Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Derion112
Camazotz
Level 15
God Stats
6W - 3L
1,380 SR
Queue Stats
12W - 12L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
FedeLars
Ah Puch
Level 43
God Stats
3W - 1L
1,489 SR
Queue Stats
19W - 16L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
LeadGen
Danzaburou
Level 29
God Stats
2W - 0L
1,929 SR
Queue Stats
19W - 20L
1,433 Elo+
Party 2
Chaac
Chaac
MrSims86
Chaac
Level 20
God Stats
1W - 1L
1,528 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 2
Team Averages
Level 23
1,565 SR
1,465 Elo+

VS

Team Averages
Level 16
1,619 SR
1,474 Elo+
Ymir
Ymir
ArnoldCuPicPac
Ymir
Level 24
God Stats
10W - 7L
1,685 SR
Queue Stats
23W - 25L
1,381 Elo+
Party 1
Ra
Ra
Chediev
Ra
Level 7
God Stats
0W - 1L
1,209 SR
Queue Stats
3W - 3L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Jeejii
Danzaburou
Level 16
God Stats
7W - 5L
1,738 SR
Queue Stats
18W - 15L
1,556 Elo+
Solo
Fenrir
Fenrir
Lawfn
Fenrir
Level 17
God Stats
1W - 1L
1,700 SR
Queue Stats
23W - 26L
1,379 Elo+
Party 1
Bellona
Bellona
poisonpowder69
Bellona
Level 17
God Stats
5W - 2L
1,760 SR
Queue Stats
12W - 11L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 4 / 4
9,069
477
3,279
8,829
5,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Derion112
Camazotz
18
7 / 1 / 4
11,718
617
9,082
16,982
10,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
FedeLars
Ah Puch
17
8 / 3 / 3
10,874
572
16,356
11,103
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LeadGen
Danzaburou
16
3 / 1 / 2
10,831
570
5,065
10,594
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MrSims86
Chaac
16
1 / 0 / 5
10,031
528
6,748
14,220
14,100
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,535
449
2,172
7,679
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 7 / 3
9,538
502
5,751
12,502
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jeejii
Danzaburou
1
0 / 1 / 0
5,296
279
0
837
269
Fenrir
Lawfn
Fenrir
13
5 / 5 / 1
8,726
459
8,727
13,965
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 6 / 0
8,618
454
10,233
18,988
15,917
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
9
9
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
4
4
0.75
L
2
1
2
3
L
1
7
3
0.36
W
Camazotz
Derion112
Camazotz
7
1
4
9
W
Ah Puch
FedeLars
Ah Puch
8
3
3
3.17
L
Danzaburou
Jeejii
Danzaburou
0
1
0
0
L
Fenrir
Lawfn
Fenrir
5
5
1
1.1
W
Danzaburou
LeadGen
Danzaburou
3
1
2
4
W
Chaac
MrSims86
Chaac
1
0
5
3.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,530
Damage
26,883
61,728
Taken
53,971
38,245
Mitigated
32,391
25,502
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,279
535
0
719
8,829
5,774
850
1,538
7,291
22,159
0
L
2,172
887
0
305
7,679
6,076
56
2,268
5,411
28,217
0
L
5,751
808
332
1,895
12,502
5,021
53
9,419
3,083
57,489
0
W
Camazotz
Derion112
Camazotz
9,082
3,497
0
9,200
16,982
10,960
1,811
811
16,171
0
96,223
W
Ah Puch
FedeLars
Ah Puch
16,356
712
0
4,557
11,103
3,835
2,404
3,727
7,376
65,575
0
L
Danzaburou
Jeejii
Danzaburou
0
0
0
0
837
269
0
837
0
0
0
L
Fenrir
Lawfn
Fenrir
8,727
2,373
0
1,115
13,965
5,108
0
3,470
10,495
0
51,501
W
Danzaburou
LeadGen
Danzaburou
5,065
2,714
0
4,170
10,594
3,576
4,220
1,181
9,413
0
76,061
W
Chaac
MrSims86
Chaac
6,748
1,131
0
6,856
14,220
14,100
584
1,617
12,603
13,573
33,849
L
10,233
1,704
0
928
18,988
15,917
604
6,051
12,937
461
41,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,523
Gold Earned
40,713
489
Minions Killed
344
0
Camps Cleared
0
1,817,346
Distance Traveled
1,252,942
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,069
477
51
3
0
292,751
0
L
Ymir
8,535
449
51
3
0
294,589
2
L
Ra
9,538
502
138
7
0
338,836
0
W
Camazotz
11,718
617
127
7
0
392,294
0
W
Ah Puch
10,874
572
93
5
0
376,957
2
L
Danzaburou
5,296
279
0
0
0
0
0
L
Fenrir
8,726
459
73
4
0
307,036
0
W
Danzaburou
10,831
570
126
7
0
321,279
5
W
Chaac
10,031
528
92
5
0
434,065
0
L
Bellona
8,618
454
82
4
0
312,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role