Player Matchup

Gilgamesh
Gilgamesh
IRuss The BAWSE
Gilgamesh
Level 49
God Stats
6W - 5L
1,571 SR
Queue Stats
13W - 19L
1,462 Elo+
Party 1
Persephone
Persephone
JUNIORKHALIFAsdd
Persephone
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,468 Elo+
Solo
Skadi
Skadi
iTzZ HaRmAn
Skadi
Level 35
God Stats
6W - 6L
1,618 SR
Queue Stats
13W - 16L
1,451 Elo+
Party 1
Team Averages
Level 68
1,563 SR
1,461 Elo+

VS

Team Averages
Level 75
1,530 SR
1,374 Elo+
Hercules
Hercules
Aim-NixDa88
Hercules
Level 99
God Stats
15W - 12L
1,589 SR
Queue Stats
371W - 264L
1,532 Elo+
Party 2
Ne Zha
Ne Zha
Light_btw
Ne Zha
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,234 Elo+
Solo
Nu Wa
Nu Wa
Silent_player56
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IRuss The BAWSE
Gilgamesh
12
2 / 0 / 8
7,260
726
4,377
5,360
3,466
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
JUNIORKHALIFAsdd
Persephone
11
3 / 2 / 5
7,250
725
4,906
4,521
1,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 3 / 5
7,634
763
7,532
5,751
2,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aim-NixDa88
Hercules
10
2 / 4 / 0
6,388
639
4,564
10,111
8,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
Light_btw
Ne Zha
8
1 / 4 / 2
6,509
651
619
5,739
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 2 / 5
6,410
641
2,681
5,524
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
3
5
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aim-NixDa88
Hercules
2
4
0
0.5
W
Gilgamesh
IRuss The BAWSE
Gilgamesh
2
0
8
6
W
Persephone
JUNIORKHALIFAsdd
Persephone
3
2
5
2.75
L
Ne Zha
Light_btw
Ne Zha
1
4
2
0.5
L
0
2
5
1.25
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,815
Damage
7,864
15,632
Taken
21,374
6,790
Mitigated
11,906
2,746
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aim-NixDa88
Hercules
4,564
879
0
2,436
10,111
8,187
0
3,879
6,232
0
19,883
W
Gilgamesh
IRuss The BAWSE
Gilgamesh
4,377
591
251
693
5,360
3,466
321
1,628
3,732
4,075
13,769
W
Persephone
JUNIORKHALIFAsdd
Persephone
4,906
819
0
1,549
4,521
1,310
564
635
3,884
18,888
0
L
Ne Zha
Light_btw
Ne Zha
619
56
0
225
5,739
1,985
0
2,192
3,547
0
9,448
L
2,681
905
0
750
5,524
1,734
84
967
4,557
10,526
0
W
7,532
3,978
0
253
5,751
2,014
516
722
5,029
0
26,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
19,307
115
Minions Killed
74
5
Camps Cleared
4
523,634
Distance Traveled
455,293
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,388
639
39
4
1
168,956
0
W
Gilgamesh
7,260
726
41
4
2
198,490
2
W
Persephone
7,250
725
36
4
0
171,783
1
L
Ne Zha
6,509
651
23
2
2
119,872
0
L
Nu Wa
6,410
641
12
1
1
166,465
0
W
Skadi
7,634
763
38
4
3
153,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role