Player Matchup

Bakasura
Bakasura
Silver II
BaCkPaCk Meee
Bakasura
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
964 MMR
Party 2
Cernunnos
Cernunnos
Silver III
Goodygains
Cernunnos
Silver III
Level 68
God Stats
2W - 13L
1,403 SR
Queue Stats
168W - 189L
898 MMR
Party 2
Cerberus
Cerberus
Bronze II
Staytruej101_
Cerberus
Bronze II
Level 104
God Stats
6W - 6L
1,511 SR
Queue Stats
185W - 204L
202 MMR
Solo
Odin
Odin
Bronze III
Tetrix-_507
Odin
Bronze III
Level 56
God Stats
3W - 11L
1,457 SR
Queue Stats
35W - 74L
202 MMR
Solo
Ra
Ra
Silver I
huevos-peluda893
Ra
Silver I
Level 51
God Stats
6W - 10L
1,368 SR
Queue Stats
163W - 178L
972 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,448 SR
647 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,452 SR
891 MMR
Zhong Kui
Zhong Kui
Bronze II
 
Zhong Kui
Bronze II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
WiIdcatsM0ntana
Horus
Silver I
Level 124
God Stats
32W - 24L
1,554 SR
Queue Stats
636W - 640L
1,141 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
dim100noção
Aphrodite
Bronze III
Level 144
God Stats
47W - 45L
1,501 SR
Queue Stats
198W - 235L
108 MMR
Solo
Pele
Pele
Silver IV
iDrakeOh
Pele
Silver IV
Level 99
God Stats
13W - 11L
1,454 SR
Queue Stats
107W - 103L
758 MMR
Party 1
Izanami
Izanami
Silver III
openrange230
Izanami
Silver III
Level 61
God Stats
2W - 4L
1,249 SR
Queue Stats
27W - 36L
950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaCkPaCk Meee
Bakasura
10
2 / 4 / 4
6,275
570
1,630
6,775
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
Goodygains
Cernunnos
9
2 / 3 / 2
5,251
477
2,991
7,330
1,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Staytruej101_
Cerberus
8
2 / 5 / 2
5,299
482
3,420
12,864
3,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 3 / 0
4,111
374
442
4,854
1,318
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 4 / 2
6,580
598
4,708
6,535
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayAthenaScyllaArtemisNu Wa

VS

Bans
TiamatDanzaburouAnubisYmirSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 2 / 2
6,240
567
3,841
7,023
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 6
6,787
617
6,064
3,131
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
dim100noção
Aphrodite
9
1 / 4 / 7
5,618
511
4,507
7,235
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
8 / 2 / 4
7,663
697
3,683
8,816
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
openrange230
Izanami
10
2 / 2 / 6
6,192
563
8,433
8,173
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
18
19
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
2
2
2
L
Bakasura
BaCkPaCk Meee
Bakasura
2
4
4
1
L
Cernunnos
Goodygains
Cernunnos
2
3
2
1
L
Cerberus
Staytruej101_
Cerberus
2
5
2
0.6
L
0
3
0
0
W
4
0
6
7
W
Aphrodite
dim100noção
Aphrodite
1
4
7
1.13
L
4
4
2
1.25
W
Pele
8
2
4
5
W
Izanami
openrange230
Izanami
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,191
Damage
26,528
38,358
Taken
34,378
10,354
Mitigated
17,035
9,784
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,841
601
321
2,705
7,023
4,972
116
2,107
4,608
32,639
0
L
Bakasura
BaCkPaCk Meee
Bakasura
1,630
1,349
0
1,452
6,775
1,909
0
1,183
5,513
0
23,471
L
Cernunnos
Goodygains
Cernunnos
2,991
1,427
0
2,705
7,330
1,831
74
2,303
5,027
0
19,067
L
Cerberus
Staytruej101_
Cerberus
3,420
125
534
3,480
12,864
3,765
0
2,527
10,250
19,114
0
L
442
105
0
452
4,854
1,318
0
235
4,580
0
8,336
W
6,064
2,342
323
834
3,131
1,915
2,057
105
2,986
35
29,104
W
Aphrodite
dim100noção
Aphrodite
4,507
410
1,881
3,141
7,235
4,206
15
2,103
5,015
22,471
0
L
4,708
454
167
994
6,535
1,531
248
1,695
4,605
30,074
0
W
Pele
3,683
1,057
0
4,365
8,816
2,980
1,370
897
7,783
0
38,151
W
Izanami
openrange230
Izanami
8,433
5,483
0
1,708
8,173
2,962
1,182
2,416
5,683
0
37,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,516
Gold Earned
32,500
220
Minions Killed
311
0
Camps Cleared
0
887,839
Distance Traveled
1,011,277
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,240
567
55
5
0
196,840
3
L
Bakasura
6,275
570
58
5
0
217,570
0
L
Cernunnos
5,251
477
39
4
0
175,637
2
L
Cerberus
5,299
482
42
4
0
193,065
1
L
Odin
4,111
374
20
2
0
109,891
0
W
Horus
6,787
617
67
6
0
233,903
4
W
Aphrodite
5,618
511
28
3
0
180,206
2
L
Ra
6,580
598
61
6
0
191,676
2
W
Pele
7,663
697
80
7
0
210,771
1
W
Izanami
6,192
563
81
7
0
189,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role