Player Matchup

Ymir
Ymir
Alex9Fox
Ymir
Level 27
God Stats
28W - 15L
1,664 SR
Queue Stats
131W - 116L
1,427 Elo+
Party 3
Zhong Kui
Zhong Kui
Black9man
Zhong Kui
Level 17
God Stats
3W - 2L
1,524 SR
Queue Stats
11W - 7L
1,309 Elo+
Party 3
Heimdallr
Heimdallr
CaptainPuck
Heimdallr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
Dark_Critos2003
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 54L
1,390 Elo+
Party 1
Horus
Horus
NGGHGA
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,273 Elo+
Party 1
Team Averages
Level 15
1,538 SR
1,380 Elo+

VS

Team Averages
Level 12
1,527 SR
1,504 Elo+
Neith
Neith
Herbenis
Neith
Level 16
God Stats
56W - 41L
1,633 SR
Queue Stats
59W - 51L
1,522 Elo+
Solo
Geb
Geb
RundasGF
Geb
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Trøjaner
Olorun
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Valon079
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Zolaria82
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
11 / 1 / 20
14,617
1,218
16,720
24,401
21,930
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Zhong Kui
Black9man
Zhong Kui
20
4 / 4 / 25
12,272
1,023
17,831
13,147
9,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
CaptainPuck
Heimdallr
20
14 / 4 / 21
13,856
1,155
24,932
11,524
5,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 2 / 13
13,283
1,107
16,600
19,354
13,709
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
NGGHGA
Horus
20
2 / 4 / 24
11,969
997
8,977
25,043
20,695
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Herbenis
Neith
18
7 / 2 / 6
13,003
1,084
30,749
13,681
4,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 12 / 6
11,935
995
8,295
22,512
30,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Trøjaner
Olorun
18
1 / 6 / 7
10,980
915
22,902
14,865
6,081
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Valon079
Morgan Le Fay
18
0 / 10 / 6
10,504
875
13,341
17,655
6,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Zolaria82
Nemesis
18
3 / 14 / 6
11,770
981
7,671
23,815
8,131
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
46
44
Kills
15
15
Deaths
44
103
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
11
1
20
21
W
Zhong Kui
Black9man
Zhong Kui
4
4
25
4.13
W
Heimdallr
CaptainPuck
Heimdallr
14
4
21
6.13
W
13
2
13
9.75
L
Neith
Herbenis
Neith
7
2
6
5
W
Horus
NGGHGA
Horus
2
4
24
3.5
L
4
12
6
0.58
L
Olorun
Trøjaner
Olorun
1
6
7
0.75
L
Morgan Le Fay
Valon079
Morgan Le Fay
0
10
6
0.3
L
Nemesis
Zolaria82
Nemesis
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,060
Damage
82,958
93,469
Taken
92,528
71,251
Mitigated
56,470
18,825
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
16,720
3,159
1,125
1,761
24,401
21,930
0
9,744
14,657
33,469
0
W
Zhong Kui
Black9man
Zhong Kui
17,831
1,346
0
3,694
13,147
9,350
0
5,101
8,046
27,015
0
W
Heimdallr
CaptainPuck
Heimdallr
24,932
15,538
0
842
11,524
5,567
0
5,423
6,101
0
45,413
W
16,600
4,644
0
280
19,354
13,709
0
9,017
10,337
0
38,825
L
Neith
Herbenis
Neith
30,749
23,228
0
1,819
13,681
4,954
0
5,661
8,020
0
58,278
W
Horus
NGGHGA
Horus
8,977
3,761
2,248
8,875
25,043
20,695
0
15,253
9,790
4,936
21,376
L
8,295
1,326
0
0
22,512
30,926
0
8,571
13,941
20,033
0
L
Olorun
Trøjaner
Olorun
22,902
9,664
564
4,824
14,865
6,081
0
5,113
9,752
42,684
0
L
Morgan Le Fay
Valon079
Morgan Le Fay
13,341
2,405
0
1,705
17,655
6,378
0
6,809
10,846
32,435
0
L
Nemesis
Zolaria82
Nemesis
7,671
4,160
0
628
23,815
8,131
0
9,582
14,233
0
17,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,997
Gold Earned
58,192
201
Minions Killed
191
5
Camps Cleared
3
1,163,965
Distance Traveled
972,830
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,617
1,218
48
4
1
273,575
2
W
Zhong Kui
12,272
1,023
22
2
3
226,045
0
W
Heimdallr
13,856
1,155
48
4
0
170,729
1
W
Fenrir
13,283
1,107
48
4
1
260,862
0
L
Neith
13,003
1,084
59
5
2
202,486
0
W
Horus
11,969
997
35
3
0
232,754
1
L
Geb
11,935
995
19
2
1
227,343
1
L
Olorun
10,980
915
44
4
0
177,726
0
L
Morgan Le Fay
10,504
875
49
4
0
153,843
0
L
Nemesis
11,770
981
20
2
0
211,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role