Player Matchup

Baba Yaga
Baba Yaga
CensoredPoison
Baba Yaga
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 71L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
EHDTu
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,641 Elo+
Solo
Ullr
Ullr
Elysia_Yitua
Ullr
Level 23
God Stats
42W - 28L
1,702 SR
Queue Stats
67W - 45L
1,607 Elo+
Solo
Yemoja
Yemoja
KodaK_2680
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,517 Elo+
Solo
Set
Set
PieWeII
Set
Level 29
God Stats
17W - 14L
1,598 SR
Queue Stats
134W - 151L
1,529 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,575 Elo+

VS

Team Averages
Level 16
1,634 SR
1,506 Elo+
Fenrir
Fenrir
Eddie-Smurfy15
Fenrir
Level 5
God Stats
9W - 1L
1,861 SR
Queue Stats
11W - 4L
1,572 Elo+
Party 1
Bellona
Bellona
Holasocelbola_xD
Bellona
Level 30
God Stats
3W - 4L
1,599 SR
Queue Stats
4W - 8L
1,377 Elo+
Solo
Artemis
Artemis
ImagineTristan
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,526 Elo+
Party 1
Yemoja
Yemoja
JiminyCricket72
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 29L
1,604 Elo+
Solo
Freya
Freya
mortadela_olivas
Freya
Level 12
God Stats
5W - 2L
1,709 SR
Queue Stats
30W - 25L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CensoredPoison
Baba Yaga
18
3 / 1 / 1
10,408
520
11,181
11,374
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
EHDTu
Gilgamesh
14
2 / 8 / 1
9,356
468
10,859
16,550
9,560
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 3 / 0
9,302
465
9,142
11,880
3,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
KodaK_2680
Yemoja
11
0 / 4 / 1
7,554
378
3,209
12,572
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
14
1 / 7 / 3
8,843
442
6,533
14,539
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
11,178
559
4,812
14,540
6,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 2 / 4
11,553
578
16,730
18,277
17,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 1 / 5
11,330
567
13,822
14,760
6,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 8
10,665
533
6,515
11,730
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 1 / 1
11,324
566
7,123
13,127
6,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
23
23
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CensoredPoison
Baba Yaga
3
1
1
3.5
L
Gilgamesh
EHDTu
Gilgamesh
2
8
1
0.31
W
6
2
3
3.75
L
1
3
0
0.33
W
9
2
4
5.5
W
1
1
5
3.5
W
4
1
8
8
L
Yemoja
KodaK_2680
Yemoja
0
4
1
0.13
L
Set
1
7
3
0.36
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,924
Damage
49,002
66,915
Taken
72,434
34,729
Mitigated
49,110
14,201
Healing
31,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CensoredPoison
Baba Yaga
11,181
358
0
4,526
11,374
4,971
0
4,267
7,107
79,768
0
L
Gilgamesh
EHDTu
Gilgamesh
10,859
3,692
0
2,707
16,550
9,560
0
1,943
14,607
0
50,863
W
4,812
577
0
3,602
14,540
6,323
0
1,120
13,420
0
88,430
L
9,142
2,788
0
705
11,880
3,910
0
2,003
9,877
0
74,404
W
16,730
7,978
0
1,901
18,277
17,231
1,002
3,714
14,412
3,340
51,366
W
13,822
7,111
0
10,751
14,760
6,220
620
2,452
12,308
0
104,549
W
6,515
1,545
2,569
4,149
11,730
12,615
115
2,808
8,922
21,964
0
L
Yemoja
KodaK_2680
Yemoja
3,209
501
559
1,633
12,572
11,037
0
2,448
10,124
19,169
0
L
Set
6,533
2,912
0
4,071
14,539
5,251
1,107
3,997
10,542
0
48,081
W
7,123
2,285
0
8,885
13,127
6,721
200
4,596
8,531
87,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
56,050
489
Minions Killed
560
0
Camps Cleared
0
1,618,108
Distance Traveled
1,912,501
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,408
520
142
7
0
392,390
2
L
Gilgamesh
9,356
468
77
4
0
305,081
1
W
Fenrir
11,178
559
117
6
0
420,348
5
L
Ullr
9,302
465
143
7
0
328,435
4
W
Bellona
11,553
578
93
5
0
402,615
0
W
Artemis
11,330
567
158
8
0
335,228
2
W
Yemoja
10,665
533
27
1
0
369,075
7
L
Yemoja
7,554
378
35
2
0
276,345
0
L
Set
8,843
442
92
5
0
315,857
1
W
Freya
11,324
566
165
8
0
385,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role