7,717
643
22
2
3
212,916
5
L
Neith
7,527
627
44
4
1
226,600
5
L
Sol
7,430
619
24
2
1
189,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role