Player Matchup

Ra
Ra
AmericanBaby
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,314 Elo+
Solo
Ao Kuang
Ao Kuang
AndradePT
Ao Kuang
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 47L
1,622 Elo+
Solo
Cthulhu
Cthulhu
D3cal
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,630 Elo+
Solo
Erlang Shen
Erlang Shen
Jobiii
Erlang Shen
Level 30
God Stats
8W - 7L
1,153 SR
Queue Stats
217W - 206L
1,527 Elo+
Solo
Neith
Neith
SztywnyNaWejściu
Neith
Level 28
God Stats
20W - 11L
1,687 SR
Queue Stats
104W - 91L
1,586 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,536 Elo+

VS

Team Averages
Level 8
1,525 SR
1,605 Elo+
Odin
Odin
Fannat65
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,642 Elo+
Solo
Olorun
Olorun
Håcks
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,600 Elo+
Party 1
Artemis
Artemis
MartiLovesSmite
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,600 Elo+
Party 1
Ravana
Ravana
SecurID
Ravana
Level 28
God Stats
24W - 16L
1,626 SR
Queue Stats
110W - 97L
1,582 Elo+
Solo
Ra
Ra
howcansheslapp
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 7
9,073
567
9,852
13,062
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
AndradePT
Ao Kuang
16
11 / 5 / 6
10,608
663
10,913
14,884
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
D3cal
Cthulhu
14
6 / 3 / 8
8,678
542
5,637
11,257
8,105
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Jobiii
Erlang Shen
14
3 / 0 / 6
8,770
548
4,799
8,522
5,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 5
7,472
467
5,812
11,105
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 4 / 0
6,562
410
4,225
9,521
4,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Håcks
Olorun
14
6 / 4 / 3
8,884
555
15,438
9,935
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 4 / 7
8,092
506
9,450
8,832
2,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
SecurID
Ravana
15
7 / 6 / 2
9,223
576
9,519
11,384
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 8 / 1
7,190
449
3,769
10,351
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
26
Kills
17
18
Deaths
26
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
7
7
1.21
W
Ao Kuang
AndradePT
Ao Kuang
11
5
6
2.8
W
Cthulhu
D3cal
Cthulhu
6
3
8
3.33
L
Odin
0
4
0
0
L
Olorun
Håcks
Olorun
6
4
3
1.88
W
Erlang Shen
Jobiii
Erlang Shen
3
0
6
6
L
4
4
7
1.88
L
Ravana
SecurID
Ravana
7
6
2
1.33
W
1
3
5
1.17
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,013
Damage
42,401
58,830
Taken
50,023
25,878
Mitigated
20,020
19,758
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,852
975
386
4,552
13,062
4,451
458
4,443
8,619
52,970
0
W
Ao Kuang
AndradePT
Ao Kuang
10,913
2,534
0
6,841
14,884
4,873
0
4,651
10,233
52,413
0
W
Cthulhu
D3cal
Cthulhu
5,637
981
0
526
11,257
8,105
281
2,982
8,275
18,418
0
L
Odin
4,225
1,028
0
70
9,521
4,941
0
3,579
5,926
5,706
30,082
L
Olorun
Håcks
Olorun
15,438
6,652
0
3,776
9,935
3,406
1,656
4,871
4,979
57,499
7,975
W
Erlang Shen
Jobiii
Erlang Shen
4,799
2,039
0
2,668
8,522
5,212
335
1,829
6,693
4,767
37,249
L
9,450
5,190
0
1,505
8,832
2,767
778
3,718
5,053
0
29,974
L
Ravana
SecurID
Ravana
9,519
2,843
0
1,601
11,384
5,625
29
6,714
4,519
0
47,276
W
5,812
2,334
0
4,785
11,105
3,237
561
4,129
6,976
0
44,342
L
3,769
1,000
38
925
10,351
3,281
592
7,561
2,450
43,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,601
Gold Earned
39,951
392
Minions Killed
394
0
Camps Cleared
0
1,566,251
Distance Traveled
1,406,525
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,073
567
98
6
0
319,179
6
W
Ao Kuang
10,608
663
97
6
0
299,309
1
W
Cthulhu
8,678
542
26
2
0
343,940
1
L
Odin
6,562
410
62
4
0
294,527
3
L
Olorun
8,884
555
95
6
0
266,118
4
W
Erlang Shen
8,770
548
94
6
0
320,509
6
L
Artemis
8,092
506
55
3
0
281,322
1
L
Ravana
9,223
576
91
6
0
287,590
0
W
Neith
7,472
467
77
5
0
283,314
3
L
Ra
7,190
449
91
6
0
276,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role