Player Matchup

Zeus
Zeus
 
Zeus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jusue-san
Charybdis
Level 87
God Stats
2W - 1L
1,810 SR
Queue Stats
243W - 261L
1,461 Elo+
Solo
Xing Tian
Xing Tian
WESHALLPERISH
Xing Tian
Level 100
God Stats
4W - 10L
1,536 SR
Queue Stats
397W - 472L
1,501 Elo+
Solo
Team Averages
Level 101
1,615 SR
1,488 Elo+

VS

Team Averages
Level 92
1,557 SR
1,563 Elo+
Fafnir
Fafnir
CANTHITABILITIES
Fafnir
Level 102
God Stats
3W - 0L
1,514 SR
Queue Stats
226W - 261L
1,497 Elo+
Party 1
Skadi
Skadi
Crimsonstaran
Skadi
Level 62
God Stats
8W - 4L
1,657 SR
Queue Stats
24W - 10L
1,683 Elo+
Party 1
Aphrodite
Aphrodite
chuggernaut23
Aphrodite
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 79L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
10 / 6 / 4
12,957
720
30,005
11,568
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Jusue-san
Charybdis
10
2 / 2 / 6
10,301
572
2,934
5,641
1,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
WESHALLPERISH
Xing Tian
16
3 / 4 / 9
11,860
659
13,794
30,779
30,361
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 10
12,110
673
6,099
24,805
37,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 7 / 3
13,687
760
21,878
17,342
7,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
chuggernaut23
Aphrodite
15
3 / 6 / 7
11,502
639
10,889
18,666
11,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
15
Kills
12
12
Deaths
16
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
10
6
4
2
W
0
3
10
1.67
W
9
7
3
1.5
L
Charybdis
Jusue-san
Charybdis
2
2
6
2.5
L
Xing Tian
WESHALLPERISH
Xing Tian
3
4
9
1.88
W
Aphrodite
chuggernaut23
Aphrodite
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,733
Damage
38,866
47,988
Taken
60,813
35,718
Mitigated
56,426
8,248
Healing
26,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
30,005
1,221
451
704
11,568
3,593
802
4,441
7,127
63,942
0
W
6,099
1,415
0
5,984
24,805
37,653
422
15,700
9,105
17,077
0
W
21,878
13,032
0
2,979
17,342
7,489
2,026
13,731
3,611
0
54,723
L
Charybdis
Jusue-san
Charybdis
2,934
1,801
0
638
5,641
1,764
37
2,448
3,193
0
12,267
L
Xing Tian
WESHALLPERISH
Xing Tian
13,794
724
113
6,342
30,779
30,361
434
10,035
20,484
39,199
0
W
Aphrodite
chuggernaut23
Aphrodite
10,889
1,413
7,568
10,073
18,666
11,284
717
14,822
3,844
45,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
37,299
157
Minions Killed
182
4
Camps Cleared
5
751,512
Distance Traveled
920,360
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,957
720
84
5
3
258,031
2
W
Fafnir
12,110
673
23
1
0
324,236
3
W
Skadi
13,687
760
68
4
2
284,647
2
L
Charybdis
10,301
572
22
1
0
143,705
1
L
Xing Tian
11,860
659
51
3
1
349,776
4
W
Aphrodite
11,502
639
91
5
3
311,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role