Player Matchup

Charybdis
Charybdis
DZtroyer128
Charybdis
Level 45
God Stats
0W - 1L
1,333 SR
Queue Stats
24W - 41L
1,314 Elo+
Solo
Bellona
Bellona
Gio_is_LiveRN11
Bellona
Level 45
God Stats
56W - 79L
1,510 SR
Queue Stats
139W - 187L
1,396 Elo+
Solo
Discordia
Discordia
luisthalia
Discordia
Level 60
God Stats
20W - 15L
1,570 SR
Queue Stats
157W - 188L
1,326 Elo+
Solo
Team Averages
Level 50
1,471 SR
1,345 Elo+

VS

Team Averages
Level 39
1,620 SR
1,335 Elo+
Yemoja
Yemoja
Gucciman342
Yemoja
Level 27
God Stats
7W - 3L
1,575 SR
Queue Stats
71W - 75L
1,432 Elo+
Solo
Hera
Hera
ZinQMoDz111
Hera
Level 67
God Stats
2W - 2L
1,383 SR
Queue Stats
129W - 165L
1,283 Elo+
Solo
Kali
Kali
bshorts2628
Kali
Level 24
God Stats
1W - 0L
1,902 SR
Queue Stats
20W - 26L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DZtroyer128
Charybdis
16
2 / 5 / 10
12,294
585
12,876
16,479
5,673
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 11
12,889
614
11,315
23,892
25,153
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
luisthalia
Discordia
17
10 / 6 / 4
14,003
667
27,050
15,869
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
5 / 3 / 9
13,551
645
4,852
22,285
28,219
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
9 / 6 / 6
14,753
703
33,630
18,840
7,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 11
13,709
653
9,537
22,544
11,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
14
Kills
17
18
Deaths
14
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DZtroyer128
Charybdis
2
5
10
1.4
L
2
7
11
1.07
W
Yemoja
5
3
9
3.17
W
9
6
6
2
W
3
5
11
1.7
L
Discordia
luisthalia
Discordia
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,241
Damage
48,019
56,240
Taken
63,669
36,537
Mitigated
47,328
4,439
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DZtroyer128
Charybdis
12,876
8,775
0
0
16,479
5,673
1,178
11,205
4,816
0
48,859
L
11,315
2,468
0
1,078
23,892
25,153
70
14,124
9,194
0
33,397
W
Yemoja
4,852
2,130
11,299
6,837
22,285
28,219
787
9,430
12,855
19,969
0
W
33,630
7,710
0
0
18,840
7,864
1,142
9,010
9,830
77,103
0
W
9,537
4,421
0
2,625
22,544
11,245
902
8,770
13,774
0
35,410
L
Discordia
luisthalia
Discordia
27,050
513
235
3,126
15,869
5,711
706
12,384
2,999
74,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,186
Gold Earned
42,013
216
Minions Killed
195
10
Camps Cleared
1
1,070,311
Distance Traveled
1,059,826
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,294
585
89
4
1
327,141
1
L
Bellona
12,889
614
37
2
4
384,276
0
W
Yemoja
13,551
645
27
1
1
321,769
3
W
Hera
14,753
703
109
5
0
373,296
1
W
Kali
13,709
653
59
3
0
364,761
2
L
Discordia
14,003
667
90
4
5
358,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role