Player Matchup

Anubis
Anubis
Lasook
Anubis
Level 119
God Stats
1W - 0L
1,772 SR
Queue Stats
63W - 57L
1,441 Elo+
Party 2
Nemesis
Nemesis
Latios8567
Nemesis
Level 6
God Stats
2W - 2L
1,201 SR
Queue Stats
2W - 3L
1,006 Elo+
Party 2
Danzaburou
Danzaburou
NoahThaBeast07
Danzaburou
Level 19
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 3L
1,181 Elo+
Party 2
Team Averages
Level 48
1,570 SR
1,209 Elo+

VS

Team Averages
Level 17
1,734 SR
1,313 Elo+
Odin
Odin
NGSFaekeNeme
Odin
Level 18
God Stats
12W - 9L
1,689 SR
Queue Stats
14W - 14L
1,272 Elo+
Party 1
Amaterasu
Amaterasu
ShadowSaint996
Amaterasu
Level 15
God Stats
2W - 5L
1,756 SR
Queue Stats
10W - 21L
1,334 Elo+
Party 1
Anubis
Anubis
TheKingofOld1
Anubis
Level 18
God Stats
2W - 3L
1,756 SR
Queue Stats
19W - 38L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lasook
Anubis
20
20 / 4 / 2
17,674
803
46,452
28,758
16,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Latios8567
Nemesis
15
1 / 7 / 13
13,796
627
2,109
15,706
7,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Danzaburou
NoahThaBeast07
Danzaburou
14
2 / 7 / 11
13,280
604
5,324
12,943
4,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 9
15,028
683
18,696
21,515
16,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
ShadowSaint996
Amaterasu
16
3 / 8 / 10
13,105
596
11,154
21,770
23,069
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
8 / 9 / 8
14,710
669
19,331
22,446
7,433
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
45
23
Kills
18
18
Deaths
23
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
Lasook
Anubis
20
4
2
5.25
W
Nemesis
Latios8567
Nemesis
1
7
13
1.07
L
7
6
9
1.92
W
Danzaburou
NoahThaBeast07
Danzaburou
2
7
11
1.07
L
Amaterasu
ShadowSaint996
Amaterasu
3
8
10
1
L
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,885
Damage
49,181
57,407
Taken
65,731
29,023
Mitigated
47,500
21,355
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Lasook
Anubis
46,452
2,421
0
18,804
28,758
16,764
1,190
11,604
17,154
100,182
0
W
Nemesis
Latios8567
Nemesis
2,109
886
0
1,482
15,706
7,984
21
7,340
8,366
0
19,079
L
18,696
1,310
465
2,374
21,515
16,998
115
16,369
5,146
12,214
41,783
W
Danzaburou
NoahThaBeast07
Danzaburou
5,324
1,754
287
782
12,943
4,275
1,226
5,676
7,267
0
26,229
L
Amaterasu
ShadowSaint996
Amaterasu
11,154
4,509
0
3,241
21,770
23,069
0
13,966
7,804
0
33,231
L
19,331
1,057
0
5,198
22,446
7,433
0
16,999
5,447
53,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
42,843
197
Minions Killed
173
10
Camps Cleared
7
1,036,489
Distance Traveled
1,005,438
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,674
803
116
5
6
332,549
5
W
Nemesis
13,796
627
31
1
2
381,664
1
L
Odin
15,028
683
57
3
6
392,371
2
W
Danzaburou
13,280
604
50
2
2
322,276
0
L
Amaterasu
13,105
596
38
2
0
346,616
0
L
Anubis
14,710
669
78
4
1
266,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role