Player Matchup

Fenrir
Fenrir
FreezelGrezzel
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Solo
Cerberus
Cerberus
finnmurtins
Cerberus
Level 6
God Stats
0W - 1L
1,400 SR
Queue Stats
4W - 6L
1,364 Elo+
Solo
Ares
Ares
laser-crocodile
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Medusa
Medusa
lixo_distinto
Medusa
Level 22
God Stats
4W - 10L
1,313 SR
Queue Stats
46W - 36L
1,448 Elo+
Solo
Pele
Pele
tyceallen
Pele
Level 27
God Stats
7W - 10L
1,596 SR
Queue Stats
31W - 34L
1,483 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,346 Elo+

VS

Team Averages
Level 23
1,424 SR
1,322 Elo+
Fenrir
Fenrir
DinhoBFC
Fenrir
Level 58
God Stats
2W - 7L
1,679 SR
Queue Stats
134W - 136L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
Moon_Bear95
Danzaburou
Level 3
God Stats
1W - 0L
1,286 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
P1xel4756
Yemoja
Level 24
God Stats
5W - 3L
1,785 SR
Queue Stats
17W - 23L
1,403 Elo+
Solo
Neith
Neith
Storm_Speedxx
Neith
Level 2
God Stats
1W - 2L
1,238 SR
Queue Stats
1W - 2L
1,056 Elo+
Solo
Kukulkan
Kukulkan
bgss787
Kukulkan
Level 27
God Stats
18W - 27L
1,134 SR
Queue Stats
18W - 27L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 2
12,521
522
10,462
21,427
10,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
finnmurtins
Cerberus
12
1 / 9 / 0
8,346
348
5,928
16,809
12,418
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
0 / 14 / 1
8,075
336
2,075
18,636
10,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 7 / 2
12,789
533
11,654
17,654
5,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
15
1 / 5 / 3
10,272
428
11,316
15,392
5,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DinhoBFC
Fenrir
20
18 / 2 / 4
14,807
617
17,658
20,215
15,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Moon_Bear95
Danzaburou
17
2 / 4 / 4
11,197
467
7,878
13,979
4,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
P1xel4756
Yemoja
18
3 / 1 / 2
12,518
522
12,286
18,462
10,804
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 5 / 0
7,342
306
1,313
3,566
473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
bgss787
Kukulkan
19
15 / 3 / 8
13,187
549
16,936
8,030
2,792
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
15
Kills
38
39
Deaths
15
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DinhoBFC
Fenrir
18
2
4
10
L
6
4
2
1.75
W
Danzaburou
Moon_Bear95
Danzaburou
2
4
4
1
W
Yemoja
P1xel4756
Yemoja
3
1
2
4
W
0
5
0
0
W
Kukulkan
bgss787
Kukulkan
15
3
8
6.33
L
Cerberus
finnmurtins
Cerberus
1
9
0
0.11
L
0
14
1
0.04
L
7
7
2
1.14
L
Pele
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
56,071
89,918
Taken
64,252
45,242
Mitigated
34,091
10,172
Healing
19,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DinhoBFC
Fenrir
17,658
10,202
0
6,332
20,215
15,573
2,803
3,739
16,476
0
144,299
L
10,462
3,908
0
2,109
21,427
10,883
336
3,571
17,856
0
106,710
W
Danzaburou
Moon_Bear95
Danzaburou
7,878
5,663
0
6,088
13,979
4,449
4,367
1,501
12,478
0
62,012
W
Yemoja
P1xel4756
Yemoja
12,286
3,539
40
4,491
18,462
10,804
1,055
338
18,124
66,593
0
W
1,313
1,082
0
442
3,566
473
0
341
3,225
0
3,258
W
Kukulkan
bgss787
Kukulkan
16,936
3,055
0
1,634
8,030
2,792
384
2,219
5,811
70,664
0
L
Cerberus
finnmurtins
Cerberus
5,928
1,004
0
2,392
16,809
12,418
240
4,716
12,093
39,513
0
L
2,075
481
0
0
18,636
10,089
466
11,782
6,854
23,729
0
L
11,654
5,907
0
4,997
17,654
5,938
815
1,853
15,801
0
86,829
L
Pele
11,316
2,083
0
674
15,392
5,914
1,218
7,485
7,907
0
53,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
59,051
460
Minions Killed
505
0
Camps Cleared
0
1,934,456
Distance Traveled
1,903,114
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,807
617
174
7
0
497,081
10
L
Fenrir
12,521
522
153
6
0
420,989
0
W
Danzaburou
11,197
467
81
3
0
421,098
0
W
Yemoja
12,518
522
126
5
0
429,334
3
W
Neith
7,342
306
6
0
0
129,943
0
W
Kukulkan
13,187
549
118
5
0
425,658
6
L
Cerberus
8,346
348
81
3
0
346,311
2
L
Ares
8,075
336
32
1
0
315,323
2
L
Medusa
12,789
533
115
5
0
398,432
2
L
Pele
10,272
428
79
3
0
453,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role