Player Matchup

Bakasura
Bakasura
Diamond V
FreezingBirch
Bakasura
Diamond V
Level 128
God Stats
23W - 14L
1,724 SR
Queue Stats
552W - 523L
2,005 MMR
Solo
Jing Wei
Jing Wei
Diamond V
M1ndFl4y3r
Jing Wei
Diamond V
Level 130
God Stats
6W - 5L
1,522 SR
Queue Stats
163W - 160L
2,013 MMR
Party 1
Raijin
Raijin
Platinum III
Suicopath
Raijin
Platinum III
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 193L
2,011 MMR
Solo
Ganesha
Ganesha
Diamond V
TyePower
Ganesha
Diamond V
Level 129
God Stats
5W - 5L
1,436 SR
Queue Stats
161W - 159L
2,014 MMR
Party 1
Artio
Artio
Diamond V
zStainville__-
Artio
Diamond V
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
373W - 360L
2,018 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,537 SR
2,012 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,551 SR
2,012 MMR
Awilix
Awilix
Platinum II
KE_IILLMortal
Awilix
Platinum II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,889 MMR
Party 2
Baba Yaga
Baba Yaga
Diamond V
Ramaru san
Baba Yaga
Diamond V
Level 157
God Stats
2W - 4L
1,477 SR
Queue Stats
245W - 246L
2,016 MMR
Solo
Hera
Hera
Diamond IV
Sweaty star7895
Hera
Diamond IV
Level 101
God Stats
6W - 5L
1,739 SR
Queue Stats
557W - 539L
2,122 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
Tschazam
Tsukuyomi
Masters
Level 141
God Stats
33W - 32L
1,548 SR
Queue Stats
859W - 839L
2,031 MMR
Solo
Yemoja
Yemoja
Diamond IV
Uhh Gotchie
Yemoja
Diamond IV
Level 151
God Stats
3W - 2L
1,492 SR
Queue Stats
97W - 95L
2,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FreezingBirch
Bakasura
15
8 / 0 / 3
9,212
709
5,560
9,604
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
M1ndFl4y3r
Jing Wei
14
3 / 0 / 4
8,198
631
7,939
9,148
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Suicopath
Raijin
14
5 / 0 / 5
8,407
647
8,411
7,158
2,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
TyePower
Ganesha
11
0 / 0 / 9
6,943
534
4,478
6,100
2,754
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 0 / 3
9,157
704
8,449
11,111
9,663
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayTiamatAthenaArtemis

VS

Bans
GilgameshOdinDanzaburouOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,604
431
2,428
10,577
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Ramaru san
Baba Yaga
11
0 / 3 / 0
6,175
475
5,564
7,623
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
6,951
535
4,385
9,450
3,461
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Tschazam
Tsukuyomi
10
0 / 4 / 0
5,802
446
5,641
10,964
2,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
9
0 / 3 / 0
5,931
456
2,358
10,007
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
20
Kills
0
0
Deaths
20
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FreezingBirch
Bakasura
8
0
3
9.5
L
0
6
0
0
W
Jing Wei
M1ndFl4y3r
Jing Wei
3
0
4
5
L
Baba Yaga
Ramaru san
Baba Yaga
0
3
0
0
W
Raijin
Suicopath
Raijin
5
0
5
7.5
L
0
4
0
0
L
Tsukuyomi
Tschazam
Tsukuyomi
0
4
0
0
W
Ganesha
TyePower
Ganesha
0
0
9
4.5
L
Yemoja
0
3
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,837
Damage
20,376
43,121
Taken
48,621
22,321
Mitigated
17,323
21,551
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FreezingBirch
Bakasura
5,560
3,374
0
5,503
9,604
4,414
1,130
2,184
7,346
0
63,237
L
2,428
1,045
0
2,192
10,577
2,721
0
3,793
6,464
0
28,435
W
Jing Wei
M1ndFl4y3r
Jing Wei
7,939
5,860
0
4,877
9,148
2,636
45
819
8,321
0
61,432
L
Baba Yaga
Ramaru san
Baba Yaga
5,564
316
0
1,393
7,623
2,249
0
4,002
3,474
42,558
0
W
Raijin
Suicopath
Raijin
8,411
1,064
0
3,128
7,158
2,854
161
3,502
3,296
47,321
0
L
4,385
1,593
0
3,495
9,450
3,461
0
6,740
2,710
44,955
0
L
Tsukuyomi
Tschazam
Tsukuyomi
5,641
1,328
0
3,020
10,964
2,399
0
1,359
9,548
0
36,652
W
Ganesha
TyePower
Ganesha
4,478
350
0
1,356
6,100
2,754
0
1,717
4,301
20,251
0
L
Yemoja
2,358
595
1,070
1,693
10,007
6,493
0
5,444
4,358
22,911
0
W
8,449
1,275
200
6,487
11,111
9,663
72
3,561
7,550
52,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
30,463
463
Minions Killed
367
0
Camps Cleared
0
1,380,907
Distance Traveled
1,251,324
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,212
709
126
10
0
340,177
0
L
Awilix
5,604
431
57
4
0
279,896
3
W
Jing Wei
8,198
631
125
10
0
252,741
3
L
Baba Yaga
6,175
475
85
7
0
249,631
5
W
Raijin
8,407
647
101
8
0
247,737
2
L
Hera
6,951
535
114
9
0
230,872
8
L
Tsukuyomi
5,802
446
66
5
0
248,892
3
W
Ganesha
6,943
534
2
0
0
263,713
6
L
Yemoja
5,931
456
45
3
0
242,033
2
W
Artio
9,157
704
109
8
0
276,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role