Player Matchup

Cthulhu
Cthulhu
DUBSTEP_FLAMES_
Cthulhu
Level 118
God Stats
4W - 4L
1,298 SR
Queue Stats
266W - 160L
1,641 Elo+
Party 1
Anubis
Anubis
Dios_of_Mexico
Anubis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 68L
1,482 Elo+
Party 1
Bellona
Bellona
splash_paper_13
Bellona
Level 96
God Stats
14W - 4L
1,673 SR
Queue Stats
226W - 127L
1,641 Elo+
Party 1
Team Averages
Level 100
1,490 SR
1,588 Elo+

VS

Team Averages
Level 107
1,456 SR
1,498 Elo+
Charybdis
Charybdis
Im_lorde
Charybdis
Level 86
God Stats
4W - 8L
1,399 SR
Queue Stats
148W - 141L
1,488 Elo+
Party 2
Ra
Ra
TitianCartoon93
Ra
Level 156
God Stats
8W - 3L
1,377 SR
Queue Stats
31W - 47L
1,496 Elo+
Solo
Ares
Ares
cribalicious
Ares
Level 78
God Stats
42W - 31L
1,593 SR
Queue Stats
552W - 544L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
6,838
684
4,139
6,882
4,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 5
7,352
735
6,153
4,769
2,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
5 / 0 / 3
7,341
734
5,453
5,507
4,075
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Im_lorde
Charybdis
10
1 / 3 / 2
6,241
624
4,484
5,909
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 5 / 2
6,354
635
2,308
6,517
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
6,426
643
4,240
7,344
5,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
8
5
L
3
2
5
2.75
W
Charybdis
Im_lorde
Charybdis
1
3
2
0.67
W
1
5
2
0.4
W
1
1
2
2
L
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,745
Damage
11,032
17,158
Taken
19,770
11,053
Mitigated
9,914
5,682
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,139
331
629
1,885
6,882
4,443
301
2,083
4,729
15,642
0
L
6,153
123
0
2,626
4,769
2,535
667
1,940
2,751
29,240
0
W
Charybdis
Im_lorde
Charybdis
4,484
1,937
0
483
5,909
2,091
169
3,596
2,313
0
22,302
W
2,308
72
755
704
6,517
1,990
0
3,285
3,232
14,053
0
W
4,240
204
480
556
7,344
5,833
0
4,848
2,496
13,931
0
L
5,453
400
0
542
5,507
4,075
222
2,517
2,776
3,136
7,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,531
Gold Earned
19,021
104
Minions Killed
103
4
Camps Cleared
5
497,102
Distance Traveled
522,767
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,838
684
29
3
0
171,315
0
L
Anubis
7,352
735
57
6
2
157,587
2
W
Charybdis
6,241
624
48
5
3
162,874
1
W
Ra
6,354
635
42
4
1
175,425
4
W
Ares
6,426
643
13
1
1
184,468
1
L
Bellona
7,341
734
18
2
2
168,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role