Player Matchup

Odin
Odin
S2N God8022
Odin
Level 80
God Stats
4W - 0L
1,529 SR
Queue Stats
13W - 20L
1,267 Elo+
Solo
Medusa
Medusa
TallKid420
Medusa
Level 17
God Stats
9W - 14L
1,227 SR
Queue Stats
12W - 29L
1,011 Elo+
Party 1
Discordia
Discordia
villenalove8
Discordia
Level 16
God Stats
4W - 5L
933 SR
Queue Stats
12W - 29L
1,011 Elo+
Party 1
Team Averages
Level 38
1,230 SR
1,096 Elo+

VS

Team Averages
Level 60
1,428 SR
1,229 Elo+
Ymir
Ymir
El Papicito
Ymir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 46L
1,200 Elo+
Solo
Hachiman
Hachiman
GBC_peepers
Hachiman
Level 69
God Stats
0W - 1L
1,467 SR
Queue Stats
9W - 18L
1,165 Elo+
Solo
Hercules
Hercules
ntrusive
Hercules
Level 86
God Stats
47W - 60L
1,318 SR
Queue Stats
323W - 500L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
12,106
807
16,885
15,710
16,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
TallKid420
Medusa
16
8 / 6 / 9
12,131
809
18,883
12,568
5,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
villenalove8
Discordia
12
1 / 7 / 9
9,702
647
4,396
7,194
3,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
10,263
684
2,658
14,998
10,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
GBC_peepers
Hachiman
14
5 / 7 / 6
10,947
730
10,983
15,366
5,626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Hercules
ntrusive
Hercules
14
9 / 7 / 5
11,132
742
13,195
20,126
16,895
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
17
Kills
15
15
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
12
2.33
L
Hachiman
GBC_peepers
Hachiman
5
7
6
1.14
W
8
2
8
6
W
Medusa
TallKid420
Medusa
8
6
9
2.08
L
Hercules
ntrusive
Hercules
9
7
5
1.64
W
Discordia
villenalove8
Discordia
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,164
Damage
26,836
35,472
Taken
50,490
25,224
Mitigated
32,542
4,218
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,658
1,107
204
2,822
14,998
10,021
0
3,266
11,732
11,447
0
L
Hachiman
GBC_peepers
Hachiman
10,983
6,656
0
5,933
15,366
5,626
900
3,521
11,845
0
37,919
W
16,885
3,614
516
1,738
15,710
16,419
518
1,240
14,470
11,064
29,320
W
Medusa
TallKid420
Medusa
18,883
11,256
0
1,784
12,568
5,545
1,746
1,281
11,287
0
56,320
L
Hercules
ntrusive
Hercules
13,195
4,857
368
3,872
20,126
16,895
618
2,729
17,397
0
36,006
W
Discordia
villenalove8
Discordia
4,396
857
0
180
7,194
3,260
152
278
6,916
11,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
32,342
156
Minions Killed
117
5
Camps Cleared
5
709,538
Distance Traveled
719,684
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,263
684
19
1
0
227,208
3
L
Hachiman
10,947
730
39
3
3
232,080
4
W
Odin
12,106
807
51
3
3
313,275
3
W
Medusa
12,131
809
90
6
2
231,709
0
L
Hercules
11,132
742
59
4
2
260,396
0
W
Discordia
9,702
647
15
1
0
164,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role