Player Matchup

Eset
Eset
Gold IV
Kanitxeman
Eset
Gold IV
Level 147
God Stats
1W - 3L
1,454 SR
Queue Stats
51W - 62L
1,659 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,454 SR
1,659 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 158
2,006 SR
1,558 MMR
Izanami
Izanami
Bronze III
CALİXTO
Izanami
Bronze III
Level 158
God Stats
2W - 0L
2,006 SR
Queue Stats
5W - 0L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
9,776
815
9,069
14,876
10,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnhurChronosAh Muzen CabHe BoAnubis

VS

Bans
UllrBakasuraKaliSkadiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CALİXTO
Izanami
17
5 / 3 / 0
11,256
938
12,183
13,820
8,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
CALİXTO
Izanami
5
3
0
1.67
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,069
Damage
12,183
14,876
Taken
13,820
10,833
Mitigated
8,842
4,646
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CALİXTO
Izanami
12,183
8,217
0
5,013
13,820
8,842
2,581
8,622
4,524
0
77,695
L
9,069
270
0
4,646
14,876
10,833
497
397
14,479
50,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,776
Gold Earned
11,256
113
Minions Killed
138
4
Camps Cleared
7
235,961
Distance Traveled
230,262
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,256
938
138
12
7
230,262
4
L
Eset
9,776
815
113
9
4
235,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role