Player Matchup

Charybdis
Charybdis
Avalanche_Viking
Charybdis
Level 86
God Stats
1W - 2L
1,670 SR
Queue Stats
43W - 44L
1,471 Elo+
Solo
Merlin
Merlin
DLordOfWAR
Merlin
Level 159
God Stats
21W - 22L
1,577 SR
Queue Stats
337W - 321L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Zero-Sum-_-11
Sylvanus
Level 107
God Stats
0W - 1L
1,768 SR
Queue Stats
47W - 52L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fooop96
Morgan Le Fay
Level 109
God Stats
6W - 8L
1,525 SR
Queue Stats
142W - 155L
1,507 Elo+
Solo
Ravana
Ravana
retsnomeht
Ravana
Level 104
God Stats
0W - 1L
1,059 SR
Queue Stats
116W - 125L
1,468 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,487 Elo+

VS

Team Averages
Level 124
1,555 SR
1,514 Elo+
Bacchus
Bacchus
Gnomba
Bacchus
Level 160
God Stats
5W - 2L
1,470 SR
Queue Stats
299W - 292L
1,511 Elo+
Solo
Izanami
Izanami
Tigerking36
Izanami
Level 94
God Stats
2W - 2L
1,701 SR
Queue Stats
39W - 36L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
cHUCkNOrRis5852
Hun Batz
Level 113
God Stats
1W - 4L
1,269 SR
Queue Stats
48W - 36L
1,585 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mrsteelurkill
Cu Chulainn
Level 139
God Stats
3W - 1L
1,835 SR
Queue Stats
53W - 41L
1,499 Elo+
Party 1
Ra
Ra
schaeffer65
Ra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
0 / 4 / 3
6,930
630
5,242
9,102
3,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
DLordOfWAR
Merlin
16
4 / 3 / 3
9,615
874
10,761
8,053
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Zero-Sum-_-11
Sylvanus
13
1 / 3 / 2
7,190
654
3,787
11,636
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
fooop96
Morgan Le Fay
14
0 / 1 / 4
7,365
670
7,804
7,135
2,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
retsnomeht
Ravana
14
2 / 5 / 1
8,179
744
5,225
12,652
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gnomba
Bacchus
15
4 / 0 / 11
10,006
910
8,467
10,255
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Tigerking36
Izanami
16
3 / 1 / 5
8,667
788
9,113
7,350
2,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
16
4 / 2 / 5
8,984
817
8,111
8,676
4,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
mrsteelurkill
Cu Chulainn
15
3 / 3 / 9
8,761
796
9,105
10,437
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 11
8,914
810
7,659
6,550
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
7
Kills
16
16
Deaths
7
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
4
3
0.38
L
Merlin
DLordOfWAR
Merlin
4
3
3
1.83
W
Bacchus
Gnomba
Bacchus
4
0
11
9.5
W
Izanami
Tigerking36
Izanami
3
1
5
5.5
L
Sylvanus
Zero-Sum-_-11
Sylvanus
1
3
2
0.67
W
Hun Batz
4
2
5
3.25
L
Morgan Le Fay
fooop96
Morgan Le Fay
0
1
4
2
W
Cu Chulainn
mrsteelurkill
Cu Chulainn
3
3
9
2.5
L
Ravana
retsnomeht
Ravana
2
5
1
0.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,819
Damage
42,455
48,578
Taken
43,268
23,004
Mitigated
30,120
7,860
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
5,242
3,142
0
673
9,102
3,319
243
3,256
5,706
0
21,420
L
Merlin
DLordOfWAR
Merlin
10,761
1,019
190
588
8,053
2,811
0
2,262
5,602
38,606
0
W
Bacchus
Gnomba
Bacchus
8,467
940
0
1,510
10,255
12,534
1
4,963
5,214
18,154
0
W
Izanami
Tigerking36
Izanami
9,113
5,290
0
1,688
7,350
2,252
2,032
3,979
3,146
0
37,851
L
Sylvanus
Zero-Sum-_-11
Sylvanus
3,787
736
1,680
2,042
11,636
7,103
0
3,607
7,811
9,907
0
W
Hun Batz
8,111
1,658
0
1,397
8,676
4,152
70
4,932
3,616
0
28,953
L
Morgan Le Fay
fooop96
Morgan Le Fay
7,804
282
0
637
7,135
2,776
0
3,704
3,390
31,274
0
W
Cu Chulainn
mrsteelurkill
Cu Chulainn
9,105
1,231
0
721
10,437
8,622
114
5,187
5,169
0
25,344
L
Ravana
retsnomeht
Ravana
5,225
1,080
0
2,050
12,652
6,995
0
3,998
8,392
0
22,642
W
7,659
571
3,360
2,903
6,550
2,560
740
3,499
2,964
33,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
45,332
256
Minions Killed
283
8
Camps Cleared
9
1,003,960
Distance Traveled
1,134,159
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,930
630
62
6
1
195,633
0
L
Merlin
9,615
874
80
7
1
175,724
4
W
Bacchus
10,006
910
25
2
1
238,205
3
W
Izanami
8,667
788
92
8
4
209,923
0
L
Sylvanus
7,190
654
8
1
0
199,890
1
W
Hun Batz
8,984
817
38
3
0
229,344
0
L
Morgan Le Fay
7,365
670
58
5
4
228,650
3
W
Cu Chulainn
8,761
796
48
4
2
224,289
2
L
Ravana
8,179
744
48
4
2
204,063
1
W
Ra
8,914
810
80
7
2
232,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role