Player Matchup

Cerberus
Cerberus
NapoleonXI
Cerberus
Level 29
God Stats
1W - 0L
1,731 SR
Queue Stats
88W - 97L
1,452 Elo+
Solo
The Morrigan
The Morrigan
Nasa_Qualidade
The Morrigan
Level 23
God Stats
2W - 3L
1,255 SR
Queue Stats
85W - 67L
1,574 Elo+
Solo
Anubis
Anubis
PenesdeCavalo
Anubis
Level 28
God Stats
13W - 5L
1,547 SR
Queue Stats
185W - 162L
1,565 Elo+
Solo
Sol
Sol
pialuwed
Sol
Level 22
God Stats
118W - 85L
1,598 SR
Queue Stats
161W - 131L
1,526 Elo+
Solo
Mercury
Mercury
valentinopelotu
Mercury
Level 28
God Stats
11W - 16L
1,392 SR
Queue Stats
95W - 102L
1,466 Elo+
Solo
Team Averages
Level 26
1,505 SR
1,516 Elo+

VS

Team Averages
Level 15
1,512 SR
1,607 Elo+
Horus
Horus
Davizin5968
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,722 Elo+
Solo
Cthulhu
Cthulhu
JudalBR
Cthulhu
Level 26
God Stats
0W - 3L
1,554 SR
Queue Stats
11W - 20L
1,465 Elo+
Party 1
Loki
Loki
Nich2706
Loki
Level 13
God Stats
1W - 1L
1,545 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Janus
Janus
PENEVOLADOR2
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,689 Elo+
Solo
Neith
Neith
QUINHO SCAR
Neith
Level 17
God Stats
7W - 16L
1,463 SR
Queue Stats
89W - 125L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NapoleonXI
Cerberus
12
3 / 0 / 7
7,587
584
4,248
8,237
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Nasa_Qualidade
The Morrigan
12
1 / 0 / 4
7,313
563
4,106
3,284
1,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 2
8,058
620
4,015
3,832
2,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
10 / 0 / 2
8,837
680
12,062
7,976
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 4
8,004
616
3,799
9,375
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,214
401
913
7,573
2,647
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JudalBR
Cthulhu
7
0 / 6 / 0
4,656
358
3,549
10,302
3,123
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
4
0 / 4 / 1
4,332
333
314
3,415
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 0
7,235
557
6,086
8,834
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
5,008
385
2,543
7,122
1,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
21
Kills
2
2
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cthulhu
JudalBR
Cthulhu
0
6
0
0
W
Cerberus
NapoleonXI
Cerberus
3
0
7
6.5
W
The Morrigan
Nasa_Qualidade
The Morrigan
1
0
4
3
L
Loki
0
4
1
0.13
L
2
2
0
1
W
3
0
2
4
L
0
5
0
0
W
10
0
2
11
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,230
Damage
13,405
32,704
Taken
37,246
14,355
Mitigated
10,494
15,737
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
913
352
71
804
7,573
2,647
0
3,373
4,200
0
13,782
L
Cthulhu
JudalBR
Cthulhu
3,549
680
0
402
10,302
3,123
170
8,285
2,017
12,809
0
W
Cerberus
NapoleonXI
Cerberus
4,248
309
0
1,938
8,237
5,507
116
2,868
5,369
20,620
0
W
The Morrigan
Nasa_Qualidade
The Morrigan
4,106
608
0
1,630
3,284
1,296
1,794
1,526
1,758
38,796
750
L
Loki
314
48
0
0
3,415
893
0
2,307
1,108
0
3,458
L
6,086
841
0
2,615
8,834
2,107
0
4,506
4,328
51,863
0
W
4,015
363
0
2,810
3,832
2,087
1,926
0
3,832
47,433
0
L
2,543
1,165
0
645
7,122
1,724
324
5,635
1,487
0
19,424
W
12,062
7,647
154
6,376
7,976
2,500
1,970
1,867
6,109
64,958
0
W
3,799
2,211
0
2,829
9,375
2,965
1,088
3,534
5,841
0
39,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
26,445
429
Minions Killed
191
0
Camps Cleared
0
1,285,457
Distance Traveled
1,055,189
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,214
401
31
2
0
220,377
1
L
Cthulhu
4,656
358
20
2
0
200,168
3
W
Cerberus
7,587
584
47
4
0
290,959
6
W
The Morrigan
7,313
563
91
7
0
242,970
3
L
Loki
4,332
333
5
0
0
161,666
0
L
Janus
7,235
557
99
8
0
257,718
4
W
Anubis
8,058
620
102
8
0
223,119
4
L
Neith
5,008
385
36
3
0
215,260
0
W
Sol
8,837
680
106
8
0
224,201
1
W
Mercury
8,004
616
83
6
0
304,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role