Player Matchup

Cerberus
Cerberus
Silver II
GeneralZeppelin
Cerberus
Silver II
Level 128
God Stats
12W - 17L
1,497 SR
Queue Stats
181W - 187L
1,019 MMR
Solo
Chaac
Chaac
Silver II
MoJoeJoeJoe53
Chaac
Silver II
Level 128
God Stats
19W - 20L
1,459 SR
Queue Stats
60W - 76L
1,019 MMR
Solo
Fenrir
Fenrir
Silver II
MrToddynhoBacon
Fenrir
Silver II
Level 96
God Stats
17W - 13L
1,601 SR
Queue Stats
167W - 170L
998 MMR
Solo
Hel
Hel
Silver II
dougiijam
Hel
Silver II
Level 160
God Stats
36W - 22L
1,623 SR
Queue Stats
499W - 514L
995 MMR
Solo
Izanami
Izanami
Silver II
iBeanzilla
Izanami
Silver II
Level 124
God Stats
0W - 8L
1,134 SR
Queue Stats
38W - 51L
1,008 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,463 SR
1,008 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,454 SR
1,008 MMR
Chernobog
Chernobog
Silver II
Clutch1515
Chernobog
Silver II
Level 106
God Stats
12W - 8L
1,296 SR
Queue Stats
212W - 232L
982 MMR
Solo
Bastet
Bastet
Silver II
FUoH MAGIC
Bastet
Silver II
Level 83
God Stats
7W - 6L
1,394 SR
Queue Stats
97W - 108L
1,034 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
J0N Streetz
Cu Chulainn
Silver I
Level 157
God Stats
7W - 8L
1,502 SR
Queue Stats
267W - 268L
1,000 MMR
Solo
Sol
Sol
Silver I
assasinhy
Sol
Silver I
Level 124
God Stats
25W - 23L
1,479 SR
Queue Stats
304W - 314L
1,075 MMR
Solo
Xing Tian
Xing Tian
Silver III
openrange230
Xing Tian
Silver III
Level 61
God Stats
5W - 3L
1,596 SR
Queue Stats
27W - 36L
950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 5 / 5
7,596
422
6,731
22,354
15,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 3 / 1
8,974
499
7,717
13,782
10,416
14
4 / 4 / 4
8,886
494
8,397
14,236
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 3 / 3
9,165
509
12,684
14,385
7,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
iBeanzilla
Izanami
12
0 / 5 / 1
7,896
439
6,648
9,235
2,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
TiamatMorgan Le FayGilgameshArachneAthena

VS

Bans
RaijinArtemisYmirZhong KuiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Clutch1515
Chernobog
16
7 / 1 / 5
9,861
548
13,691
12,077
3,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bastet
FUoH MAGIC
Bastet
16
5 / 2 / 3
10,024
557
11,593
11,771
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
J0N Streetz
Cu Chulainn
17
3 / 4 / 7
10,375
576
13,443
16,217
13,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 6
8,962
498
9,076
10,413
2,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
openrange230
Xing Tian
13
1 / 2 / 9
8,031
446
5,976
20,744
10,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
20
20
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Clutch1515
Chernobog
7
1
5
9.5
W
Bastet
FUoH MAGIC
Bastet
5
2
3
3.25
L
Cerberus
2
5
5
0.9
W
Cu Chulainn
J0N Streetz
Cu Chulainn
3
4
7
1.63
L
3
3
1
1.17
L
4
4
4
1.5
W
4
3
6
2.33
L
3
3
3
1.5
L
Izanami
iBeanzilla
Izanami
0
5
1
0.1
W
Xing Tian
openrange230
Xing Tian
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,177
Damage
53,779
73,992
Taken
71,222
42,773
Mitigated
35,190
26,133
Healing
29,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Clutch1515
Chernobog
13,691
8,146
0
6,715
12,077
3,759
951
4,265
7,812
0
74,822
W
Bastet
FUoH MAGIC
Bastet
11,593
4,679
0
2,493
11,771
4,915
0
3,195
8,576
0
76,812
L
Cerberus
6,731
425
0
5,538
22,354
15,552
0
5,882
16,472
24,799
0
W
Cu Chulainn
J0N Streetz
Cu Chulainn
13,443
2,349
0
4,642
16,217
13,516
1,114
2,118
14,099
13,150
61,614
L
7,717
1,201
44
4,992
13,782
10,416
256
2,407
11,375
0
52,570
L
8,397
1,925
0
4,205
14,236
6,698
0
2,916
11,320
0
52,026
W
9,076
1,009
793
5,480
10,413
2,914
2,717
3,618
6,795
53,991
0
L
12,684
403
2,822
6,954
14,385
7,259
325
4,958
9,427
60,397
0
L
Izanami
iBeanzilla
Izanami
6,648
3,619
0
1,578
9,235
2,848
0
1,254
7,981
0
58,584
W
Xing Tian
openrange230
Xing Tian
5,976
952
260
9,032
20,744
10,086
0
6,219
14,525
24,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
47,253
473
Minions Killed
477
0
Camps Cleared
0
1,627,835
Distance Traveled
1,758,702
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,861
548
114
6
0
350,401
5
W
Bastet
10,024
557
100
6
0
392,603
2
L
Cerberus
7,596
422
63
4
0
371,600
4
W
Cu Chulainn
10,375
576
149
8
0
332,207
1
L
Chaac
8,974
499
110
6
0
335,145
2
L
Fenrir
8,886
494
94
5
0
347,848
2
W
Sol
8,962
498
90
5
0
324,188
11
L
Hel
9,165
509
98
5
0
331,141
4
L
Izanami
7,896
439
108
6
0
242,101
2
W
Xing Tian
8,031
446
24
1
0
359,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role