Player Matchup

Ra
Ra
Deadecho777
Ra
Level 129
God Stats
6W - 6L
1,460 SR
Queue Stats
86W - 108L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
WeeL1lSteggs
Cthulhu
Level 156
God Stats
10W - 11L
1,394 SR
Queue Stats
178W - 193L
1,537 Elo+
Party 1
Thanatos
Thanatos
squeamish-musk75
Thanatos
Level 27
God Stats
1W - 3L
1,259 SR
Queue Stats
134W - 137L
1,476 Elo+
Solo
Team Averages
Level 104
1,371 SR
1,470 Elo+

VS

Team Averages
Level 83
1,494 SR
1,515 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AwesomeWharf197
Serqet
Level 95
God Stats
23W - 22L
1,481 SR
Queue Stats
178W - 153L
1,525 Elo+
Party 2
Discordia
Discordia
SIMPLEKILL666
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 9
7,875
788
6,239
4,194
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
WeeL1lSteggs
Cthulhu
12
8 / 0 / 8
8,311
831
8,901
9,263
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 10
7,151
715
5,347
6,667
2,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 0
6,098
610
4,616
10,374
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 5 / 0
5,563
556
4,387
7,942
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SIMPLEKILL666
Discordia
7
0 / 10 / 0
5,564
556
2,125
8,238
2,344
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
16
Kills
0
1
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
L
0
5
0
0
W
6
0
9
10.5
L
Discordia
SIMPLEKILL666
Discordia
0
10
0
0
W
Cthulhu
WeeL1lSteggs
Cthulhu
8
0
8
12
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
11,128
20,124
Taken
26,554
10,250
Mitigated
13,362
10,784
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,616
381
61
3,624
10,374
8,238
0
4,648
5,469
14,914
0
L
4,387
1,253
0
199
7,942
2,780
0
5,579
2,237
0
10,965
W
6,239
339
1,455
2,024
4,194
1,718
662
2,271
1,923
19,892
0
L
Discordia
SIMPLEKILL666
Discordia
2,125
217
15
75
8,238
2,344
0
4,698
3,412
10,310
0
W
Cthulhu
WeeL1lSteggs
Cthulhu
8,901
1,091
335
1,966
9,263
5,629
298
2,702
6,371
31,907
0
W
5,347
1,036
172
4,832
6,667
2,903
75
2,567
4,100
0
14,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,337
Gold Earned
17,225
95
Minions Killed
59
7
Camps Cleared
2
574,772
Distance Traveled
522,341
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,098
610
29
3
1
197,217
1
L
Serqet
5,563
556
12
1
1
181,636
4
W
Ra
7,875
788
48
5
2
211,063
3
L
Discordia
5,564
556
18
2
0
143,488
0
W
Cthulhu
8,311
831
33
3
1
191,398
6
W
Thanatos
7,151
715
14
1
4
172,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role