Player Matchup

Janus
Janus
Headshot1o14560
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,458 Elo+
Solo
Ganesha
Ganesha
NotSoHerb
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 9L
1,805 Elo+
Party 1
Sol
Sol
RobDaddyy
Sol
Level 128
God Stats
1W - 3L
1,558 SR
Queue Stats
54W - 35L
1,650 Elo+
Party 1
Chiron
Chiron
TJ_RockThis
Chiron
Level 121
God Stats
1W - 4L
1,344 SR
Queue Stats
140W - 97L
1,627 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ericknike23
Cu Chulainn
Level 119
God Stats
5W - 2L
1,588 SR
Queue Stats
166W - 123L
1,638 Elo+
Party 1
Team Averages
Level 85
1,498 SR
1,635 Elo+

VS

Team Averages
Level 93
1,595 SR
1,626 Elo+
Merlin
Merlin
PrototypeXx35
Merlin
Level 129
God Stats
1W - 0L
1,696 SR
Queue Stats
32W - 19L
1,676 Elo+
Party 2
Ne Zha
Ne Zha
Tappmaster01
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,603 Elo+
Party 2
Raijin
Raijin
TilledNote
Raijin
Level 157
God Stats
2W - 0L
1,948 SR
Queue Stats
38W - 22L
1,668 Elo+
Party 2
Geb
Geb
VnilaBeanz
Geb
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,699 Elo+
Party 2
Erlang Shen
Erlang Shen
Wyndair
Erlang Shen
Level 27
God Stats
8W - 12L
1,329 SR
Queue Stats
378W - 413L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,728
521
0
0
0
Ganesha
NotSoHerb
Ganesha
16
0 / 4 / 10
7,931
721
5,091
16,223
15,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 3 / 4
9,190
835
16,823
13,211
5,619
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
16
3 / 3 / 7
9,071
825
9,718
11,931
5,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
ericknike23
Cu Chulainn
14
2 / 6 / 9
8,477
771
8,346
14,195
12,846
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 11
9,909
901
14,985
7,473
3,768
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
12
3 / 5 / 4
8,111
737
6,583
6,900
2,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
TilledNote
Raijin
16
3 / 2 / 10
9,748
886
17,111
9,464
4,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 11
8,368
761
2,619
9,178
8,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Wyndair
Erlang Shen
15
7 / 3 / 6
9,431
857
9,784
12,072
6,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
13
Kills
16
16
Deaths
13
30
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Ganesha
NotSoHerb
Ganesha
0
4
10
1.25
W
3
1
11
8.5
L
8
3
4
3.33
L
Chiron
3
3
7
2.17
W
Ne Zha
3
5
4
1
W
Raijin
TilledNote
Raijin
3
2
10
4
W
0
2
11
2.75
W
Erlang Shen
Wyndair
Erlang Shen
7
3
6
3.33
L
Cu Chulainn
ericknike23
Cu Chulainn
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,978
Damage
51,082
55,560
Taken
45,087
39,671
Mitigated
24,715
18,613
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
NotSoHerb
Ganesha
5,091
717
1,266
2,345
16,223
15,936
0
9,227
6,996
14,976
0
W
14,985
1,289
852
2,828
7,473
3,768
872
2,487
4,848
38,797
0
L
16,823
4,017
620
6,002
13,211
5,619
0
8,730
4,481
28,425
0
L
Chiron
9,718
2,658
1,588
3,875
11,931
5,270
0
9,085
2,846
0
25,314
W
Ne Zha
6,583
1,600
1,187
453
6,900
2,516
733
2,971
3,732
0
13,249
W
Raijin
TilledNote
Raijin
17,111
260
2,781
3,886
9,464
4,234
513
5,367
3,753
30,258
0
W
2,619
395
0
0
9,178
8,190
505
3,297
5,649
5,683
0
W
Erlang Shen
Wyndair
Erlang Shen
9,784
2,516
1,735
4,871
12,072
6,007
553
6,567
5,191
0
14,024
L
Cu Chulainn
ericknike23
Cu Chulainn
8,346
1,399
1,009
1,908
14,195
12,846
0
7,673
6,522
0
17,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
45,567
106
Minions Killed
112
0
Camps Cleared
0
819,347
Distance Traveled
1,057,737
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,728
521
0
0
0
2,206
0
L
Ganesha
7,931
721
2
0
0
213,164
4
W
Merlin
9,909
901
50
5
0
207,657
0
L
Sol
9,190
835
37
3
0
198,159
0
L
Chiron
9,071
825
43
4
0
220,103
0
W
Ne Zha
8,111
737
18
2
0
195,080
0
W
Raijin
9,748
886
31
3
0
214,333
0
W
Geb
8,368
761
6
1
0
204,036
0
W
Erlang Shen
9,431
857
7
1
0
236,631
1
L
Cu Chulainn
8,477
771
24
2
0
185,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role