Player Matchup

Jormungandr
Jormungandr
Mew2Slaps
Jormungandr
Level 26
God Stats
2W - 3L
1,583 SR
Queue Stats
11W - 13L
1,466 Elo+
Party 3
Hun Batz
Hun Batz
TheSlothDoge
Hun Batz
Level 19
God Stats
1W - 1L
1,693 SR
Queue Stats
16W - 26L
1,373 Elo+
Party 3
Kukulkan
Kukulkan
Wizerboski
Kukulkan
Level 25
God Stats
30W - 30L
1,510 SR
Queue Stats
54W - 56L
1,441 Elo+
Party 2
Yemoja
Yemoja
issraelis
Yemoja
Level 12
God Stats
7W - 6L
1,600 SR
Queue Stats
16W - 21L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
vruzey
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,485 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,431 Elo+

VS

Team Averages
Level 14
1,549 SR
1,514 Elo+
Izanami
Izanami
Chibboo
Izanami
Level 6
God Stats
4W - 1L
1,515 SR
Queue Stats
11W - 8L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Demilightning
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,688 Elo+
Party 1
Achilles
Achilles
RobotJanitor
Achilles
Level 23
God Stats
7W - 3L
1,591 SR
Queue Stats
57W - 38L
1,522 Elo+
Party 1
Ymir
Ymir
ZdK3
Ymir
Level 7
God Stats
8W - 8L
1,439 SR
Queue Stats
9W - 15L
1,354 Elo+
Solo
Fafnir
Fafnir
arthur0225
Fafnir
Level 27
God Stats
1W - 0L
1,701 SR
Queue Stats
42W - 29L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mew2Slaps
Jormungandr
20
3 / 5 / 23
13,698
978
16,493
26,791
42,844
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
TheSlothDoge
Hun Batz
20
9 / 9 / 16
14,198
1,014
23,925
28,748
14,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Wizerboski
Kukulkan
20
10 / 10 / 16
15,266
1,090
36,334
25,721
14,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
issraelis
Yemoja
20
1 / 3 / 13
13,274
948
5,783
10,913
15,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
vruzey
Ao Kuang
20
7 / 9 / 17
14,501
1,036
24,485
29,491
15,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chibboo
Izanami
20
11 / 7 / 21
17,725
1,266
44,625
19,915
7,014
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
1 / 9 / 18
12,932
924
10,898
22,260
30,410
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
RobotJanitor
Achilles
20
20 / 5 / 14
18,182
1,299
42,322
36,989
56,525
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
ZdK3
Ymir
18
1 / 3 / 7
11,607
829
4,067
6,497
4,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
arthur0225
Fafnir
20
3 / 6 / 24
15,249
1,089
13,966
26,455
39,540
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
120
30
Kills
36
36
Deaths
30
85
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chibboo
Izanami
11
7
21
3.07
W
Cthulhu
1
9
18
1.11
L
Jormungandr
Mew2Slaps
Jormungandr
3
5
23
2.9
W
Achilles
RobotJanitor
Achilles
20
5
14
5.4
L
Hun Batz
TheSlothDoge
Hun Batz
9
9
16
1.89
L
Kukulkan
Wizerboski
Kukulkan
10
10
16
1.8
W
Ymir
ZdK3
Ymir
1
3
7
1.5
W
Fafnir
arthur0225
Fafnir
3
6
24
2.5
L
Yemoja
issraelis
Yemoja
1
3
13
2.5
L
Ao Kuang
vruzey
Ao Kuang
7
9
17
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,020
Damage
115,878
121,664
Taken
112,116
103,134
Mitigated
137,528
12,411
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chibboo
Izanami
44,625
24,445
0
3,726
19,915
7,014
0
15,682
3,940
43
110,674
W
Cthulhu
10,898
1,190
0
0
22,260
30,410
0
13,921
7,761
23,808
0
L
Jormungandr
Mew2Slaps
Jormungandr
16,493
3,813
0
0
26,791
42,844
0
7,266
18,361
41,680
0
W
Achilles
RobotJanitor
Achilles
42,322
15,259
700
8,271
36,989
56,525
0
25,770
10,370
0
52,590
L
Hun Batz
TheSlothDoge
Hun Batz
23,925
9,265
0
950
28,748
14,495
0
7,370
20,552
0
40,842
L
Kukulkan
Wizerboski
Kukulkan
36,334
4,814
0
2,633
25,721
14,693
0
5,286
19,940
63,270
0
W
Ymir
ZdK3
Ymir
4,067
178
0
0
6,497
4,039
0
4,879
1,405
10,220
0
W
Fafnir
arthur0225
Fafnir
13,966
4,651
0
2,251
26,455
39,540
0
20,198
5,545
26,492
0
L
Yemoja
issraelis
Yemoja
5,783
799
2,647
99
10,913
15,947
0
1,671
8,489
31,349
0
L
Ao Kuang
vruzey
Ao Kuang
24,485
9,610
0
6,082
29,491
15,155
0
7,371
21,534
33,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,937
Gold Earned
75,695
234
Minions Killed
268
6
Camps Cleared
5
1,240,250
Distance Traveled
1,057,933
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,725
1,266
186
13
4
207,622
1
W
Cthulhu
12,932
924
23
2
0
207,946
0
L
Jormungandr
13,698
978
59
4
0
253,890
0
W
Achilles
18,182
1,299
27
2
0
311,619
2
L
Hun Batz
14,198
1,014
27
2
4
264,549
0
L
Kukulkan
15,266
1,090
64
5
2
241,484
1
W
Ymir
11,607
829
11
1
1
81,766
1
W
Fafnir
15,249
1,089
21
2
0
248,980
0
L
Yemoja
13,274
948
53
4
0
243,534
1
L
Ao Kuang
14,501
1,036
31
2
0
236,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role