Player Matchup

Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Sawenuh
Skadi
Level 27
God Stats
11W - 6L
1,705 SR
Queue Stats
22W - 22L
1,504 Elo+
Party 1
Ravana
Ravana
Solyg
Ravana
Level 109
God Stats
6W - 9L
1,552 SR
Queue Stats
55W - 57L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
TristanStarkl
Guan Yu
Level 58
God Stats
0W - 1L
1,673 SR
Queue Stats
46W - 44L
1,490 Elo+
Party 1
Cerberus
Cerberus
sleepylouse
Cerberus
Level 34
God Stats
8W - 8L
1,459 SR
Queue Stats
124W - 170L
1,303 Elo+
Party 2
Team Averages
Level 62
1,578 SR
1,458 Elo+

VS

Team Averages
Level 40
1,387 SR
1,436 Elo+
Hades
Hades
Borathor
Hades
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,626 Elo+
Solo
Bellona
Bellona
Comalies
Bellona
Level 64
God Stats
14W - 19L
1,372 SR
Queue Stats
264W - 286L
1,387 Elo+
Party 3
Xing Tian
Xing Tian
MyshuByshu
Xing Tian
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 203L
1,392 Elo+
Solo
Loki
Loki
ilmirplusw
Loki
Level 29
God Stats
18W - 14L
1,206 SR
Queue Stats
195W - 190L
1,409 Elo+
Party 3
Hachiman
Hachiman
san86rus
Hachiman
Level 39
God Stats
2W - 2L
1,360 SR
Queue Stats
49W - 75L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 2 / 1
7,330
524
3,513
7,501
4,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Sawenuh
Skadi
9
0 / 5 / 2
5,922
423
7,849
7,810
1,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Solyg
Ravana
11
1 / 2 / 0
6,300
450
6,039
7,018
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
10
1 / 1 / 1
5,599
400
2,218
10,398
11,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
sleepylouse
Cerberus
7
1 / 5 / 0
5,564
397
3,177
11,209
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Borathor
Hades
13
0 / 0 / 3
7,239
517
2,824
4,331
2,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Comalies
Bellona
13
2 / 2 / 2
7,471
534
8,543
6,437
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
MyshuByshu
Xing Tian
10
0 / 2 / 10
6,567
469
2,762
10,803
8,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 0 / 4
7,581
542
5,476
8,951
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
san86rus
Hachiman
14
10 / 0 / 0
8,137
581
11,620
10,350
3,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
15
15
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
W
Hades
Borathor
Hades
0
0
3
1.5
W
Bellona
Comalies
Bellona
2
2
2
1.5
W
Xing Tian
MyshuByshu
Xing Tian
0
2
10
2.5
L
Skadi
Sawenuh
Skadi
0
5
2
0.2
L
Ravana
Solyg
Ravana
1
2
0
0.5
L
Guan Yu
1
1
1
1.5
W
3
0
4
5
W
Hachiman
san86rus
Hachiman
10
0
0
10
L
Cerberus
sleepylouse
Cerberus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
31,225
43,936
Taken
40,872
25,938
Mitigated
22,071
13,139
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,513
155
0
3,347
7,501
4,300
0
1,799
5,702
54,970
0
W
Hades
Borathor
Hades
2,824
292
153
3,436
4,331
2,435
212
901
3,430
43,984
0
W
Bellona
Comalies
Bellona
8,543
3,461
0
2,241
6,437
5,372
396
712
5,725
1,378
38,247
W
Xing Tian
MyshuByshu
Xing Tian
2,762
697
0
244
10,803
8,015
240
2,177
8,626
13,800
0
L
Skadi
Sawenuh
Skadi
7,849
5,079
0
690
7,810
1,613
0
967
6,843
0
35,836
L
Ravana
Solyg
Ravana
6,039
2,240
0
1,914
7,018
2,608
0
229
6,789
0
36,356
L
Guan Yu
2,218
887
317
4,686
10,398
11,540
0
306
10,092
0
15,260
W
5,476
1,572
0
4,630
8,951
2,789
120
1,564
7,387
0
40,322
W
Hachiman
san86rus
Hachiman
11,620
6,318
0
6,404
10,350
3,460
1,360
1,336
9,014
0
52,223
L
Cerberus
sleepylouse
Cerberus
3,177
314
0
2,185
11,209
5,877
0
2,125
8,765
12,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
36,995
287
Minions Killed
377
0
Camps Cleared
0
1,314,592
Distance Traveled
1,307,521
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,330
524
103
7
0
245,396
4
W
Hades
7,239
517
97
7
0
248,105
4
W
Bellona
7,471
534
80
6
0
261,266
3
W
Xing Tian
6,567
469
16
1
0
249,776
5
L
Skadi
5,922
423
62
4
0
242,462
2
L
Ravana
6,300
450
72
5
0
302,845
1
L
Guan Yu
5,599
400
26
2
0
275,438
2
W
Loki
7,581
542
85
6
0
296,987
6
W
Hachiman
8,137
581
99
7
0
251,387
0
L
Cerberus
5,564
397
24
2
0
248,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role