Player Matchup

King Arthur
King Arthur
JuliAbi
King Arthur
Level 7
God Stats
1W - 2L
1,278 SR
Queue Stats
3W - 11L
1,119 Elo+
Solo
Nemesis
Nemesis
Kapiton4ik
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TFL WOLF
Jormungandr
Level 23
God Stats
2W - 0L
1,673 SR
Queue Stats
59W - 61L
1,358 Elo+
Party 2
Zhong Kui
Zhong Kui
jack8907
Zhong Kui
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 122L
1,426 Elo+
Party 2
Neith
Neith
urosprejaki
Neith
Level 28
God Stats
19W - 31L
1,355 SR
Queue Stats
65W - 98L
1,266 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,334 Elo+

VS

Team Averages
Level 21
1,571 SR
1,179 Elo+
Nemesis
Nemesis
Dakai69
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,132 Elo+
Solo
Izanami
Izanami
NewBadLady
Izanami
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 74L
1,057 Elo+
Party 1
King Arthur
King Arthur
StifMaister
King Arthur
Level 29
God Stats
2W - 2L
1,681 SR
Queue Stats
21W - 18L
1,350 Elo+
Solo
The Morrigan
The Morrigan
vinkolxep
The Morrigan
Level 21
God Stats
15W - 14L
1,477 SR
Queue Stats
85W - 105L
1,325 Elo+
Solo
Olorun
Olorun
yosuo211998
Olorun
Level 15
God Stats
1W - 1L
1,696 SR
Queue Stats
7W - 31L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JuliAbi
King Arthur
17
2 / 9 / 6
10,979
457
6,603
16,193
13,391
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Kapiton4ik
Nemesis
17
6 / 9 / 6
11,305
471
13,635
21,258
19,947
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
TFL WOLF
Jormungandr
18
7 / 5 / 14
12,053
502
12,750
23,446
16,592
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
jack8907
Zhong Kui
18
9 / 6 / 5
12,180
508
19,665
19,203
15,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 2 / 6
12,662
528
14,269
14,404
8,461
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dakai69
Nemesis
18
9 / 7 / 5
12,547
523
15,608
21,925
11,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
NewBadLady
Izanami
15
5 / 9 / 2
10,742
448
10,402
20,894
10,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
StifMaister
King Arthur
17
10 / 4 / 3
11,730
489
20,348
17,331
19,505
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
vinkolxep
The Morrigan
18
6 / 5 / 7
11,864
494
15,482
14,592
4,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
14
0 / 10 / 6
9,159
382
7,114
19,459
13,984
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
53
34
Kills
30
31
Deaths
35
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dakai69
Nemesis
9
7
5
1.64
W
King Arthur
JuliAbi
King Arthur
2
9
6
0.56
W
Nemesis
Kapiton4ik
Nemesis
6
9
6
1
L
Izanami
NewBadLady
Izanami
5
9
2
0.67
L
King Arthur
StifMaister
King Arthur
10
4
3
2.88
W
Jormungandr
TFL WOLF
Jormungandr
7
5
14
2.8
W
Zhong Kui
jack8907
Zhong Kui
9
6
5
1.92
W
10
2
6
6.5
L
The Morrigan
vinkolxep
The Morrigan
6
5
7
1.9
L
Olorun
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,922
Damage
68,954
94,504
Taken
94,201
73,496
Mitigated
60,417
29,724
Healing
21,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dakai69
Nemesis
15,608
6,465
0
4,543
21,925
11,452
0
7,664
14,141
0
118,648
W
King Arthur
JuliAbi
King Arthur
6,603
1,410
0
1,267
16,193
13,391
353
1,120
15,073
0
42,577
W
Nemesis
Kapiton4ik
Nemesis
13,635
6,241
0
6,217
21,258
19,947
1,410
4,744
16,514
0
68,821
L
Izanami
NewBadLady
Izanami
10,402
6,147
365
6,965
20,894
10,588
401
7,607
13,287
0
58,768
L
King Arthur
StifMaister
King Arthur
20,348
3,511
0
250
17,331
19,505
560
1,002
16,329
58
65,599
W
Jormungandr
TFL WOLF
Jormungandr
12,750
3,405
926
7,702
23,446
16,592
486
7,384
16,062
49,464
0
W
Zhong Kui
jack8907
Zhong Kui
19,665
3,112
598
6,835
19,203
15,105
1,400
5,243
13,960
66,144
0
W
14,269
8,075
0
6,179
14,404
8,461
2,825
2,939
11,465
0
76,703
L
The Morrigan
vinkolxep
The Morrigan
15,482
2,985
132
4,354
14,592
4,888
930
8,091
6,459
58,578
3,448
L
Olorun
7,114
4,012
682
3,773
19,459
13,984
730
7,964
11,495
30,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,179
Gold Earned
56,042
484
Minions Killed
452
0
Camps Cleared
0
2,040,479
Distance Traveled
1,943,488
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,547
523
125
5
0
468,046
4
W
King Arthur
10,979
457
89
4
0
460,557
5
W
Nemesis
11,305
471
92
4
0
427,221
6
L
Izanami
10,742
448
97
4
0
357,880
6
L
King Arthur
11,730
489
84
4
0
359,119
2
W
Jormungandr
12,053
502
71
3
0
400,821
2
W
Zhong Kui
12,180
508
110
5
0
374,579
3
W
Neith
12,662
528
122
5
0
377,301
0
L
The Morrigan
11,864
494
97
4
0
411,645
0
L
Olorun
9,159
382
49
2
0
346,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role