Player Matchup

Zhong Kui
Zhong Kui
AlmarMs
Zhong Kui
Level 7
God Stats
0W - 2L
1,221 SR
Queue Stats
17W - 15L
1,228 Elo+
Solo
Hou Yi
Hou Yi
H_P_CTHULHU
Hou Yi
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 88L
1,309 Elo+
Solo
Bakasura
Bakasura
JSuper9267
Bakasura
Level 6
God Stats
1W - 4L
1,256 SR
Queue Stats
7W - 15L
1,212 Elo+
Solo
Charybdis
Charybdis
halberdius
Charybdis
Level 19
God Stats
13W - 19L
1,385 SR
Queue Stats
110W - 115L
1,211 Elo+
Solo
Skadi
Skadi
tangible_daisy4
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,064 Elo+
Solo
Team Averages
Level 12
1,372 SR
1,205 Elo+

VS

Team Averages
Level 17
1,426 SR
1,282 Elo+
Hel
Hel
KENDARKELSHADOW
Hel
Level 29
God Stats
17W - 13L
1,464 SR
Queue Stats
211W - 189L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lydisia
Ah Muzen Cab
Level 26
God Stats
2W - 3L
1,532 SR
Queue Stats
50W - 73L
1,234 Elo+
Solo
Jormungandr
Jormungandr
Marriop
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,513 Elo+
Solo
Fenrir
Fenrir
X_aymen2_dz
Fenrir
Level 4
God Stats
1W - 4L
1,134 SR
Queue Stats
1W - 5L
1,137 Elo+
Party 1
Olorun
Olorun
sol-informee124
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlmarMs
Zhong Kui
20
23 / 6 / 8
20,454
1,203
54,074
38,680
26,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
4 / 3 / 13
16,220
954
17,193
25,072
17,403
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
JSuper9267
Bakasura
18
0 / 1 / 1
11,799
694
449
724
210
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
halberdius
Charybdis
19
1 / 6 / 7
13,460
792
12,621
17,533
6,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 15 / 12
16,788
988
31,963
33,657
14,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 10
19,449
1,144
40,502
32,789
14,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Lydisia
Ah Muzen Cab
20
3 / 5 / 19
16,720
984
16,022
16,996
7,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Marriop
Jormungandr
20
5 / 6 / 17
15,955
939
20,996
27,708
25,900
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
20
7 / 8 / 11
16,125
949
22,170
26,983
17,302
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 12 / 8
13,810
812
7,330
23,810
9,975

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
96
37
Kills
31
31
Deaths
37
41
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AlmarMs
Zhong Kui
23
6
8
4.5
L
Hou Yi
4
3
13
3.5
L
Bakasura
JSuper9267
Bakasura
0
1
1
0.5
W
16
6
10
3.5
W
Ah Muzen Cab
Lydisia
Ah Muzen Cab
3
5
19
2.5
W
Jormungandr
Marriop
Jormungandr
5
6
17
2.25
W
Fenrir
7
8
11
1.56
L
Charybdis
halberdius
Charybdis
1
6
7
0.75
W
0
12
8
0.33
L
9
15
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,300
Damage
107,020
115,666
Taken
128,286
65,374
Mitigated
75,108
16,717
Healing
29,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AlmarMs
Zhong Kui
54,074
5,506
579
13,136
38,680
26,675
0
22,909
15,771
99,718
0
L
Hou Yi
17,193
8,042
0
1,566
25,072
17,403
0
14,324
10,748
0
55,523
L
Bakasura
JSuper9267
Bakasura
449
399
0
0
724
210
0
535
189
0
399
W
40,502
6,663
8,107
15,068
32,789
14,236
0
14,729
18,060
72,783
0
W
Ah Muzen Cab
Lydisia
Ah Muzen Cab
16,022
6,717
0
3,171
16,996
7,695
0
8,005
8,991
0
74,669
W
Jormungandr
Marriop
Jormungandr
20,996
5,844
0
0
27,708
25,900
0
10,498
16,992
39,716
0
W
Fenrir
22,170
7,584
0
1,635
26,983
17,302
0
11,148
15,475
0
34,446
L
Charybdis
halberdius
Charybdis
12,621
6,841
0
232
17,533
6,688
0
11,894
5,639
0
20,984
W
7,330
3,198
277
1,164
23,810
9,975
0
9,694
14,116
21,304
0
L
31,963
23,278
0
1,204
33,657
14,398
0
19,166
14,491
0
49,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,721
Gold Earned
82,059
300
Minions Killed
286
0
Camps Cleared
11
1,112,856
Distance Traveled
1,426,308
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
20,454
1,203
136
8
0
283,844
0
L
Hou Yi
16,220
954
102
6
0
303,128
2
L
Bakasura
11,799
694
0
0
0
17,683
0
W
Hel
19,449
1,144
85
5
2
321,594
4
W
Ah Muzen Cab
16,720
984
119
7
0
280,199
0
W
Jormungandr
15,955
939
39
2
1
259,362
0
W
Fenrir
16,125
949
25
1
3
312,023
2
L
Charybdis
13,460
792
27
2
0
249,597
0
W
Olorun
13,810
812
18
1
5
253,130
2
L
Skadi
16,788
988
35
2
0
258,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role