Player Matchup

Anubis
Anubis
Alacaldo
Anubis
Level 26
God Stats
12W - 43L
1,337 SR
Queue Stats
153W - 363L
1,215 Elo+
Solo
Ymir
Ymir
Thispikmin
Ymir
Level 43
God Stats
3W - 1L
1,454 SR
Queue Stats
3W - 2L
1,263 Elo+
Solo
Apollo
Apollo
TunisBetter
Apollo
Level 83
God Stats
19W - 37L
1,274 SR
Queue Stats
157W - 270L
1,325 Elo+
Solo
Team Averages
Level 51
1,355 SR
1,268 Elo+

VS

Team Averages
Level 24
1,460 SR
1,274 Elo+
Cthulhu
Cthulhu
Snuckered
Cthulhu
Level 14
God Stats
1W - 3L
1,537 SR
Queue Stats
4W - 12L
1,286 Elo+
Solo
Nemesis
Nemesis
cid428
Nemesis
Level 4
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 1
Scylla
Scylla
shmacked miller
Scylla
Level 55
God Stats
2W - 4L
1,289 SR
Queue Stats
40W - 72L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alacaldo
Anubis
11
3 / 1 / 5
7,362
736
2,056
4,181
1,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 9
8,799
880
6,221
7,019
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
12
7 / 2 / 6
8,539
854
12,950
6,273
2,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Snuckered
Cthulhu
9
0 / 5 / 3
6,392
639
3,144
8,088
5,513
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
cid428
Nemesis
11
3 / 4 / 1
7,540
754
6,204
10,611
3,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 2
6,902
690
2,534
7,576
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alacaldo
Anubis
3
1
5
5.5
L
Cthulhu
Snuckered
Cthulhu
0
5
3
0.3
W
4
1
9
8.5
W
Apollo
7
2
6
5
L
Nemesis
cid428
Nemesis
3
4
1
0.88
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
11,882
17,473
Taken
26,275
9,589
Mitigated
10,274
5,536
Healing
1,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alacaldo
Anubis
2,056
54
53
1,697
4,181
1,633
50
1,327
2,854
16,979
0
L
Cthulhu
Snuckered
Cthulhu
3,144
264
0
0
8,088
5,513
0
2,794
5,294
12,986
0
W
6,221
1,392
0
1,871
7,019
5,569
0
2,997
4,022
17,363
0
W
Apollo
12,950
8,450
0
1,915
6,273
2,387
880
1,577
4,696
0
26,261
L
Nemesis
cid428
Nemesis
6,204
2,376
0
1,607
10,611
3,206
0
4,091
6,520
0
16,583
L
2,534
277
0
250
7,576
1,555
0
1,971
5,605
14,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,700
Gold Earned
20,834
107
Minions Killed
78
3
Camps Cleared
3
510,339
Distance Traveled
499,357
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,362
736
54
5
0
158,807
0
L
Cthulhu
6,392
639
15
2
0
147,544
1
W
Ymir
8,799
880
22
2
2
183,798
4
W
Apollo
8,539
854
31
3
1
167,734
4
L
Nemesis
7,540
754
29
3
0
193,295
0
L
Scylla
6,902
690
34
3
3
158,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role