Player Matchup

Neith
Neith
F1R3FLY205
Neith
Level 23
God Stats
45W - 41L
1,441 SR
Queue Stats
121W - 142L
1,332 Elo+
Solo
Osiris
Osiris
Runtsterman
Osiris
Level 23
God Stats
3W - 3L
1,535 SR
Queue Stats
50W - 74L
1,360 Elo+
Solo
Artio
Artio
Yella4Seven
Artio
Level 15
God Stats
24W - 15L
1,511 SR
Queue Stats
26W - 19L
1,411 Elo+
Party 1
Odin
Odin
bibbyMCK
Odin
Level 16
God Stats
9W - 7L
1,532 SR
Queue Stats
11W - 11L
1,388 Elo+
Party 1
Apollo
Apollo
bozha_bozha
Apollo
Level 4
God Stats
3W - 3L
1,278 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,398 Elo+

VS

Team Averages
Level 15
1,523 SR
1,436 Elo+
Nemesis
Nemesis
CallistoAmaris
Nemesis
Level 7
God Stats
7W - 8L
1,591 SR
Queue Stats
10W - 12L
1,404 Elo+
Solo
Nu Wa
Nu Wa
EveryFairy
Nu Wa
Level 29
God Stats
2W - 1L
1,717 SR
Queue Stats
5W - 1L
1,741 Elo+
Solo
Cerberus
Cerberus
duquinho220507
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,394 Elo+
Solo
Bellona
Bellona
milkemk
Bellona
Level 5
God Stats
20W - 19L
1,500 SR
Queue Stats
31W - 35L
1,347 Elo+
Solo
Fenrir
Fenrir
rashpilius
Fenrir
Level 17
God Stats
1W - 3L
1,304 SR
Queue Stats
20W - 30L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 1 / 19
12,760
982
21,421
12,358
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
19
7 / 0 / 16
12,683
976
6,665
12,329
8,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 0 / 23
11,991
922
8,214
12,401
17,624
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
20
7 / 0 / 21
13,221
1,017
16,046
12,101
13,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
20
10 / 2 / 18
12,993
999
26,498
13,699
4,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 15 / 2
11,155
858
7,554
28,974
30,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
18
2 / 1 / 1
12,244
942
31,226
9,134
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
16
0 / 2 / 0
9,805
754
2,912
3,228
1,992
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
milkemk
Bellona
18
1 / 7 / 2
11,694
900
8,688
29,340
20,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
rashpilius
Fenrir
16
0 / 8 / 1
10,207
785
7,224
15,567
10,115
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
9
33
Kills
3
3
Deaths
33
97
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
15
2
0.07
L
Nu Wa
2
1
1
2.5
W
Neith
8
1
19
17.5
W
Osiris
7
0
16
15
W
1
0
23
12.5
W
Odin
7
0
21
17.5
W
Apollo
10
2
18
9.5
L
Cerberus
0
2
0
0
L
Bellona
milkemk
Bellona
1
7
2
0.29
L
Fenrir
rashpilius
Fenrir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,844
Damage
57,604
62,888
Taken
86,243
51,201
Mitigated
67,073
16,121
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,554
1,968
0
1,478
28,974
30,600
0
4,754
24,220
0
33,120
L
Nu Wa
31,226
6,415
92
1,234
9,134
3,751
0
237
8,897
73,371
0
W
Neith
21,421
13,015
0
4,109
12,358
6,600
0
5,984
5,996
0
57,548
W
Osiris
6,665
3,057
0
2,741
12,329
8,091
0
7,885
4,063
0
17,794
W
8,214
860
3,152
2,946
12,401
17,624
0
5,634
6,237
23,149
0
W
Odin
16,046
2,620
0
380
12,101
13,966
0
5,041
6,636
7,975
34,213
W
Apollo
26,498
15,176
0
2,793
13,699
4,920
0
7,487
5,818
0
68,531
L
Cerberus
2,912
208
0
285
3,228
1,992
0
250
2,978
5,200
0
L
Bellona
milkemk
Bellona
8,688
4,225
0
3,362
29,340
20,615
0
3,492
25,848
0
25,565
L
Fenrir
rashpilius
Fenrir
7,224
1,156
0
352
15,567
10,115
0
1,817
13,750
0
15,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,648
Gold Earned
55,105
307
Minions Killed
214
3
Camps Cleared
3
1,197,209
Distance Traveled
863,233
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,155
858
58
4
2
224,364
0
L
Nu Wa
12,244
942
98
8
0
207,440
1
W
Neith
12,760
982
88
7
2
226,735
2
W
Osiris
12,683
976
17
1
1
226,506
0
W
Artio
11,991
922
34
3
0
230,539
0
W
Odin
13,221
1,017
65
5
0
281,587
0
W
Apollo
12,993
999
103
8
0
231,842
2
L
Cerberus
9,805
754
1
0
0
45,519
0
L
Bellona
11,694
900
42
3
1
234,238
0
L
Fenrir
10,207
785
15
1
0
151,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role