Player Matchup

He Bo
He Bo
Cleuveslol
He Bo
Level 23
God Stats
4W - 2L
1,532 SR
Queue Stats
131W - 130L
1,437 Elo+
Solo
Amaterasu
Amaterasu
FGRH22 6
Amaterasu
Level 26
God Stats
12W - 14L
1,584 SR
Queue Stats
91W - 127L
1,411 Elo+
Solo
Ra
Ra
Maihix
Ra
Level 17
God Stats
4W - 7L
1,360 SR
Queue Stats
66W - 90L
1,346 Elo+
Solo
Sylvanus
Sylvanus
QueenSilvia
Sylvanus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,352 Elo+
Solo
Neith
Neith
celaena_reina
Neith
Level 17
God Stats
52W - 48L
1,533 SR
Queue Stats
80W - 78L
1,480 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,405 Elo+

VS

Team Averages
Level 15
1,605 SR
1,435 Elo+
Hou Yi
Hou Yi
Maximus818
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,357 Elo+
Solo
Thor
Thor
Mindkiller4983
Thor
Level 14
God Stats
6W - 2L
1,688 SR
Queue Stats
64W - 58L
1,466 Elo+
Solo
Discordia
Discordia
ceanu_Hitzeroth
Discordia
Level 17
God Stats
14W - 12L
1,542 SR
Queue Stats
90W - 81L
1,457 Elo+
Solo
Ymir
Ymir
invander Tim
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Solo
Fenrir
Fenrir
prettytrashxx
Fenrir
Level 14
God Stats
5W - 2L
1,794 SR
Queue Stats
70W - 74L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
15 / 5 / 14
16,506
1,179
35,317
17,341
6,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
FGRH22 6
Amaterasu
20
5 / 2 / 19
14,039
1,003
18,032
20,427
18,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
20
3 / 5 / 12
12,449
889
17,775
15,194
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
QueenSilvia
Sylvanus
20
2 / 4 / 28
13,953
997
12,613
21,790
34,996
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 5 / 15
14,848
1,061
26,213
16,349
7,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Maximus818
Hou Yi
19
3 / 10 / 10
12,699
907
12,193
25,446
9,276
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 10 / 7
14,175
1,013
12,980
20,071
7,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
ceanu_Hitzeroth
Discordia
20
4 / 2 / 12
14,031
1,002
31,882
18,281
7,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 9 / 10
12,340
881
8,385
30,748
36,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 4 / 8
13,069
934
13,996
22,214
13,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
68
35
Kills
21
21
Deaths
35
88
Assists
47
Player
Kills
Deaths
Assists
KDA
W
He Bo
15
5
14
4.4
W
Amaterasu
FGRH22 6
Amaterasu
5
2
19
7.25
W
Ra
3
5
12
1.8
L
Hou Yi
Maximus818
Hou Yi
3
10
10
0.8
L
8
10
7
1.15
W
Sylvanus
QueenSilvia
Sylvanus
2
4
28
4
L
Discordia
ceanu_Hitzeroth
Discordia
4
2
12
5
W
10
5
15
3.5
L
1
9
10
0.67
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,950
Damage
79,436
91,101
Taken
116,760
74,423
Mitigated
73,900
27,920
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
35,317
1,801
748
3,279
17,341
6,656
0
8,268
9,073
59,151
0
W
Amaterasu
FGRH22 6
Amaterasu
18,032
5,776
332
6,724
20,427
18,991
0
8,827
11,600
15,065
27,752
W
Ra
17,775
1,462
2,605
3,659
15,194
6,466
0
7,106
8,088
33,728
0
L
Hou Yi
Maximus818
Hou Yi
12,193
3,921
0
70
25,446
9,276
0
16,943
8,503
0
31,142
L
12,980
2,630
0
450
20,071
7,702
0
12,000
8,071
0
32,804
W
Sylvanus
QueenSilvia
Sylvanus
12,613
1,683
2,957
4,125
21,790
34,996
0
9,573
12,217
18,950
0
L
Discordia
ceanu_Hitzeroth
Discordia
31,882
895
1,387
3,840
18,281
7,038
0
11,636
6,645
73,715
0
W
26,213
10,967
0
3,491
16,349
7,314
0
6,493
9,856
0
70,526
L
8,385
1,732
0
0
30,748
36,702
0
17,333
13,415
25,026
0
L
13,996
3,738
0
495
22,214
13,182
0
12,895
9,319
0
23,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,795
Gold Earned
66,314
253
Minions Killed
265
8
Camps Cleared
4
1,142,065
Distance Traveled
1,273,998
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,506
1,179
49
4
4
255,735
1
W
Amaterasu
14,039
1,003
46
3
3
256,449
0
W
Ra
12,449
889
38
3
0
183,542
0
L
Hou Yi
12,699
907
34
2
0
227,531
6
L
Thor
14,175
1,013
55
4
0
238,947
2
W
Sylvanus
13,953
997
14
1
0
201,703
0
L
Discordia
14,031
1,002
116
8
1
281,881
0
W
Neith
14,848
1,061
106
8
1
244,636
0
L
Ymir
12,340
881
38
3
2
240,096
0
L
Fenrir
13,069
934
22
2
1
285,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role