Player Matchup

Achilles
Achilles
 
Achilles
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MDKxDodo
Nu Wa
Level 128
God Stats
2W - 3L
1,810 SR
Queue Stats
112W - 126L
1,448 Elo+
Party 1
Camazotz
Camazotz
MDKxSammy
Camazotz
Level 119
God Stats
2W - 3L
1,550 SR
Queue Stats
100W - 113L
1,448 Elo+
Party 1
Hel
Hel
zReaper_44
Hel
Level 88
God Stats
0W - 2L
1,306 SR
Queue Stats
52W - 69L
1,424 Elo+
Party 1
Team Averages
Level 108
1,533 SR
1,464 Elo+

VS

Team Averages
Level 113
1,518 SR
1,484 Elo+
Ganesha
Ganesha
Axel_Blake
Ganesha
Level 118
God Stats
4W - 3L
1,741 SR
Queue Stats
170W - 181L
1,507 Elo+
Party 3
Tiamat
Tiamat
Boe94King
Tiamat
Level 116
God Stats
5W - 4L
1,538 SR
Queue Stats
173W - 184L
1,513 Elo+
Party 3
Chang'e
Chang'e
Fatman__92
Chang'e
Level 105
God Stats
3W - 4L
1,561 SR
Queue Stats
439W - 460L
1,457 Elo+
Solo
Loki
Loki
K-o-o-r-i
Loki
Level 116
God Stats
1W - 1L
1,251 SR
Queue Stats
75W - 101L
1,412 Elo+
Party 3
Kuzenbo
Kuzenbo
MontiShurtugal
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 127L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
4 / 3 / 4
10,597
623
16,296
22,599
37,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
 
Erlang Shen
16
1 / 7 / 5
9,988
588
12,885
29,980
16,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
MDKxDodo
Nu Wa
19
1 / 4 / 7
10,697
629
24,292
16,157
8,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
MDKxSammy
Camazotz
17
2 / 6 / 6
10,005
589
11,792
20,534
17,051
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 6 / 5
10,233
602
11,039
17,017
9,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Axel_Blake
Ganesha
18
0 / 2 / 24
12,028
708
15,596
23,502
35,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Boe94King
Tiamat
20
7 / 1 / 18
12,520
736
32,860
16,859
16,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Fatman__92
Chang'e
20
7 / 1 / 15
12,291
723
19,322
21,467
12,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
18
6 / 4 / 11
11,478
675
15,170
14,741
7,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 19
12,708
748
14,648
24,129
41,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
11
Kills
26
26
Deaths
11
27
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
4
2
L
Erlang Shen
 
Erlang Shen
1
7
5
0.5
W
Ganesha
Axel_Blake
Ganesha
0
2
24
6
W
Tiamat
Boe94King
Tiamat
7
1
18
16
W
Chang'e
Fatman__92
Chang'e
7
1
15
14.5
W
Loki
6
4
11
2.88
L
Nu Wa
MDKxDodo
Nu Wa
1
4
7
1.13
L
Camazotz
MDKxSammy
Camazotz
2
6
6
0.83
W
6
3
19
5.17
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,304
Damage
97,596
106,287
Taken
100,698
88,514
Mitigated
113,664
51,110
Healing
62,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,296
1,603
2,679
6,322
22,599
37,561
123
18,110
4,489
295
25,351
L
Erlang Shen
 
Erlang Shen
12,885
3,229
2,446
8,182
29,980
16,106
69
24,427
5,553
0
25,931
W
Ganesha
Axel_Blake
Ganesha
15,596
743
4,188
4,629
23,502
35,584
114
9,213
13,344
33,128
0
W
Tiamat
Boe94King
Tiamat
32,860
1,687
1,601
3,492
16,859
16,473
1,160
5,864
10,877
63,270
0
W
Chang'e
Fatman__92
Chang'e
19,322
2,707
22,319
13,216
21,467
12,625
1,524
8,091
12,996
63,604
0
W
Loki
15,170
2,165
5,262
3,172
14,741
7,858
602
3,901
10,665
0
38,064
L
Nu Wa
MDKxDodo
Nu Wa
24,292
7,810
2,994
3,943
16,157
8,318
441
11,843
4,314
52,887
0
L
Camazotz
MDKxSammy
Camazotz
11,792
1,643
2,181
4,880
20,534
17,051
702
15,530
5,004
0
26,086
W
14,648
4,255
1,493
2,736
24,129
41,124
500
8,509
14,962
25,354
0
L
11,039
1,557
10,009
7,474
17,017
9,478
376
12,516
4,501
28,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,520
Gold Earned
61,025
169
Minions Killed
222
0
Camps Cleared
0
1,493,290
Distance Traveled
1,616,800
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,597
623
20
1
0
326,301
0
L
Erlang Shen
9,988
588
26
2
0
285,920
0
W
Ganesha
12,028
708
0
0
0
314,860
0
W
Tiamat
12,520
736
69
4
0
324,261
0
W
Chang'e
12,291
723
97
6
0
310,475
0
W
Loki
11,478
675
26
2
0
328,771
2
L
Nu Wa
10,697
629
64
4
0
280,935
0
L
Camazotz
10,005
589
26
2
0
311,352
0
W
Kuzenbo
12,708
748
30
2
0
338,433
0
L
Hel
10,233
602
33
2
0
288,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role