Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Frisson92
Chang'e
Level 123
God Stats
1W - 1L
1,045 SR
Queue Stats
6W - 9L
1,329 Elo+
Party 2
Medusa
Medusa
SunMirrow
Medusa
Level 128
God Stats
4W - 2L
1,481 SR
Queue Stats
11W - 17L
1,346 Elo+
Party 2
Team Averages
Level 86
1,342 SR
1,392 Elo+

VS

Team Averages
Level 38
1,519 SR
1,347 Elo+
Odin
Odin
Nibblik
Odin
Level 13
God Stats
10W - 6L
1,605 SR
Queue Stats
22W - 22L
1,357 Elo+
Party 1
Neith
Neith
ThePatriarchy91
Neith
Level 26
God Stats
71W - 79L
1,389 SR
Queue Stats
79W - 111L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kaktusikus
Morgan Le Fay
Level 74
God Stats
14W - 12L
1,564 SR
Queue Stats
22W - 21L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 13
10,070
671
4,695
14,715
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Frisson92
Chang'e
16
9 / 1 / 6
10,976
732
10,843
10,505
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
SunMirrow
Medusa
15
6 / 1 / 7
10,459
697
14,267
9,575
3,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Nibblik
Odin
11
1 / 5 / 2
8,530
569
3,008
11,004
2,922
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 0
9,579
639
9,881
10,061
2,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
kaktusikus
Morgan Le Fay
12
0 / 6 / 3
8,526
568
12,502
12,939
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
13
6.5
W
Chang'e
Frisson92
Chang'e
9
1
6
12
L
Odin
Nibblik
Odin
1
5
2
0.4
W
Medusa
SunMirrow
Medusa
6
1
7
9.5
L
2
4
0
0.5
L
Morgan Le Fay
kaktusikus
Morgan Le Fay
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,805
Damage
25,391
34,795
Taken
34,004
21,468
Mitigated
9,840
23,763
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,695
805
3,330
6,675
14,715
13,320
303
5,068
9,647
14,424
0
W
Chang'e
Frisson92
Chang'e
10,843
256
5,205
6,266
10,505
4,351
875
5,321
5,184
44,443
0
L
Odin
Nibblik
Odin
3,008
1,205
0
1,812
11,004
2,922
0
6,063
4,941
0
9,965
W
Medusa
SunMirrow
Medusa
14,267
3,205
440
1,847
9,575
3,797
1,231
3,551
6,024
0
53,825
L
9,881
6,560
0
1,898
10,061
2,950
0
4,428
5,633
0
39,513
L
Morgan Le Fay
kaktusikus
Morgan Le Fay
12,502
303
200
1,852
12,939
3,968
160
5,740
7,199
41,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
26,635
180
Minions Killed
169
7
Camps Cleared
8
809,333
Distance Traveled
775,809
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,070
671
22
1
0
223,378
0
W
Chang'e
10,976
732
69
5
4
297,986
4
L
Odin
8,530
569
11
1
2
270,158
2
W
Medusa
10,459
697
89
6
3
287,969
6
L
Neith
9,579
639
80
5
5
262,766
3
L
Morgan Le Fay
8,526
568
78
5
1
242,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role