Player Matchup

Yemoja
Yemoja
Ausmara
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,715 Elo+
Solo
Cernunnos
Cernunnos
OneTapIGuess
Cernunnos
Level 28
God Stats
29W - 30L
1,540 SR
Queue Stats
276W - 264L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
SeaKingCoal
Erlang Shen
Level 28
God Stats
2W - 5L
1,224 SR
Queue Stats
50W - 53L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
baconlover12yaa
Gilgamesh
Level 28
God Stats
1W - 1L
1,730 SR
Queue Stats
14W - 8L
1,724 Elo+
Solo
Hades
Hades
lVlR KRON
Hades
Level 16
God Stats
0W - 2L
1,311 SR
Queue Stats
6W - 5L
1,591 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,599 Elo+

VS

Team Averages
Level 18
1,500 SR
1,524 Elo+
Cerberus
Cerberus
AcridBand199044
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,286 Elo+
Solo
Charybdis
Charybdis
Alonsh26
Charybdis
Level 29
God Stats
5W - 4L
1,476 SR
Queue Stats
32W - 23L
1,557 Elo+
Solo
Thor
Thor
IG Tempest5734
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MK2JZ
Scylla
Level 24
God Stats
2W - 1L
1,253 SR
Queue Stats
104W - 67L
1,630 Elo+
Solo
Olorun
Olorun
SweatyUllr
Olorun
Level 26
God Stats
42W - 16L
1,772 SR
Queue Stats
303W - 176L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ausmara
Yemoja
12
2 / 3 / 6
7,821
460
4,421
8,892
5,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
OneTapIGuess
Cernunnos
14
10 / 7 / 3
9,748
573
7,458
15,132
4,982
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
SeaKingCoal
Erlang Shen
15
2 / 5 / 1
9,237
543
3,697
10,343
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
baconlover12yaa
Gilgamesh
15
7 / 7 / 7
9,748
573
9,298
17,787
7,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
lVlR KRON
Hades
13
5 / 4 / 8
8,465
498
6,086
10,083
3,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 8 / 2
7,236
426
1,407
11,156
6,614
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Alonsh26
Charybdis
17
4 / 2 / 3
10,659
627
8,476
9,672
3,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 9 / 2
7,428
437
2,692
8,796
2,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
MK2JZ
Scylla
17
8 / 7 / 2
10,993
647
15,680
12,357
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
SweatyUllr
Olorun
19
13 / 2 / 1
12,940
761
13,387
12,336
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
26
Kills
25
26
Deaths
28
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
8
2
0.13
W
Charybdis
Alonsh26
Charybdis
4
2
3
2.75
L
Yemoja
Ausmara
Yemoja
2
3
6
1.67
W
0
9
2
0.11
W
Scylla
MK2JZ
Scylla
8
7
2
1.29
L
Cernunnos
OneTapIGuess
Cernunnos
10
7
3
1.64
L
Erlang Shen
SeaKingCoal
Erlang Shen
2
5
1
0.5
W
Olorun
SweatyUllr
Olorun
13
2
1
6.75
L
Gilgamesh
baconlover12yaa
Gilgamesh
7
7
7
1.5
L
Hades
lVlR KRON
Hades
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,960
Damage
41,642
62,237
Taken
54,317
27,912
Mitigated
23,243
12,204
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
1,407
405
0
825
11,156
6,614
134
3,830
7,326
10,844
0
W
Charybdis
Alonsh26
Charybdis
8,476
4,790
0
3,143
9,672
3,494
2,590
2,409
7,263
0
81,088
L
Yemoja
Ausmara
Yemoja
4,421
1,720
446
390
8,892
5,539
215
1,831
7,061
27,302
0
W
2,692
730
0
250
8,796
2,551
571
2,753
6,043
0
16,615
W
Scylla
MK2JZ
Scylla
15,680
2,246
54
2,394
12,357
4,098
436
1,546
10,811
67,355
0
L
Cernunnos
OneTapIGuess
Cernunnos
7,458
4,238
0
3,870
15,132
4,982
2,113
8,710
6,422
0
44,263
L
Erlang Shen
SeaKingCoal
Erlang Shen
3,697
1,226
0
1,521
10,343
6,855
0
5,761
4,582
0
47,859
W
Olorun
SweatyUllr
Olorun
13,387
5,762
0
7,366
12,336
6,486
6,850
189
12,147
90,055
9,625
L
Gilgamesh
baconlover12yaa
Gilgamesh
9,298
3,174
157
3,333
17,787
7,086
168
8,591
9,196
0
66,667
L
Hades
lVlR KRON
Hades
6,086
1,894
273
2,214
10,083
3,450
594
4,497
5,586
24,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,019
Gold Earned
49,256
343
Minions Killed
460
0
Camps Cleared
0
1,466,404
Distance Traveled
1,490,857
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,236
426
25
1
0
257,776
2
W
Charybdis
10,659
627
142
8
0
310,388
9
L
Yemoja
7,821
460
45
3
0
265,356
2
W
Thor
7,428
437
30
2
0
321,572
3
W
Scylla
10,993
647
106
6
0
299,678
4
L
Cernunnos
9,748
573
75
4
0
265,630
4
L
Erlang Shen
9,237
543
93
5
0
314,538
2
W
Olorun
12,940
761
157
9
0
301,443
0
L
Gilgamesh
9,748
573
85
5
0
323,222
0
L
Hades
8,465
498
45
3
0
297,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role