Player Matchup

Merlin
Merlin
NexonFear
Merlin
Level 142
God Stats
5W - 13L
1,554 SR
Queue Stats
512W - 477L
1,674 Elo+
Solo
Artemis
Artemis
SoapyTobi
Artemis
Level 149
God Stats
0W - 2L
1,426 SR
Queue Stats
19W - 44L
1,567 Elo+
Solo
Horus
Horus
YEEMYNAME
Horus
Level 148
God Stats
1W - 2L
1,677 SR
Queue Stats
87W - 66L
1,640 Elo+
Solo
Team Averages
Level 146
1,553 SR
1,627 Elo+

VS

Team Averages
Level 112
1,496 SR
1,693 Elo+
Loki
Loki
Aquaticdigi
Loki
Level 155
God Stats
10W - 5L
1,452 SR
Queue Stats
440W - 305L
1,726 Elo+
Solo
He Bo
He Bo
SpaceMonkeyBruh
He Bo
Level 129
God Stats
2W - 9L
1,213 SR
Queue Stats
115W - 132L
1,596 Elo+
Solo
Athena
Athena
TheAntiSimp5493
Athena
Level 53
God Stats
3W - 0L
1,823 SR
Queue Stats
65W - 28L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NexonFear
Merlin
13
3 / 7 / 4
10,321
645
9,611
12,460
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
SoapyTobi
Artemis
12
1 / 10 / 5
9,763
610
10,077
14,329
4,821
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
YEEMYNAME
Horus
13
3 / 6 / 3
10,370
648
9,595
23,286
18,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 8
12,304
769
12,956
12,473
10,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
6 / 3 / 15
11,237
702
14,449
12,804
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 16
11,987
749
13,471
22,322
29,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
7
Kills
23
23
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
L
Merlin
NexonFear
Merlin
3
7
4
0.71
L
Artemis
SoapyTobi
Artemis
1
10
5
0.35
W
6
3
15
4.5
W
5
2
16
6.5
L
Horus
YEEMYNAME
Horus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
40,876
50,075
Taken
47,599
29,124
Mitigated
43,800
10,368
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,956
2,290
0
1,756
12,473
10,356
1,291
1,795
10,563
476
45,104
L
Merlin
NexonFear
Merlin
9,611
1,099
100
1,703
12,460
6,039
597
5,919
6,240
32,190
0
L
Artemis
SoapyTobi
Artemis
10,077
4,708
0
1,651
14,329
4,821
717
9,802
4,284
0
30,959
W
14,449
712
458
4,664
12,804
4,409
738
3,477
9,031
43,154
0
W
13,471
3,939
0
6,997
22,322
29,035
316
4,136
17,737
26,120
0
L
Horus
YEEMYNAME
Horus
9,595
4,579
891
6,023
23,286
18,264
578
11,762
10,795
78
20,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
35,528
127
Minions Killed
145
4
Camps Cleared
9
743,238
Distance Traveled
891,913
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,304
769
59
4
5
334,230
7
L
Merlin
10,321
645
61
4
2
227,856
3
L
Artemis
9,763
610
52
3
0
222,584
4
W
He Bo
11,237
702
64
4
3
271,207
3
W
Athena
11,987
749
22
1
1
286,476
4
L
Horus
10,370
648
14
1
2
292,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role