Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
FuRy Wolfz
Bakasura
Level 35
God Stats
1W - 1L
1,470 SR
Queue Stats
6W - 2L
1,266 Elo+
Solo
Horus
Horus
LrdDdyHenpai
Horus
Level 122
God Stats
26W - 25L
1,507 SR
Queue Stats
300W - 274L
1,597 Elo+
Party 1
Discordia
Discordia
PierrotLePoisson
Discordia
Level 39
God Stats
6W - 2L
1,670 SR
Queue Stats
145W - 127L
1,468 Elo+
Solo
Neith
Neith
gotwillpower
Neith
Level 16
God Stats
21W - 13L
1,612 SR
Queue Stats
52W - 40L
1,550 Elo+
Party 1
Team Averages
Level 62
1,552 SR
1,476 Elo+

VS

Team Averages
Level 54
1,526 SR
1,533 Elo+
Cthulhu
Cthulhu
Drogon_Dracarys0
Cthulhu
Level 39
God Stats
0W - 1L
1,395 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo
Discordia
Discordia
ItsJunkoPop
Discordia
Level 67
God Stats
7W - 6L
1,542 SR
Queue Stats
57W - 49L
1,499 Elo+
Solo
Mulan
Mulan
SupremeScuf
Mulan
Level 24
God Stats
16W - 6L
1,668 SR
Queue Stats
104W - 88L
1,536 Elo+
Party 2
Odin
Odin
xxramon17xx
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,663 Elo+
Party 2
Charybdis
Charybdis
yellup93
Charybdis
Level 39
God Stats
5W - 5L
1,526 SR
Queue Stats
102W - 118L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
2 / 3 / 18
12,300
946
16,595
20,809
21,549
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
FuRy Wolfz
Bakasura
19
9 / 4 / 7
13,195
1,015
16,811
17,427
10,053
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 1 / 15
12,286
945
13,134
22,038
20,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
19
2 / 2 / 14
12,142
934
16,805
9,494
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 3 / 10
12,238
941
18,065
17,729
7,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

202

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 6
10,414
801
9,122
14,261
11,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
ItsJunkoPop
Discordia
18
1 / 6 / 9
11,665
897
22,804
13,052
5,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
9 / 2 / 4
14,069
1,082
24,464
20,968
21,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
1 / 4 / 8
11,194
861
12,778
21,174
20,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
yellup93
Charybdis
18
2 / 5 / 7
11,746
904
12,985
19,198
6,743
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
22
Kills
13
13
Deaths
22
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
3
18
3.67
L
0
5
6
0.6
W
Bakasura
FuRy Wolfz
Bakasura
9
4
7
3.13
L
Discordia
ItsJunkoPop
Discordia
1
6
9
0.92
W
3
1
15
10.5
W
Discordia
2
2
14
4.5
L
9
2
4
5.5
W
6
3
10
3.67
L
1
4
8
1.25
L
Charybdis
yellup93
Charybdis
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,410
Damage
82,153
87,497
Taken
88,653
63,738
Mitigated
65,865
19,994
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
16,595
5,393
506
879
20,809
21,549
0
9,046
11,763
1,791
24,058
L
9,122
404
675
0
14,261
11,847
0
1,881
11,571
22,180
0
W
Bakasura
FuRy Wolfz
Bakasura
16,811
10,917
0
3,689
17,427
10,053
0
4,996
12,431
0
29,180
L
Discordia
ItsJunkoPop
Discordia
22,804
0
1,182
295
13,052
5,412
0
2,989
9,626
42,534
0
W
13,134
6,158
5,028
6,060
22,038
20,669
0
5,848
16,190
1,357
19,802
W
Discordia
16,805
247
0
464
9,494
4,003
0
3,389
6,105
64,772
0
L
24,464
2,261
50
6,010
20,968
21,458
0
4,770
14,303
0
60,505
W
18,065
10,154
0
3,368
17,729
7,464
0
8,647
9,082
0
39,015
L
12,778
2,568
0
0
21,174
20,405
0
3,422
16,779
0
26,816
L
Charybdis
yellup93
Charybdis
12,985
9,153
0
915
19,198
6,743
0
5,922
12,955
0
42,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,161
Gold Earned
59,088
263
Minions Killed
226
7
Camps Cleared
10
1,300,150
Distance Traveled
1,144,066
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,300
946
15
1
0
241,136
0
L
Cthulhu
10,414
801
39
3
2
187,535
0
W
Bakasura
13,195
1,015
53
4
5
298,845
1
L
Discordia
11,665
897
50
4
1
236,985
0
W
Horus
12,286
945
21
2
0
277,366
2
W
Discordia
12,142
934
124
10
1
256,492
1
L
Mulan
14,069
1,082
61
5
7
247,428
0
W
Neith
12,238
941
50
4
1
226,311
0
L
Odin
11,194
861
32
2
0
252,472
0
L
Charybdis
11,746
904
44
3
0
219,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role