Player Matchup

Odin
Odin
JayceDMS
Odin
Level 122
God Stats
4W - 1L
1,777 SR
Queue Stats
247W - 231L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
KoolAidOnTap
Ah Puch
Level 119
God Stats
4W - 3L
1,816 SR
Queue Stats
362W - 351L
1,536 Elo+
Party 1
Anhur
Anhur
Magariño13
Anhur
Level 88
God Stats
2W - 1L
1,301 SR
Queue Stats
140W - 142L
1,518 Elo+
Solo
Olorun
Olorun
vX FENlX Xv
Olorun
Level 156
God Stats
3W - 2L
1,485 SR
Queue Stats
111W - 112L
1,442 Elo+
Solo
Terra
Terra
xXEmyXx6357
Terra
Level 96
God Stats
2W - 0L
1,616 SR
Queue Stats
74W - 84L
1,450 Elo+
Solo
Team Averages
Level 116
1,599 SR
1,496 Elo+

VS

Team Averages
Level 109
1,492 SR
1,516 Elo+
Ullr
Ullr
 
Ullr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IrksomeLime
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 2
He Bo
He Bo
ShadowOfThePig
He Bo
Level 143
God Stats
2W - 3L
1,191 SR
Queue Stats
249W - 250L
1,470 Elo+
Solo
Heimdallr
Heimdallr
dalegonqui
Heimdallr
Level 121
God Stats
1W - 2L
1,767 SR
Queue Stats
43W - 35L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
lucianvenom
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
9 / 2 / 20
10,529
957
19,516
18,773
11,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
KoolAidOnTap
Ah Puch
17
12 / 2 / 10
10,621
966
22,986
8,769
3,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 2 / 15
10,270
934
11,767
7,099
3,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
16
4 / 4 / 19
9,543
868
8,060
9,352
5,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 4 / 20
9,114
829
5,852
16,297
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 8 / 3
8,437
767
6,808
12,720
4,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
IrksomeLime
Guan Yu
14
1 / 8 / 7
7,482
680
3,506
16,562
11,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 7 / 7
8,504
773
6,705
12,958
4,254
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
dalegonqui
Heimdallr
16
1 / 6 / 6
8,499
773
11,337
13,029
5,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
lucianvenom
Jormungandr
16
6 / 6 / 3
9,925
902
13,434
18,013
21,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
35
Kills
14
14
Deaths
35
84
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
8
3
0.69
L
Guan Yu
IrksomeLime
Guan Yu
1
8
7
0.56
W
Odin
9
2
20
9.5
W
Ah Puch
KoolAidOnTap
Ah Puch
12
2
10
8.5
W
9
2
15
8.25
L
2
7
7
0.79
L
Heimdallr
dalegonqui
Heimdallr
1
6
6
0.67
L
Jormungandr
lucianvenom
Jormungandr
6
6
3
1.25
W
Olorun
4
4
19
3.38
W
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,181
Damage
41,790
60,290
Taken
73,282
35,815
Mitigated
47,123
29,301
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,808
2,851
689
1,512
12,720
4,629
136
5,045
7,452
0
12,002
L
Guan Yu
IrksomeLime
Guan Yu
3,506
901
3,383
3,623
16,562
11,339
0
6,738
9,459
0
4,527
W
Odin
19,516
4,432
1,280
8,009
18,773
11,032
921
6,316
12,457
0
25,997
W
Ah Puch
KoolAidOnTap
Ah Puch
22,986
609
1,531
2,322
8,769
3,698
1,000
3,851
4,918
43,724
0
W
11,767
5,897
962
1,758
7,099
3,049
2,631
2,693
4,406
0
26,058
L
6,705
520
1,658
1,014
12,958
4,254
108
8,654
4,253
15,372
0
L
Heimdallr
dalegonqui
Heimdallr
11,337
4,161
1,012
2,279
13,029
5,354
355
8,295
4,452
0
28,623
L
Jormungandr
lucianvenom
Jormungandr
13,434
2,637
802
878
18,013
21,547
0
8,166
9,518
28,426
0
W
Olorun
8,060
3,284
1,282
2,630
9,352
5,881
599
3,575
5,777
18,335
0
W
5,852
384
3,928
5,599
16,297
12,155
300
3,704
12,593
9,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
42,847
114
Minions Killed
116
0
Camps Cleared
0
1,098,213
Distance Traveled
859,652
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,437
767
13
1
0
159,635
0
L
Guan Yu
7,482
680
3
0
0
182,497
0
W
Odin
10,529
957
19
2
0
267,217
0
W
Ah Puch
10,621
966
46
4
0
219,807
0
W
Anhur
10,270
934
22
2
0
204,252
2
L
He Bo
8,504
773
11
1
0
164,154
0
L
Heimdallr
8,499
773
52
5
0
176,885
0
L
Jormungandr
9,925
902
37
3
0
176,481
1
W
Olorun
9,543
868
19
2
0
175,875
0
W
Terra
9,114
829
8
1
0
231,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role