Player Matchup

Chiron
Chiron
NortonKiller17
Chiron
Level 100
God Stats
7W - 4L
1,669 SR
Queue Stats
59W - 62L
1,567 Elo+
Party 2
Cerberus
Cerberus
Skullma
Cerberus
Level 98
God Stats
0W - 2L
1,572 SR
Queue Stats
48W - 54L
1,491 Elo+
Party 2
Odin
Odin
sasmate
Odin
Level 65
God Stats
1W - 1L
1,631 SR
Queue Stats
10W - 8L
1,642 Elo+
Party 2
Team Averages
Level 88
1,624 SR
1,567 Elo+

VS

Team Averages
Level 61
1,572 SR
1,807 Elo+
Ymir
Ymir
CrownofTom
Ymir
Level 16
God Stats
3W - 0L
1,722 SR
Queue Stats
31W - 19L
1,890 Elo+
Party 1
Raijin
Raijin
Eviljuli41
Raijin
Level 159
God Stats
1W - 0L
1,513 SR
Queue Stats
19W - 4L
1,935 Elo+
Party 1
Apollo
Apollo
Wemyer
Apollo
Level 8
God Stats
3W - 1L
1,481 SR
Queue Stats
16W - 10L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 8 / 8
14,509
691
22,822
23,345
6,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Skullma
Cerberus
18
9 / 4 / 14
14,320
682
20,476
26,694
22,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
sasmate
Odin
17
6 / 6 / 16
14,419
687
17,262
28,202
16,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 13 / 10
13,797
657
11,142
27,836
36,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Eviljuli41
Raijin
20
11 / 6 / 6
16,019
763
33,251
23,352
10,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Wemyer
Apollo
16
3 / 7 / 10
13,410
639
15,530
19,231
6,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
26
Kills
18
18
Deaths
26
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
13
10
0.69
W
Raijin
Eviljuli41
Raijin
11
6
6
2.33
L
11
8
8
1.88
L
Cerberus
Skullma
Cerberus
9
4
14
4
W
Apollo
Wemyer
Apollo
3
7
10
1.14
L
Odin
sasmate
Odin
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,560
Damage
59,923
78,241
Taken
70,419
45,305
Mitigated
53,058
20,433
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,142
1,589
0
238
27,836
36,429
102
7,065
20,771
25,520
0
W
Raijin
Eviljuli41
Raijin
33,251
2,760
0
7,939
23,352
10,061
463
9,144
14,208
94,131
0
L
22,822
9,849
979
5,787
23,345
6,935
1,550
17,495
5,813
0
69,371
L
Cerberus
Skullma
Cerberus
20,476
2,414
0
8,405
26,694
22,021
248
14,137
12,557
50,321
0
W
Apollo
Wemyer
Apollo
15,530
8,815
0
3,255
19,231
6,568
1,654
4,880
14,351
0
50,320
L
Odin
sasmate
Odin
17,262
3,343
335
4,927
28,202
16,349
116
13,682
14,520
281
48,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
43,226
239
Minions Killed
223
9
Camps Cleared
9
1,010,843
Distance Traveled
981,279
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,797
657
35
2
2
303,170
1
W
Raijin
16,019
763
118
6
4
328,866
5
L
Chiron
14,509
691
108
5
2
279,147
2
L
Cerberus
14,320
682
77
4
2
372,623
8
W
Apollo
13,410
639
70
3
3
349,243
2
L
Odin
14,419
687
54
3
5
359,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role