Player Matchup

Cerberus
Cerberus
BigboiKromper
Cerberus
Level 16
God Stats
2W - 3L
1,285 SR
Queue Stats
130W - 119L
1,378 Elo+
Solo
Chang'e
Chang'e
COUNTPRANANTE
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 141L
1,313 Elo+
Party 3
Fenrir
Fenrir
plasmamaster64
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Artio
Artio
pure155
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Solo
Nemesis
Nemesis
rimurutudiosa
Nemesis
Level 25
God Stats
10W - 9L
1,571 SR
Queue Stats
65W - 90L
1,329 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,351 Elo+

VS

Team Averages
Level 20
1,520 SR
1,405 Elo+
Aphrodite
Aphrodite
Azaeliaa
Aphrodite
Level 29
God Stats
3W - 3L
1,618 SR
Queue Stats
7W - 7L
1,385 Elo+
Party 1
Nemesis
Nemesis
BIDALAN
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,507 Elo+
Party 2
Horus
Horus
Bitttear
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,302 Elo+
Party 2
Xbalanque
Xbalanque
Katsurabi
Xbalanque
Level 30
God Stats
1W - 5L
1,459 SR
Queue Stats
18W - 21L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
LordofSinDiablo
Cthulhu
Level 26
God Stats
15W - 18L
1,523 SR
Queue Stats
16W - 21L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigboiKromper
Cerberus
14
15 / 0 / 9
9,883
581
22,264
16,626
17,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
11
4 / 4 / 2
7,677
452
8,628
10,784
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 4
7,095
417
1,437
10,662
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
pure155
Artio
11
1 / 3 / 9
7,428
437
4,218
13,070
9,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
12
5 / 1 / 8
8,322
490
7,095
13,231
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azaeliaa
Aphrodite
9
2 / 6 / 4
6,343
373
4,264
9,526
3,482
Nemesis
BIDALAN
Nemesis
8
1 / 7 / 4
6,273
369
4,050
11,103
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Bitttear
Horus
10
1 / 6 / 2
6,596
388
4,692
12,146
8,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Katsurabi
Xbalanque
11
3 / 6 / 2
7,268
428
10,816
10,903
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 3
7,016
413
11,738
15,141
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
26
Kills
11
11
Deaths
27
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Azaeliaa
Aphrodite
2
6
4
0.67
L
Nemesis
BIDALAN
Nemesis
1
7
4
0.43
W
Cerberus
BigboiKromper
Cerberus
15
0
9
19.5
L
Horus
Bitttear
Horus
1
6
2
0.33
W
Chang'e
4
4
2
1.25
L
Xbalanque
Katsurabi
Xbalanque
3
6
2
0.67
L
4
2
3
2.75
W
1
3
4
1
W
Artio
pure155
Artio
1
3
9
1.83
W
Nemesis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,642
Damage
35,560
64,373
Taken
58,819
39,116
Mitigated
31,291
19,276
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Azaeliaa
Aphrodite
4,264
884
2,505
2,343
9,526
3,482
361
6,248
3,171
14,485
0
L
Nemesis
BIDALAN
Nemesis
4,050
1,160
0
2,933
11,103
3,678
0
6,199
4,846
0
20,562
W
Cerberus
BigboiKromper
Cerberus
22,264
1,114
0
7,567
16,626
17,972
1,032
4,217
11,923
56,682
0
L
Horus
Bitttear
Horus
4,692
1,650
87
1,655
12,146
8,631
0
7,225
4,840
0
21,439
W
Chang'e
8,628
651
1,157
2,836
10,784
3,396
25
2,817
7,401
34,579
0
L
Xbalanque
Katsurabi
Xbalanque
10,816
5,577
0
2,360
10,903
3,323
1,782
5,421
5,421
0
43,665
L
11,738
923
833
3,691
15,141
12,177
138
9,599
5,431
29,017
0
W
1,437
589
0
1,224
10,662
3,403
112
863
9,711
0
25,756
W
Artio
pure155
Artio
4,218
613
908
1,506
13,070
9,903
694
3,315
9,533
15,808
0
W
Nemesis
7,095
2,143
0
4,078
13,231
4,442
1,211
3,177
9,803
0
37,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,405
Gold Earned
33,496
273
Minions Killed
214
0
Camps Cleared
0
1,689,351
Distance Traveled
1,466,908
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,343
373
30
2
0
278,236
0
L
Nemesis
6,273
369
36
2
0
271,738
1
W
Cerberus
9,883
581
98
6
0
339,877
0
L
Horus
6,596
388
36
2
0
297,492
0
W
Chang'e
7,677
452
44
3
0
317,842
2
L
Xbalanque
7,268
428
72
4
0
283,300
4
L
Cthulhu
7,016
413
40
2
0
336,142
0
W
Fenrir
7,095
417
47
3
0
291,023
0
W
Artio
7,428
437
17
1
0
340,833
3
W
Nemesis
8,322
490
67
4
0
399,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role