Player Matchup

Scylla
Scylla
Meilana
Scylla
Level 157
God Stats
8W - 1L
1,575 SR
Queue Stats
76W - 46L
1,562 Elo+
Party 1
Fenrir
Fenrir
Motauman
Fenrir
Level 4
God Stats
4W - 0L
1,412 SR
Queue Stats
4W - 2L
1,534 Elo+
Party 1
Chaac
Chaac
Rizbonk
Chaac
Level 25
God Stats
4W - 2L
1,530 SR
Queue Stats
84W - 62L
1,557 Elo+
Party 1
Team Averages
Level 62
1,506 SR
1,551 Elo+

VS

Team Averages
Level 78
1,591 SR
1,462 Elo+
Odin
Odin
Sir Grinathin
Odin
Level 24
God Stats
15W - 8L
1,640 SR
Queue Stats
51W - 42L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
plusPhantom
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 32L
1,610 Elo+
Party 2
Awilix
Awilix
xDefianceHD
Awilix
Level 89
God Stats
2W - 2L
1,633 SR
Queue Stats
66W - 51L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Meilana
Scylla
14
10 / 1 / 8
8,925
893
7,588
3,431
1,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Motauman
Fenrir
12
4 / 2 / 10
7,520
752
4,651
5,254
2,536
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Rizbonk
Chaac
11
4 / 1 / 14
8,003
800
10,091
8,050
6,273
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,468
647
3,082
7,840
6,180
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
plusPhantom
Baron Samedi
10
1 / 6 / 3
6,498
650
5,702
7,679
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
9
1 / 7 / 2
6,462
646
3,553
9,107
3,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
4
4
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Meilana
Scylla
10
1
8
14
W
Fenrir
Motauman
Fenrir
4
2
10
4.5
W
Chaac
Rizbonk
Chaac
4
1
14
11
L
2
5
2
0.6
L
Baron Samedi
plusPhantom
Baron Samedi
1
6
3
0.42
L
Awilix
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
12,337
16,735
Taken
24,626
9,938
Mitigated
13,230
3,728
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Meilana
Scylla
7,588
644
0
1,293
3,431
1,129
100
1,332
2,099
40,568
0
W
Fenrir
Motauman
Fenrir
4,651
1,073
0
1,148
5,254
2,536
707
1,611
3,643
0
7,072
W
Chaac
Rizbonk
Chaac
10,091
2,275
0
1,287
8,050
6,273
0
2,913
5,137
2,010
18,772
L
3,082
697
0
140
7,840
6,180
0
2,686
5,154
0
5,290
L
Baron Samedi
plusPhantom
Baron Samedi
5,702
340
1,264
1,194
7,679
3,906
0
3,077
4,602
30,575
0
L
Awilix
3,553
1,757
0
703
9,107
3,144
0
3,459
5,648
0
8,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
19,428
124
Minions Killed
81
6
Camps Cleared
4
588,651
Distance Traveled
501,156
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,925
893
90
9
4
173,709
1
W
Fenrir
7,520
752
10
1
1
215,963
3
W
Chaac
8,003
800
24
2
1
198,979
2
L
Odin
6,468
647
8
1
0
158,564
1
L
Baron Samedi
6,498
650
60
6
2
158,605
4
L
Awilix
6,462
646
13
1
2
183,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role