Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FlamingHeels
Hel
Level 25
God Stats
9W - 8L
1,553 SR
Queue Stats
136W - 139L
1,422 Elo+
Solo
Fenrir
Fenrir
Gyrozep7
Fenrir
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Charybdis
Charybdis
JesterMcP
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,434 Elo+
Solo
Thanatos
Thanatos
Just P2G
Thanatos
Level 81
God Stats
8W - 0L
1,959 SR
Queue Stats
27W - 19L
1,475 Elo+
Party 2
Team Averages
Level 33
1,602 SR
1,466 Elo+

VS

Team Averages
Level 12
1,495 SR
1,246 Elo+
Guan Yu
Guan Yu
Allekesselshadow
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,319 Elo+
Solo
The Morrigan
The Morrigan
Frostale
The Morrigan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,175 Elo+
Party 1
Raijin
Raijin
amphirevu
Raijin
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 12L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
ploperoo
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,207 Elo+
Party 1
Hou Yi
Hou Yi
woll24
Hou Yi
Level 19
God Stats
54W - 41L
1,473 SR
Queue Stats
99W - 117L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 1 / 24
11,057
1,106
9,503
10,640
7,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 4 / 20
11,373
1,137
13,737
8,230
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Gyrozep7
Fenrir
17
5 / 4 / 15
10,261
1,026
10,417
9,573
9,111
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
JesterMcP
Charybdis
19
12 / 3 / 22
12,602
1,260
19,686
8,262
4,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Just P2G
Thanatos
19
24 / 6 / 15
14,500
1,450
30,912
17,573
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 10
9,466
947
3,167
19,738
19,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Frostale
The Morrigan
17
8 / 7 / 7
12,278
1,228
14,474
14,565
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
amphirevu
Raijin
17
3 / 12 / 11
10,936
1,094
11,460
16,730
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ploperoo
Cthulhu
16
1 / 4 / 9
9,980
998
7,591
17,870
11,303
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
woll24
Hou Yi
17
5 / 14 / 11
11,060
1,106
12,822
24,166
7,968
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
66
50
Kills
18
18
Deaths
50
96
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
24
16
L
1
13
10
0.46
W
5
4
20
3.75
L
The Morrigan
Frostale
The Morrigan
8
7
7
1.64
W
Fenrir
Gyrozep7
Fenrir
5
4
15
3.13
W
Charybdis
JesterMcP
Charybdis
12
3
22
7.67
W
Thanatos
Just P2G
Thanatos
24
6
15
5.25
L
Raijin
amphirevu
Raijin
3
12
11
0.71
L
Cthulhu
ploperoo
Cthulhu
1
4
9
1.38
L
Hou Yi
woll24
Hou Yi
5
14
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,255
Damage
49,514
54,278
Taken
93,069
31,770
Mitigated
47,767
14,992
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,503
2,537
0
373
10,640
7,247
0
6,719
3,921
0
16,064
L
3,167
2,045
150
100
19,738
19,508
0
2,193
17,545
0
5,921
W
13,737
2,467
0
130
8,230
4,183
0
5,093
3,137
45,376
0
L
The Morrigan
Frostale
The Morrigan
14,474
2,736
0
562
14,565
4,368
0
1,719
12,806
23,136
671
W
Fenrir
Gyrozep7
Fenrir
10,417
4,269
0
721
9,573
9,111
0
5,550
4,023
104
18,847
W
Charybdis
JesterMcP
Charybdis
19,686
11,719
45
307
8,262
4,088
0
4,265
3,997
0
39,923
W
Thanatos
Just P2G
Thanatos
30,912
10,873
0
13,416
17,573
7,141
0
11,532
6,041
0
42,043
L
Raijin
amphirevu
Raijin
11,460
2,791
0
42
16,730
4,620
0
1,925
14,805
30,871
0
L
Cthulhu
ploperoo
Cthulhu
7,591
806
0
0
17,870
11,303
0
1,595
16,275
26,458
0
L
Hou Yi
woll24
Hou Yi
12,822
4,460
0
1,358
24,166
7,968
0
6,409
17,757
0
22,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,793
Gold Earned
53,720
174
Minions Killed
131
2
Camps Cleared
1
769,290
Distance Traveled
757,401
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,057
1,106
16
2
0
199,237
0
L
Guan Yu
9,466
947
0
0
0
146,707
0
W
Hel
11,373
1,137
86
9
0
120,847
0
L
The Morrigan
12,278
1,228
25
3
1
131,335
0
W
Fenrir
10,261
1,026
13
1
0
126,993
1
W
Charybdis
12,602
1,260
35
4
1
158,384
0
W
Thanatos
14,500
1,450
24
2
1
163,829
0
L
Raijin
10,936
1,094
53
5
0
157,868
0
L
Cthulhu
9,980
998
28
3
0
193,195
0
L
Hou Yi
11,060
1,106
25
3
0
128,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role