Player Matchup

Danzaburou
Danzaburou
AFatJew
Danzaburou
Level 41
God Stats
24W - 16L
1,618 SR
Queue Stats
120W - 105L
1,449 Elo+
Party 2
Cupid
Cupid
Crayplayer
Cupid
Level 27
God Stats
1W - 0L
1,622 SR
Queue Stats
56W - 67L
1,355 Elo+
Party 2
Izanami
Izanami
RafeKupa
Izanami
Level 61
God Stats
4W - 2L
1,666 SR
Queue Stats
26W - 30L
1,430 Elo+
Party 2
Achilles
Achilles
WiltedCoyote6
Achilles
Level 86
God Stats
3W - 9L
1,374 SR
Queue Stats
31W - 37L
1,378 Elo+
Party 3
Olorun
Olorun
neecoan
Olorun
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 39L
1,374 Elo+
Party 3
Team Averages
Level 48
1,556 SR
1,397 Elo+

VS

Team Averages
Level 39
1,524 SR
1,441 Elo+
Mercury
Mercury
CatalystDan
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 408L
1,424 Elo+
Solo
Agni
Agni
Demise999
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
KatsAndTats
Jormungandr
Level 69
God Stats
29W - 39L
1,460 SR
Queue Stats
305W - 380L
1,397 Elo+
Party 1
Osiris
Osiris
PaidLaidGatorade
Osiris
Level 35
God Stats
7W - 4L
1,685 SR
Queue Stats
116W - 133L
1,414 Elo+
Solo
Heimdallr
Heimdallr
ThyloQueen
Heimdallr
Level 29
God Stats
13W - 18L
1,474 SR
Queue Stats
223W - 245L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFatJew
Danzaburou
10
2 / 2 / 1
5,983
544
3,677
5,956
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
10
2 / 1 / 1
5,744
522
4,395
5,116
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
RafeKupa
Izanami
9
3 / 4 / 2
6,054
550
5,373
7,681
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
WiltedCoyote6
Achilles
12
2 / 0 / 0
6,668
606
3,664
4,894
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
neecoan
Olorun
11
4 / 1 / 3
6,660
605
4,264
4,501
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CatalystDan
Mercury
9
1 / 3 / 0
5,354
487
2,569
5,741
1,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
1 / 3 / 2
5,457
496
2,154
6,855
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
KatsAndTats
Jormungandr
8
2 / 2 / 2
5,431
494
2,648
7,835
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 3 / 2
5,872
534
4,688
7,812
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
ThyloQueen
Heimdallr
9
0 / 2 / 3
5,472
497
2,793
5,468
1,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
13
Kills
7
8
Deaths
13
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AFatJew
Danzaburou
2
2
1
1.25
L
Mercury
CatalystDan
Mercury
1
3
0
0.33
W
Cupid
2
1
1
2.5
L
Agni
1
3
2
0.67
L
Jormungandr
KatsAndTats
Jormungandr
2
2
2
1.5
L
3
3
2
1.33
W
Izanami
RafeKupa
Izanami
3
4
2
1
L
Heimdallr
ThyloQueen
Heimdallr
0
2
3
0.75
W
Achilles
WiltedCoyote6
Achilles
2
0
0
2
W
Olorun
neecoan
Olorun
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,373
Damage
14,852
28,148
Taken
33,711
12,229
Mitigated
16,199
8,788
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AFatJew
Danzaburou
3,677
1,642
0
2,292
5,956
1,619
0
1,201
4,755
0
32,198
L
Mercury
CatalystDan
Mercury
2,569
1,648
0
750
5,741
1,609
0
940
4,357
0
14,365
W
Cupid
4,395
2,694
25
1,950
5,116
1,453
0
1,357
3,759
0
20,300
L
Agni
2,154
201
0
1,468
6,855
2,731
0
1,950
4,905
24,895
0
L
Jormungandr
KatsAndTats
Jormungandr
2,648
378
0
2,127
7,835
5,883
0
0
7,835
17,061
0
L
4,688
1,996
0
2,158
7,812
4,186
0
847
6,871
0
28,654
W
Izanami
RafeKupa
Izanami
5,373
4,097
0
2,250
7,681
1,927
0
1,343
6,338
0
27,550
L
Heimdallr
ThyloQueen
Heimdallr
2,793
937
0
1,213
5,468
1,790
273
0
5,468
0
29,668
W
Achilles
WiltedCoyote6
Achilles
3,664
1,072
0
1,383
4,894
5,364
494
0
4,894
0
30,465
W
Olorun
neecoan
Olorun
4,264
2,350
0
888
4,501
1,866
730
901
3,600
20,622
3,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
27,586
272
Minions Killed
225
0
Camps Cleared
0
1,003,847
Distance Traveled
1,005,481
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,983
544
48
4
0
190,930
2
L
Mercury
5,354
487
33
3
0
213,847
1
W
Cupid
5,744
522
38
3
0
223,031
2
L
Agni
5,457
496
42
4
0
185,246
0
L
Jormungandr
5,431
494
33
3
0
209,030
5
L
Osiris
5,872
534
50
5
0
207,770
1
W
Izanami
6,054
550
52
5
0
217,376
1
L
Heimdallr
5,472
497
67
6
0
189,588
2
W
Achilles
6,668
606
79
7
0
192,202
2
W
Olorun
6,660
605
55
5
0
180,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role