Player Matchup

Raijin
Raijin
ATPGamer1
Raijin
Level 72
God Stats
3W - 3L
1,586 SR
Queue Stats
18W - 16L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
JoshingPants152
Kuzenbo
Level 75
God Stats
1W - 1L
1,419 SR
Queue Stats
97W - 85L
1,471 Elo+
Party 1
Izanami
Izanami
Uncle Sips
Izanami
Level 127
God Stats
7W - 6L
1,428 SR
Queue Stats
122W - 111L
1,511 Elo+
Party 1
Team Averages
Level 91
1,478 SR
1,491 Elo+

VS

Team Averages
Level 61
1,481 SR
1,502 Elo+
Nox
Nox
KillGamer11
Nox
Level 77
God Stats
3W - 8L
1,442 SR
Queue Stats
312W - 303L
1,460 Elo+
Solo
Charybdis
Charybdis
TTVDaDongerlord
Charybdis
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 85L
1,546 Elo+
Solo
Artemis
Artemis
kavis12
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ATPGamer1
Raijin
13
6 / 5 / 12
9,491
791
8,378
8,313
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 4 / 14
9,732
811
6,390
10,621
16,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Uncle Sips
Izanami
15
12 / 2 / 9
10,480
873
14,948
8,670
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 4
9,142
762
8,396
9,568
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
TTVDaDongerlord
Charybdis
12
4 / 7 / 6
9,093
758
9,430
12,459
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
kavis12
Artemis
9
0 / 11 / 8
7,059
588
3,201
12,901
4,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
23
Kills
11
11
Deaths
23
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
ATPGamer1
Raijin
6
5
12
2.4
W
5
4
14
3
L
7
5
4
1.8
L
Charybdis
TTVDaDongerlord
Charybdis
4
7
6
1
W
Izanami
Uncle Sips
Izanami
12
2
9
8.25
L
Artemis
kavis12
Artemis
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,716
Damage
21,027
27,604
Taken
34,928
22,337
Mitigated
12,101
2,614
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ATPGamer1
Raijin
8,378
871
0
699
8,313
2,827
374
3,197
4,965
27,887
0
W
6,390
2,165
0
1,269
10,621
16,018
82
2,186
8,198
13,750
0
L
8,396
1,101
548
2,001
9,568
3,478
0
3,629
5,753
24,137
0
L
Charybdis
TTVDaDongerlord
Charybdis
9,430
6,699
0
2,772
12,459
4,355
0
5,326
6,855
0
32,637
W
Izanami
Uncle Sips
Izanami
14,948
8,964
0
646
8,670
3,492
1,025
3,087
5,355
0
49,320
L
Artemis
kavis12
Artemis
3,201
1,481
0
2,053
12,901
4,268
0
5,856
6,763
0
10,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
25,294
152
Minions Killed
130
8
Camps Cleared
3
593,443
Distance Traveled
480,437
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,491
791
55
5
2
185,521
2
W
Kuzenbo
9,732
811
18
2
2
212,181
2
L
Nox
9,142
762
55
5
2
179,646
1
L
Charybdis
9,093
758
61
5
1
160,727
3
W
Izanami
10,480
873
79
7
4
195,741
2
L
Artemis
7,059
588
14
1
0
140,064
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role