Player Matchup

Tiamat
Tiamat
Diamond II
ELON-SENPAII
Tiamat
Diamond II
Level 43
God Stats
3W - 1L
1,889 SR
Queue Stats
44W - 39L
2,336 MMR
Party 2
Sobek
Sobek
Platinum III
Eavec
Sobek
Platinum III
Level 160
God Stats
5W - 4L
1,585 SR
Queue Stats
243W - 249L
1,526 MMR
Party 2
Medusa
Medusa
Platinum III
GrOs-_-SouRcis
Medusa
Platinum III
Level 153
God Stats
15W - 10L
1,635 SR
Queue Stats
278W - 290L
1,853 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,703 SR
1,905 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,739 SR
1,894 MMR
Kumbhakarna
Kumbhakarna
Gold III
Cman326
Kumbhakarna
Gold III
Level 119
God Stats
5W - 2L
1,748 SR
Queue Stats
19W - 14L
1,872 MMR
Party 1
Anubis
Anubis
Gold III
NBK me
Anubis
Gold III
Level 141
God Stats
1W - 1L
1,742 SR
Queue Stats
32W - 20L
1,936 MMR
Party 1
Neith
Neith
Gold III
acrawfordnc
Neith
Gold III
Level 158
God Stats
3W - 4L
1,728 SR
Queue Stats
32W - 21L
1,872 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
11 / 3 / 6
16,303
709
28,415
19,387
12,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Eavec
Sobek
17
3 / 4 / 14
16,026
697
16,224
32,366
51,091
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
4 / 4 / 11
15,058
655
24,802
18,327
7,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CthulhuAphroditePersephoneGilgameshAthena

VS

Bans
ArtemisCabrakanAresAchillesTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cman326
Kumbhakarna
17
1 / 5 / 9
15,228
662
10,060
36,342
57,041
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
NBK me
Anubis
18
7 / 7 / 2
15,445
672
15,383
17,897
9,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 6 / 4
13,487
586
28,415
24,096
9,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
18
Kills
11
11
Deaths
18
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cman326
Kumbhakarna
1
5
9
1.1
W
Tiamat
11
3
6
4.67
W
Sobek
Eavec
Sobek
3
4
14
2.5
W
4
4
11
2.38
L
Anubis
NBK me
Anubis
7
7
2
1.14
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,441
Damage
53,858
70,080
Taken
78,335
70,595
Mitigated
76,308
29,215
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cman326
Kumbhakarna
10,060
1,149
443
11,384
36,342
57,041
0
16,468
18,860
24,071
0
W
Tiamat
28,415
2,250
0
6,902
19,387
12,296
1,267
8,791
10,596
64,903
0
W
Sobek
Eavec
Sobek
16,224
462
0
15,225
32,366
51,091
598
7,439
24,927
45,785
0
W
24,802
11,759
0
7,088
18,327
7,208
2,053
9,862
8,465
0
108,144
L
Anubis
NBK me
Anubis
15,383
637
0
4,408
17,897
9,323
0
11,374
6,203
61,912
0
L
28,415
16,514
0
4,463
24,096
9,944
0
15,373
8,255
0
96,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,387
Gold Earned
44,160
254
Minions Killed
256
11
Camps Cleared
7
1,222,289
Distance Traveled
1,146,714
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
15,228
662
19
1
0
420,857
4
W
Tiamat
16,303
709
87
4
2
400,356
3
W
Sobek
16,026
697
44
2
2
431,278
6
W
Medusa
15,058
655
123
5
7
390,655
2
L
Anubis
15,445
672
93
4
4
356,885
3
L
Neith
13,487
586
144
6
3
368,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role