Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Yankze
Medusa
Level 14
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 1
Arachne
Arachne
bubulle20182381
Arachne
Level 17
God Stats
0W - 1L
1,346 SR
Queue Stats
7W - 10L
1,364 Elo+
Party 1
Team Averages
Level 59
1,340 SR
1,331 Elo+

VS

Team Averages
Level 89
1,518 SR
1,404 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Urzoggar
Neith
Level 8
God Stats
5W - 4L
1,527 SR
Queue Stats
11W - 13L
1,269 Elo+
Solo
Bacchus
Bacchus
Xx_21QUINI10_xX
Bacchus
Level 100
God Stats
17W - 9L
1,526 SR
Queue Stats
69W - 60L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 3 / 3
7,103
710
8,184
7,681
5,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Yankze
Medusa
9
0 / 8 / 4
6,353
635
3,037
10,398
3,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
4 / 7 / 1
8,077
808
5,128
11,437
4,037
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
7 / 1 / 6
8,467
847
9,664
4,872
1,789
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Urzoggar
Neith
9
1 / 5 / 9
7,166
717
2,724
6,685
2,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
10 / 1 / 6
8,548
855
10,180
7,438
6,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
18
18
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
3
3
1.5
W
Kukulkan
 
Kukulkan
7
1
6
10
W
Neith
Urzoggar
Neith
1
5
9
1.1
W
10
1
6
13
L
Medusa
Yankze
Medusa
0
8
4
0.25
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,349
Damage
22,568
29,516
Taken
18,995
13,773
Mitigated
10,903
3,359
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,184
289
0
1,848
7,681
5,812
0
4,937
2,520
23,472
0
W
Kukulkan
 
Kukulkan
9,664
728
0
1,040
4,872
1,789
279
3,278
1,594
41,938
0
W
Neith
Urzoggar
Neith
2,724
1,636
0
259
6,685
2,137
442
2,648
4,037
0
11,650
W
10,180
1,316
0
534
7,438
6,977
0
2,602
4,836
14,123
0
L
Medusa
Yankze
Medusa
3,037
1,308
0
374
10,398
3,924
0
7,945
2,159
0
13,968
L
5,128
3,530
0
1,137
11,437
4,037
0
6,352
4,793
190
12,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,533
Gold Earned
24,181
88
Minions Killed
119
2
Camps Cleared
6
528,481
Distance Traveled
544,529
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,103
710
44
4
0
186,628
3
W
Kukulkan
8,467
847
87
9
6
192,403
4
W
Neith
7,166
717
19
2
0
151,359
0
W
Bacchus
8,548
855
13
1
0
200,767
2
L
Medusa
6,353
635
28
3
0
163,530
1
L
Arachne
8,077
808
16
2
2
178,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role