Player Matchup

Charybdis
Charybdis
FG Flopz
Charybdis
Level 69
God Stats
2W - 8L
1,095 SR
Queue Stats
303W - 324L
1,321 Elo+
Solo
Sol
Sol
Rachuwu9732
Sol
Level 103
God Stats
4W - 11L
1,359 SR
Queue Stats
154W - 195L
1,366 Elo+
Party 1
Sobek
Sobek
Takeover ATX
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,354 Elo+
Solo
Nemesis
Nemesis
YuNgMaEstRo-_-
Nemesis
Level 54
God Stats
11W - 16L
1,293 SR
Queue Stats
330W - 358L
1,350 Elo+
Solo
Da Ji
Da Ji
greenmystery05
Da Ji
Level 109
God Stats
3W - 5L
1,515 SR
Queue Stats
146W - 190L
1,375 Elo+
Party 1
Team Averages
Level 91
1,353 SR
1,353 Elo+

VS

Team Averages
Level 91
1,425 SR
1,391 Elo+
Chiron
Chiron
 
Chiron
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarthPhingerz12
Morgan Le Fay
Level 160
God Stats
20W - 12L
1,442 SR
Queue Stats
472W - 517L
1,361 Elo+
Solo
Sylvanus
Sylvanus
Knust101
Sylvanus
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
255W - 281L
1,393 Elo+
Solo
Kali
Kali
NA_VZLA_ZI
Kali
Level 65
God Stats
2W - 2L
1,186 SR
Queue Stats
85W - 95L
1,309 Elo+
Solo
Bellona
Bellona
Red Hakkon
Bellona
Level 53
God Stats
2W - 2L
1,497 SR
Queue Stats
5W - 7L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FG Flopz
Charybdis
12
1 / 5 / 2
7,426
391
12,326
12,461
3,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 7 / 2
9,574
504
9,327
14,407
4,446
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 2
7,529
396
6,032
16,522
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 1 / 2
10,296
542
9,522
12,426
9,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 4 / 4
9,293
489
8,204
11,754
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
7 / 0 / 2
9,839
518
13,000
12,105
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
DarthPhingerz12
Morgan Le Fay
17
7 / 4 / 2
10,482
552
14,411
11,611
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Knust101
Sylvanus
12
1 / 2 / 7
8,232
433
4,635
17,456
15,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 6 / 7
10,683
562
7,408
16,196
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Red Hakkon
Bellona
15
1 / 5 / 0
9,485
499
7,274
12,596
10,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
17
Kills
23
23
Deaths
17
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
2
8
W
Morgan Le Fay
DarthPhingerz12
Morgan Le Fay
7
4
2
2
L
Charybdis
FG Flopz
Charybdis
1
5
2
0.4
W
Sylvanus
Knust101
Sylvanus
1
2
7
2.25
W
7
6
7
1.75
L
4
7
2
0.71
W
Bellona
Red Hakkon
Bellona
1
5
0
0.2
L
0
6
2
0.17
L
7
1
2
8
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,411
Damage
46,728
67,570
Taken
69,964
37,343
Mitigated
44,704
16,793
Healing
24,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,000
6,139
362
6,570
12,105
6,047
304
2,433
9,672
0
76,243
W
Morgan Le Fay
DarthPhingerz12
Morgan Le Fay
14,411
1,469
0
1,475
11,611
4,228
108
5,830
5,675
60,392
0
L
Charybdis
FG Flopz
Charybdis
12,326
6,505
0
2,778
12,461
3,712
218
1,604
10,228
0
56,648
W
Sylvanus
Knust101
Sylvanus
4,635
1,475
1,487
5,552
17,456
15,946
132
4,401
13,055
23,737
0
W
7,408
2,940
0
6,152
16,196
7,531
0
2,574
13,540
0
63,132
L
9,327
2,932
0
3,821
14,407
4,446
1,559
11,065
3,342
52,897
0
W
Bellona
Red Hakkon
Bellona
7,274
3,759
0
3,380
12,596
10,952
1,631
0
12,596
0
51,498
L
6,032
678
480
4,092
16,522
15,232
217
2,288
13,419
24,247
0
L
9,522
4,246
0
1,929
12,426
9,229
790
329
12,097
0
57,918
L
8,204
2,030
0
3,693
11,754
4,724
0
3,760
7,949
0
51,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,118
Gold Earned
48,721
396
Minions Killed
445
0
Camps Cleared
0
1,710,148
Distance Traveled
1,645,500
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,839
518
120
6
0
341,502
1
W
Morgan Le Fay
10,482
552
97
5
0
312,502
2
L
Charybdis
7,426
391
83
4
0
320,921
6
W
Sylvanus
8,232
433
22
1
0
301,583
2
W
Kali
10,683
562
105
6
0
351,058
1
L
Sol
9,574
504
108
6
0
307,989
0
W
Bellona
9,485
499
101
5
0
338,855
2
L
Sobek
7,529
396
32
2
0
307,444
4
L
Nemesis
10,296
542
100
5
0
399,851
0
L
Da Ji
9,293
489
73
4
0
373,943
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role