Player Matchup

Charybdis
Charybdis
ExoBabyirish
Charybdis
Level 28
God Stats
4W - 7L
1,307 SR
Queue Stats
226W - 314L
1,233 Elo+
Party 1
Hercules
Hercules
MEAxIRISHxDEATH
Hercules
Level 148
God Stats
13W - 21L
1,454 SR
Queue Stats
1,003W - 1,470L
1,229 Elo+
Party 1
Hera
Hera
StrangeFate007
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,441 Elo+
Solo
Team Averages
Level 68
1,420 SR
1,301 Elo+

VS

Team Averages
Level 58
1,647 SR
1,256 Elo+
Thor
Thor
MexTzilcatzin05
Thor
Level 131
God Stats
6W - 6L
1,599 SR
Queue Stats
158W - 213L
1,434 Elo+
Solo
Artio
Artio
WileyOne986
Artio
Level 17
God Stats
1W - 0L
1,810 SR
Queue Stats
4W - 11L
1,049 Elo+
Party 2
Gilgamesh
Gilgamesh
oddertemple
Gilgamesh
Level 27
God Stats
8W - 7L
1,533 SR
Queue Stats
37W - 53L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ExoBabyirish
Charybdis
15
7 / 6 / 9
11,874
698
9,059
14,565
5,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
16
6 / 3 / 10
12,072
710
11,707
18,365
19,259
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 4 / 9
11,714
689
16,053
9,299
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
12,266
722
13,403
15,504
11,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 10 / 8
10,670
628
5,055
18,183
15,236
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
oddertemple
Gilgamesh
15
7 / 7 / 1
12,820
754
16,601
16,808
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
20
Kills
13
13
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ExoBabyirish
Charybdis
7
6
9
1.92
L
Hercules
6
3
10
3.67
W
5
3
7
2.83
L
7
4
9
2.88
W
1
10
8
0.5
W
Gilgamesh
oddertemple
Gilgamesh
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,819
Damage
35,059
42,229
Taken
50,495
27,860
Mitigated
39,523
8,963
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ExoBabyirish
Charybdis
9,059
4,604
0
1,319
14,565
5,117
945
738
13,827
0
32,663
L
Hercules
11,707
4,097
353
5,454
18,365
19,259
0
2,958
15,407
0
39,383
W
13,403
3,429
0
3,876
15,504
11,374
1,485
4,334
11,170
0
44,380
L
16,053
6,269
75
1,762
9,299
3,484
401
2,399
6,900
43,106
0
W
5,055
622
212
953
18,183
15,236
193
8,076
10,107
21,275
0
W
Gilgamesh
oddertemple
Gilgamesh
16,601
7,236
0
695
16,808
12,913
0
4,428
12,380
0
40,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
35,756
174
Minions Killed
148
7
Camps Cleared
6
841,981
Distance Traveled
851,547
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,874
698
52
3
2
277,939
3
L
Hercules
12,072
710
53
3
4
318,773
11
W
Thor
12,266
722
68
4
4
272,711
2
L
Hera
11,714
689
69
4
1
245,269
0
W
Artio
10,670
628
32
2
1
262,539
1
W
Gilgamesh
12,820
754
48
3
1
316,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role